#include "Globals.h" #include "NamespaceSerializer.h" unsigned NamespaceSerializer::DataVersion() { return 2566; } std::string_view NamespaceSerializer::From(const CustomStatistic a_ID) { switch (a_ID) { case CustomStatistic::AnimalsBred: return "animals_bred"; case CustomStatistic::AviateOneCm: return "aviate_one_cm"; case CustomStatistic::BellRing: return "bell_ring"; case CustomStatistic::BoatOneCm: return "boat_one_cm"; case CustomStatistic::CleanArmor: return "clean_armor"; case CustomStatistic::CleanBanner: return "clean_banner"; case CustomStatistic::CleanShulkerBox: return "clean_shulker_box"; case CustomStatistic::ClimbOneCm: return "climb_one_cm"; case CustomStatistic::CrouchOneCm: return "crouch_one_cm"; case CustomStatistic::DamageAbsorbed: return "damage_absorbed"; case CustomStatistic::DamageBlockedByShield: return "damage_blocked_by_shield"; case CustomStatistic::DamageDealt: return "damage_dealt"; case CustomStatistic::DamageDealtAbsorbed: return "damage_dealt_absorbed"; case CustomStatistic::DamageDealtResisted: return "damage_dealt_resisted"; case CustomStatistic::DamageResisted: return "damage_resisted"; case CustomStatistic::DamageTaken: return "damage_taken"; case CustomStatistic::Deaths: return "deaths"; case CustomStatistic::Drop: return "drop"; case CustomStatistic::EatCakeSlice: return "eat_cake_slice"; case CustomStatistic::EnchantItem: return "enchant_item"; case CustomStatistic::FallOneCm: return "fall_one_cm"; case CustomStatistic::FillCauldron: return "fill_cauldron"; case CustomStatistic::FishCaught: return "fish_caught"; case CustomStatistic::FlyOneCm: return "fly_one_cm"; case CustomStatistic::HorseOneCm: return "horse_one_cm"; case CustomStatistic::InspectDispenser: return "inspect_dispenser"; case CustomStatistic::InspectDropper: return "inspect_dropper"; case CustomStatistic::InspectHopper: return "inspect_hopper"; case CustomStatistic::InteractWithAnvil: return "interact_with_anvil"; case CustomStatistic::InteractWithBeacon: return "interact_with_beacon"; case CustomStatistic::InteractWithBlastFurnace: return "interact_with_blast_furnace"; case CustomStatistic::InteractWithBrewingstand: return "interact_with_brewingstand"; case CustomStatistic::InteractWithCampfire: return "interact_with_campfire"; case CustomStatistic::InteractWithCartographyTable: return "interact_with_cartography_table"; case CustomStatistic::InteractWithCraftingTable: return "interact_with_crafting_table"; case CustomStatistic::InteractWithFurnace: return "interact_with_furnace"; case CustomStatistic::InteractWithGrindstone: return "interact_with_grindstone"; case CustomStatistic::InteractWithLectern: return "interact_with_lectern"; case CustomStatistic::InteractWithLoom: return "interact_with_loom"; case CustomStatistic::InteractWithSmithingTable: return "interact_with_smithing_table"; case CustomStatistic::InteractWithSmoker: return "interact_with_smoker"; case CustomStatistic::InteractWithStonecutter: return "interact_with_stonecutter"; case CustomStatistic::Jump: return "jump"; case CustomStatistic::LeaveGame: return "leave_game"; case CustomStatistic::MinecartOneCm: return "minecart_one_cm"; case CustomStatistic::MobKills: return "mob_kills"; case CustomStatistic::OpenBarrel: return "open_barrel"; case CustomStatistic::OpenChest: return "open_chest"; case CustomStatistic::OpenEnderchest: return "open_enderchest"; case CustomStatistic::OpenShulkerBox: return "open_shulker_box"; case CustomStatistic::PigOneCm: return "pig_one_cm"; case CustomStatistic::PlayNoteblock: return "play_noteblock"; case CustomStatistic::PlayOneMinute: return "play_one_minute"; case CustomStatistic::PlayRecord: return "play_record"; case CustomStatistic::PlayerKills: return "player_kills"; case CustomStatistic::PotFlower: return "pot_flower"; case CustomStatistic::RaidTrigger: return "raid_trigger"; case CustomStatistic::RaidWin: return "raid_win"; case CustomStatistic::SleepInBed: return "sleep_in_bed"; case CustomStatistic::SneakTime: return "sneak_time"; case CustomStatistic::SprintOneCm: return "sprint_one_cm"; case CustomStatistic::StriderOneCm: return "strider_one_cm"; case CustomStatistic::SwimOneCm: return "swim_one_cm"; case CustomStatistic::TalkedToVillager: return "talked_to_villager"; case CustomStatistic::TargetHit: return "target_hit"; case CustomStatistic::TimeSinceDeath: return "time_since_death"; case CustomStatistic::TimeSinceRest: return "time_since_rest"; case CustomStatistic::TradedWithVillager: return "traded_with_villager"; case CustomStatistic::TriggerTrappedChest: return "trigger_trapped_chest"; case CustomStatistic::TuneNoteblock: return "tune_noteblock"; case CustomStatistic::UseCauldron: return "use_cauldron"; case CustomStatistic::WalkOnWaterOneCm: return "walk_on_water_one_cm"; case CustomStatistic::WalkOneCm: return "walk_one_cm"; case CustomStatistic::WalkUnderWaterOneCm: return "walk_under_water_one_cm"; // Old ones just for compatibility case CustomStatistic::JunkFished: return "junk_fished"; case CustomStatistic::TreasureFished: return "treasure_fished"; // The old advancements case CustomStatistic::AchOpenInventory: return "cuberite:achievement.openInventory"; case CustomStatistic::AchMineWood: return "cuberite:achievement.mineWood"; case CustomStatistic::AchBuildWorkBench: return "cuberite:achievement.buildWorkBench"; case CustomStatistic::AchBuildPickaxe: return "cuberite:achievement.buildPickaxe"; case CustomStatistic::AchBuildFurnace: return "cuberite:achievement.buildFurnace"; case CustomStatistic::AchAcquireIron: return "cuberite:achievement.acquireIron"; case CustomStatistic::AchBuildHoe: return "cuberite:achievement.buildHoe"; case CustomStatistic::AchMakeBread: return "cuberite:achievement.makeBread"; case CustomStatistic::AchBakeCake: return "cuberite:achievement.bakeCake"; case CustomStatistic::AchBuildBetterPickaxe: return "cuberite:achievement.buildBetterPickaxe"; case CustomStatistic::AchCookFish: return "cuberite:achievement.cookFish"; case CustomStatistic::AchOnARail: return "cuberite:achievement.onARail"; case CustomStatistic::AchBuildSword: return "cuberite:achievement.buildSword"; case CustomStatistic::AchKillEnemy: return "cuberite:achievement.killEnemy"; case CustomStatistic::AchKillCow: return "cuberite:achievement.killCow"; case CustomStatistic::AchFlyPig: return "cuberite:achievement.flyPig"; case CustomStatistic::AchSnipeSkeleton: return "cuberite:achievement.snipeSkeleton"; case CustomStatistic::AchDiamonds: return "cuberite:achievement.diamonds"; case