#pragma once #include "BlockEntity.h" class cEndPortalEntity : public cBlockEntity { using Super = cBlockEntity; public: cEndPortalEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World); private: // cBlockEntity overrides: virtual void CopyFrom(const cBlockEntity & a_Src) override; virtual bool UsedBy(cPlayer * a_Player) override; virtual void SendTo(cClientHandle & a_Client) override; };