#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Bat.h" #include "../Chunk.h" cBat::cBat(void) : Super("Bat", mtBat, "entity.bat.hurt", "entity.bat.death", "entity.bat.ambient", 0.5f, 0.9f) { SetGravity(-2.0f); SetAirDrag(0.05f); }