CustomStatistic::AchPortal: return "cuberite:achievement.portal"; case CustomStatistic::AchGhast: return "cuberite:achievement.ghast"; case CustomStatistic::AchBlazeRod: return "cuberite:achievement.blazeRod"; case CustomStatistic::AchPotion: return "cuberite:achievement.potion"; case CustomStatistic::AchTheEnd: return "cuberite:achievement.theEnd"; case CustomStatistic::AchTheEnd2: return "cuberite:achievement.theEnd2"; case CustomStatistic::AchEnchantments: return "cuberite:achievement.enchantments"; case CustomStatistic::AchOverkill: return "cuberite:achievement.overkill"; case CustomStatistic::AchBookcase: return "cuberite:achievement.bookcase"; case CustomStatistic::AchExploreAllBiomes: return "cuberite:achievement.exploreAllBiomes"; case CustomStatistic::AchSpawnWither: return "cuberite:achievement.spawnWither"; case CustomStatistic::AchKillWither: return "cuberite:achievement.killWither"; case CustomStatistic::AchFullBeacon: return "cuberite:achievement.fullBeacon"; case CustomStatistic::AchBreedCow: return "cuberite:achievement.breedCow"; case CustomStatistic::AchDiamondsToYou: return "cuberite:achievement.diamondsToYou"; } UNREACHABLE("Tried to save unhandled statistic"); } std::string_view NamespaceSerializer::From(const eMonsterType a_ID) { switch (a_ID) { case mtBat: return "bat"; case mtBlaze: return "blaze"; case mtCat: return "cat"; case mtCaveSpider: return "cave_spider"; case mtChicken: return "chicken"; case mtCod: return "cod"; case mtCow: return "cow"; case mtCreeper: return "creeper"; case mtDolphin: return "dolphin"; case mtDonkey: return "donkey"; case mtDrowned: return "drowned"; case mtElderGuardian: return "elder_guardian"; case mtEnderDragon: return "ender_dragon"; case mtEnderman: return "enderman"; case mtEndermite: return "endermite"; case mtEvoker: return "evoker"; case mtFox: return "fox"; case mtGhast: return "ghast"; case mtGiant: return "giant"; case mtGuardian: return "guardian"; case mtHorse: return "horse"; case mtHoglin: return "hoglin"; case mtHusk: return "husk"; case mtIllusioner: return "illusioner"; case mtIronGolem: return "iron_golem"; case mtLlama: return "llama"; case mtMagmaCube: return "magma_cube"; case mtMooshroom: return "mooshroom"; case mtMule: return "mule"; case mtOcelot: return "ocelot"; case mtPanda: return "panda"; case mtParrot: return "parrot"; case mtPhantom: return "phantom"; case mtPig: return "pig"; case mtPiglin: return "piglin"; case mtPiglinBrute: return "piglin_brute"; case mtPillager: return "pillager"; case mtPolarBear: return "polar_bear"; case mtPufferfish: return "pufferfish"; case mtRabbit: return "rabbit"; case mtRavager: return "ravager"; case mtSalmon: return "salmon"; case mtSheep: return "sheep"; case mtShulker: return "shulker"; case mtSilverfish: return "silverfish"; case mtSkeleton: return "skeleton"; case mtSkeletonHorse: return "skeleton_horse"; case mtSlime: return "slime"; case mtSnowGolem: return "snow_golem"; case mtSpider: return "spider"; case mtSquid: return "squid"; case mtStray: return "stray"; case mtStrider: return "strider"; case mtTraderLlama: return "trader_llama"; case mtTropicalFish: return "tropical_fish"; case mtTurtle: return "turtle"; case mtVex: return "vex"; case mtVillager: