// HTTPConnection.h // Declares the cHTTPConnection class representing a single persistent connection in the HTTP server. #pragma once #include "../OSSupport/Network.h" #include "HTTPMessageParser.h" // fwd: class cHTTPServer; class cHTTPOutgoingResponse; class cHTTPIncomingRequest; class cHTTPServerConnection : public cTCPLink::cCallbacks, public cHTTPMessageParser::cCallbacks { public: /** Creates a new instance, connected to the specified HTTP server instance */ cHTTPServerConnection(cHTTPServer & a_HTTPServer); // Force a virtual destructor in all descendants virtual ~cHTTPServerConnection() override; /** Sends HTTP status code together with a_Reason (used for HTTP errors). Sends the a_Reason as the body as well, so that browsers display it. Clears the current request (since it's finished by this call). */ void SendStatusAndReason(int a_StatusCode, const AString & a_Reason); /** Sends the "401 unauthorized" reply together with instructions on authorizing, using the specified realm. Clears the current request (since it's finished by this call). */ void SendNeedAuth(const AString & a_Realm); /** Sends the headers contained in a_Response */ void Send(const cHTTPOutgoingResponse & a_Response); /** Sends the data as the response (may be called multiple times) */ void Send(const void * a_Data, size_t a_Size); /** Sends the data as the response (may be called multiple times) */ void Send(const AString & a_Data) { Send(a_Data.data(), a_Data.size()); } /** Indicates that the current response is finished, gets ready for receiving another request (HTTP 1.1 keepalive). Clears the current request (since it's finished by this call). */ void FinishResponse(void); /** Terminates the connection; finishes any request being currently processed */ void Terminate(void); protected: typedef std::map cNameValueMap; /** The parent webserver that is to be notified of events on this connection */ cHTTPServer & m_HTTPServer; /** The parser responsible for reading the requests. */ cHTTPMessageParser m_Parser; /** The request being currently received Valid only between having parsed the headers and finishing receiving the body. */ std::unique_ptr m_CurrentRequest; /** The network link attached to this connection. */ cTCPLinkPtr m_Link; // cTCPLink::cCallbacks overrides: /** The link instance has been created, remember it. */ virtual void OnLinkCreated(cTCPLinkPtr a_Link) override; /** Data is received from the client. */ virtual void OnReceivedData(const char * a_Data, size_t a_Size) override; /** The socket has been closed for any reason. */ virtual void OnRemoteClosed(void) override; /** An error has occurred on the socket. */ virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override; // cHTTPMessageParser::cCallbacks overrides: virtual void OnError(const AString & a_ErrorDescription) override; virtual void OnFirstLine(const AString & a_FirstLine) override; virtual void OnHeaderLine(const AString & a_Key, const AString & a_Value) override; virtual void OnHeadersFinished(void) override; virtual void OnBodyData(const void * a_Data, size_t a_Size) override; virtual void OnBodyFinished(void) override; // Overridable: /** Called to send raw data over the link. Descendants may provide data transformations (SSL etc.) */ virtual void SendData(const void * a_Data, size_t a_Size); /** Sends the raw data over the link. Descendants may provide data transformations (SSL etc.) via the overridable SendData() function. */ void SendData(const AString & a_Data) { SendData(a_Data.data(), a_Data.size()); } } ; typedef std::vector cHTTPServerConnections;