// LuaNameLookup.cpp // Implements the cLuaNameLookup class used as the cNetwork API callbacks for name and IP lookups from Lua #include "Globals.h" #include "LuaNameLookup.h" cLuaNameLookup::cLuaNameLookup(const AString & a_Query, cLuaState::cTableRefPtr && a_Callbacks): m_Callbacks(std::move(a_Callbacks)), m_Query(a_Query) { } void cLuaNameLookup::OnNameResolved(const AString & a_Name, const AString & a_IP) { m_Callbacks->CallTableFn("OnNameResolved", a_Name, a_IP); } void cLuaNameLookup::OnError(int a_ErrorCode, const AString & a_ErrorMsg) { m_Callbacks->CallTableFn("OnError", m_Query, a_ErrorCode, a_ErrorMsg); } void cLuaNameLookup::OnFinished(void) { m_Callbacks->CallTableFn("OnFinished", m_Query); }