return "villager"; case mtVindicator: return "vindicator"; case mtWanderingTrader:return "wandering_trader"; case mtWitch: return "witch"; case mtWither: return "wither"; case mtWitherSkeleton: return "wither_skeleton"; case mtWolf: return "wolf"; case mtZoglin: return "zoglin"; case mtZombie: return "zombie"; case mtZombieHorse: return "zombie_horse"; case mtZombiePigman: return "zombified_piglin"; case mtZombieVillager: return "zombie_villager"; case mtInvalidType: break; } UNREACHABLE("Tried to save unknown monster type"); } std::string_view NamespaceSerializer::From(const BannerPattern a_Pattern) { switch (a_Pattern) { case BannerPattern::BottomStripe: return "bs"; case BannerPattern::TopStripe: return "ts"; case BannerPattern::LeftStripe: return "ls"; case BannerPattern::RightStripe: return "rs"; case BannerPattern::CenterStripeVertical: return "cs"; case BannerPattern::MiddleStripeHorizontal: return "ms"; case BannerPattern::DownRightStripe: return "drs"; case BannerPattern::DownLeftStripe: return "dls"; case BannerPattern::SmallVerticalStripes: return "ss"; case BannerPattern::DiagonalCross: return "cr"; case BannerPattern::SquareCross: return "sc"; case BannerPattern::LeftOfDiagonal: return "ld"; case BannerPattern::RightOfUpsideDownDiagonal: return "rud"; case BannerPattern::LeftOfUpsideDownDiagonal: return "lud"; case BannerPattern::RightOfDiagonal: return "rd"; case BannerPattern::VerticalHalfLeft: return "vh"; case BannerPattern::VerticalHalfRight: return "vhr"; case BannerPattern::HorizontalHalfTop: return "hh"; case BannerPattern::HorizontalHalfBottom: return "hhb"; case BannerPattern::BottomLeftCorner: return "bl"; case BannerPattern::BottomRightCorner: return "br"; case BannerPattern::TopLeftCorner: return "tl"; case BannerPattern::TopRightCorner: return "tr"; case BannerPattern::BottomTriangle: return "bt"; case BannerPattern::TopTriangle: return "tt"; case BannerPattern::BottomTriangleSawtooth: return "bts"; case BannerPattern::TopTriangleSawtooth: return "tts"; case BannerPattern::MiddleCircle: return "mc"; case BannerPattern::MiddleRhombus: return "mr"; case BannerPattern::Border: return "bo"; case BannerPattern::CurlyBorder: return "cbo"; case BannerPattern::Brick: return "bri"; case BannerPattern::Gradient: return "gra"; case BannerPattern::GradientUpsideDown: return "gru"; case BannerPattern::Creeper: return "cre"; case BannerPattern::Skull: return "sku"; case BannerPattern::Flower: return "flo"; case BannerPattern::Mojang: return "moj"; case BannerPattern::Globe: return "glb"; case BannerPattern::Piglin: return "pig"; } UNREACHABLE("Unsupported banner pattern"); } CustomStatistic NamespaceSerializer::ToCustomStatistic(const std::string_view ID) { static const std::unordered_map CustomStatistics { { "animals_bred", CustomStatistic::AnimalsBred }, { "aviate_one_cm", CustomStatistic::AviateOneCm }, { "bell_ring", CustomStatistic::BellRing }, { "boat_one_cm", CustomStatistic::BoatOneCm }, { "clean_armor", CustomStatistic::CleanArmor }, { "clean_banner", CustomStatistic::CleanBanner }, { "clean_shulker_box", CustomStatistic::CleanShulkerBox }, { "climb_one_cm", CustomStatistic::ClimbOneCm }, { "crouch_one_cm", CustomStatistic::CrouchOneCm }, { "damage_absorbed", CustomStatistic::DamageAbsorbed }, { "damage_blocked_by_shield", CustomStatistic::DamageBlockedByShield }, { "damage_dealt", CustomStatistic::DamageDealt }, { "damage_dealt_absorbed", CustomStatistic::DamageDealtAbsorbed }, { "damage_dealt_resisted", CustomStatistic::DamageDealtResisted }, { "damage_resisted", CustomStatistic::DamageResisted }, { "damage_taken", CustomStatistic::DamageTaken }, { "deaths", CustomStatistic::Deaths }, { "drop", CustomStatistic::Drop }, { "eat_cake_slice", CustomStatistic::EatCakeSlice }, { "enchant_item", CustomStatistic::EnchantItem }, { "fall_one_cm", CustomStatistic::FallOneCm }, { "fill_cauldron", CustomStatistic::FillCauldron }, { "fish_caught", CustomStatistic::FishCaught }, { "fly_one_cm", CustomStatistic::FlyOneCm }, { "horse_one_cm", CustomStatistic::HorseOneCm }, { "inspect_dispenser", CustomStatistic::InspectDispenser }, { "inspect_dropper", CustomStatistic::InspectDropper }, { "inspect_hopper", CustomStatistic::InspectHopper }, { "interact_with_anvil", CustomStatistic::InteractWithAnvil }, { "interact_with_beacon", CustomStatistic::InteractWithBeacon }, { "interact_with_blast_furnace", CustomStatistic::InteractWithBlastFurnace }, { "interact_with_brewingstand", CustomStatistic::InteractWithBrewingstand }, { "interact_with_campfire", CustomStatistic::InteractWithCampfire }, { "interact_with_cartography_table", CustomStatistic::InteractWithCartographyTable }, { "interact_with_crafting_table", CustomStatistic::InteractWithCraftingTable }, { "interact_with_furnace", CustomStatistic::InteractWithFurnace }, { "interact_with_grindstone", CustomStatistic::InteractWithGrindstone }, { "interact_with_lectern", CustomStatistic::InteractWithLectern }, { "interact_with_loom", CustomStatistic::InteractWithLoom }, { "interact_with_smithing_table", CustomStatistic::InteractWithSmithingTable }, { "interact_with_smoker", CustomStatistic::InteractWithSmoker }, { "interact_with_stonecutter", CustomStatistic::InteractWithStonecutter }, { "jump", CustomStatistic::Jump }, { "leave_game", CustomStatistic::LeaveGame }, { "minecart_one_cm", CustomStatistic::MinecartOneCm }, { "mob_kills", CustomStatistic::MobKills }, { "open_barrel", CustomStatistic::OpenBarrel }, { "open_chest", CustomStatistic::OpenChest }, { "open_enderchest", CustomStatistic::OpenEnderchest }, { "open_shulker_box", CustomStatistic::OpenShulkerBox }, { "pig_one_cm", CustomStatistic::PigOneCm }, { "play_noteblock", CustomStatistic::PlayNoteblock }, { "play_one_minute", CustomStatistic::PlayOneMinute }, { "play_record", CustomStatistic::PlayRecord }, { "player_kills", CustomStatistic::PlayerKills }, { "pot_flower", CustomStatistic::PotFlower }, { "raid_trigger", CustomStatistic::RaidTrigger }, { "raid_win", CustomStatistic::RaidWin }, { "sleep_in_bed", CustomStatistic::SleepInBed }, { "sneak_time", CustomStatistic::SneakTime }, { "sprint_one_cm", CustomStatistic::SprintOneCm }, { "strider_one_cm", CustomStatistic::StriderOneCm }, { "swim_one_cm", CustomStatistic::SwimOneCm }, { "talked_to_villager", CustomStatistic::TalkedToVillager }, { "target_hit", CustomStatistic::TargetHit }, { "time_since_death", CustomStatistic::TimeSinceDeath }, { "time_since_rest", CustomStatistic::TimeSinceRest }, { "traded_with_villager", CustomStatistic::TradedWithVillager }, { "trigger_trapped_chest", CustomStatistic::TriggerTrappedChest }, { "tune_noteblock", CustomStatistic::TuneNoteblock }, { "use_cauldron", CustomStatistic::UseCauldron }, { "walk_on_water_one_cm", CustomStatistic::WalkOnWaterOneCm }, { "walk_one_cm", CustomStatistic::WalkOneCm }, { "walk_under_water_one_cm", CustomStatistic::WalkUnderWaterOneCm }, // Old ones just for compatibility { "junk_fished", CustomStatistic::JunkFished }, { "treasure_fished", CustomStatistic::TreasureFished }, // The old advancements { "cuberite:achievement.openInventory", CustomStatistic::AchOpenInventory }, { "cuberite:achievement.mineWood", CustomStatistic::AchMineWood }, { "cuberite:achievement.buildWorkBench", CustomStatistic::AchBuildWorkBench }, { "cuberite:achievement.buildPickaxe", CustomStatistic::AchBuildPickaxe }, { "cuberite:achievement.buildFurnace", CustomStatistic::AchBuildFurnace }, { "cuberite:achievement.acquireIron", CustomStatistic::AchAcquireIron }, { "cuberite:achievement.buildHoe", CustomStatistic::AchBuildHoe }, { "cuberite:achievement.makeBread", CustomStatistic::AchMakeBread }, { "cuberite:achievement.bakeCake", CustomStatistic::AchBakeCake }, { "cuberite:achievement.buildBetterPickaxe", CustomStatistic::AchBuildBetterPickaxe }, { "cuberite:achievement.cookFish", CustomStatistic::AchCookFish }, { "cuberite:achievement.onARail", CustomStatistic::AchOnARail }, { "cuberite:achievement.buildSword", CustomStatistic::AchBuildSword }, { "cuberite:achievement.killEnemy", CustomStatistic::AchKillEnemy }, { "cuberite:achievement.killCow", CustomStatistic::AchKillCow }, { "cuberite:achievement.flyPig", CustomStatistic::AchFlyPig }, { "cuberite:achievement.snipeSkeleton", CustomStatistic::AchSnipeSkeleton }, { "cuberite:achievement.diamonds", CustomStatistic::AchDiamonds }, { "cuberite:achievement.portal", CustomStatistic::AchPortal }, { "cuberite:achievement.ghast", CustomStatistic::AchGhast }, { "cuberite:achievement.blazeRod", CustomStatistic::AchBlazeRod }, { "cuberite:achievement.potion", CustomStatistic::AchPotion }, { "cuberite:achievement.theEnd", CustomStatistic::AchTheEnd }, { "cuberite:achievement.theEnd2", CustomStatistic::AchTheEnd2 }, { "cuberite:achievement.enchantments", CustomStatistic::AchEnchantments }, { "cuberite:achievement.overkill", CustomStatistic::AchOverkill }, { "cuberite:achievement.bookcase", CustomStatistic::AchBookcase }, { "cuberite:achievement.exploreAllBiomes", CustomStatistic::AchExploreAllBiomes }, { "cuberite:achievement.spawnWither", CustomStatistic::AchSpawnWither }, { "cuberite:achievement.killWither", CustomStatistic::AchKillWither }, { "cuberite:achievement.fullBeacon", CustomStatistic::AchFullBeacon }, { "cuberite:achievement.breedCow", CustomStatistic::AchBreedCow }, { "cuberite:achievement.diamondsToYou", CustomStatistic::AchDiamondsToYou} }; return CustomStatistics.at(ID); } std::pair NamespaceSerializer::SplitNamespacedID(const std::string_view ID) { const auto NamespaceIndex = ID.find(':'); if (NamespaceIndex == std::string_view::npos) { // No explicit namespace defaults to the Minecraft namespace: return { Namespace::Minecraft, ID }; } const auto Namespace = ID.substr(0, NamespaceIndex); if (Namespace == "minecraft") { // An unprefixed ID in the vanilla Minecraft namespace. const auto Value = ID.substr(NamespaceIndex + 1); return { Namespace::Minecraft, Value }; } if (Namespace == "cuberite") { return { Namespace::Cuberite, ID }; } return { Namespace::Unknown, ID }; } eMonsterType NamespaceSerializer::ToMonsterType(const std::string_view a_ID) { static const std::unordered_map MonsterTypes { { "bat", mtBat }, { "blaze", mtBlaze }, { "cat", mtCat }, { "cave_spider", mtCaveSpider }, { "chicken", mtChicken }, { "cod", mtCod }, { "cow", mtCow }, { "creeper", mtCreeper }, { "dolphin", mtDolphin }, { "donkey", mtDonkey }, { "drowned", mtDrowned }, { "elder_guardian", mtElderGuardian }, { "ender_dragon", mtEnderDragon }, { "enderman", mtEnderman }, { "endermite", mtEndermite }, { "evoker", mtEvoker }, { "fox", mtFox }, { "ghast", mtGhast }, { "giant", mtGiant }, { "guardian", mtGuardian }, { "horse", mtHorse }, { "hoglin", mtHoglin }, { "husk", mtHusk }, { "illusioner", mtIllusioner }, { "iron_golem", mtIronGolem }, { "llama", mtLlama }, { "magma_cube", mtMagmaCube }, { "mooshroom", mtMooshroom }, { "mule", mtMule }, { "ocelot", mtOcelot }, { "panda", mtPanda }, { "parrot", mtParrot }, { "phantom", mtPhantom }, { "pig", mtPig }, { "piglin", mtPiglin }, { "piglin_brute", mtPiglinBrute }, { "pillager", mtPillager }, { "polar_bear", mtPolarBear }, { "pufferfish", mtPufferfish }, { "rabbit", mtRabbit }, { "ravager", mtRavager }, { "salmon", mtSalmon }, { "sheep", mtSheep }, { "shulker", mtShulker }, { "silverfish", mtSilverfish }, { "skeleton", mtSkeleton }, { "skeleton_horse", mtSkeletonHorse }, { "slime", mtSlime }, { "snow_golem", mtSnowGolem }, { "spider", mtSpider }, { "squid", mtSquid }, { "stray", mtStray }, { "strider", mtStrider }, { "trader_llama", mtTraderLlama }, { "tropical_fish", mtTropicalFish }, { "turtle", mtTurtle }, { "vex", mtVex }, { "villager", mtVillager }, { "vindicator", mtVindicator }, { "wandering_trader", mtWanderingTrader }, { "witch", mtWitch }, { "wither", mtWither }, { "wither_skeleton", mtWitherSkeleton }, { "wolf", mtWolf }, { "zoglin", mtZoglin }, { "zombie", mtZombie }, { "zombie_horse", mtZombieHorse }, { "zombified_piglin", mtZombiePigman }, { "zombie_villager", mtZombieVillager }, { "snowman", mtSnowGolem }, { "villager_golem", mtIronGolem }, { "zombie_pigman", mtZombiePigman }, // Old names: { "Bat", mtBat }, { "Blaze", mtBlaze }, { "CaveSpider", mtCaveSpider }, { "Chicken", mtChicken }, { "Cow", mtCow }, { "Creeper", mtCreeper }, { "EnderDragon", mtEnderDragon }, { "Enderman", mtEnderman }, { "Ghast", mtGhast }, { "Giant", mtGiant }, { "Guardian", mtGuardian }, { "Horse", mtHorse }, { "VillagerGolem", mtIronGolem }, { "LavaSlime", mtMagmaCube }, { "MushroomCow", mtMooshroom }, { "Ozelot", mtOcelot }, { "Pig", mtPig }, { "Rabbit", mtRabbit }, { "Sheep", mtSheep }, { "Silverfish", mtSilverfish }, { "Skeleton", mtSkeleton }, { "Slime", mtSlime }, { "SnowMan", mtSnowGolem }, { "Spider", mtSpider }, { "Squid", mtSquid }, { "Villager", mtVillager }, { "Witch", mtWitch }, { "WitherBoss", mtWither }, { "WitherSkeleton", mtWitherSkeleton }, { "Wolf", mtWolf }, { "Zombie", mtZombie }, { "PigZombie", mtZombiePigman }, { "ZombieVillager", mtZombieVillager } }; return MonsterTypes.at(a_ID); }