// Globals.h // This file gets included from every module in the project, so that global symbols may be introduced easily // Also used for precompiled header generation in MSVC environments // Compiler-dependent stuff: #if defined(_MSC_VER) // MSVC produces warning C4481 on the override keyword usage, so disable the warning altogether #pragma warning(disable:4481) // Disable some warnings that we don't care about: #pragma warning(disable:4100) #elif defined(__GNUC__) // TODO: Can GCC explicitly mark classes as abstract (no instances can be created)? #define abstract #else #error "You are using an unsupported compiler, you might need to #define some stuff here for your compiler" #endif #ifndef TOLUA_TEMPLATE_BIND #define TOLUA_TEMPLATE_BIND(x) #endif // Integral types with predefined sizes: typedef long long Int64; typedef int Int32; typedef short Int16; typedef unsigned long long UInt64; typedef unsigned int UInt32; typedef unsigned short UInt16; typedef unsigned char Byte; // A macro to disallow the copy constructor and operator= functions // This should be used in the private: declarations for any class that shouldn't allow copying itself #define DISALLOW_COPY_AND_ASSIGN(TypeName) \ TypeName(const TypeName &); \ void operator=(const TypeName &) // A macro that is used to mark unused function parameters, to avoid pedantic warnings in gcc #define UNUSED(X) (void)(X) // OS-dependent stuff: #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include #include #include // Windows SDK defines min and max macros, messing up with our std::min and std::max usage #undef min #undef max // Windows SDK defines GetFreeSpace as a constant, probably a Win16 API remnant #ifdef GetFreeSpace #undef GetFreeSpace #endif // GetFreeSpace #define SocketError WSAGetLastError() #else #include #include // for mkdir #include #include #include #include #include #include #include #include #include #include #include #include #include typedef int SOCKET; enum { INVALID_SOCKET = -1, }; #define closesocket close #define SocketError errno #endif // CRT stuff: #include #include #include #include #include #include // STL stuff: #include #include #include #include #include #include #include #include #include #include #include // Common headers (without macros): #include "fmt.h" #include "StringUtils.h" // Common definitions: /** Evaluates to the number of elements in an array (compile-time!) */ #define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X))) /** Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)") */ #define KiB * 1024 #define MiB * 1024 * 1024 /** Faster than (int)floorf((float)x / (float)div) */ #define FAST_FLOOR_DIV(x, div) ((x) < 0 ? (((int)x / div) - 1) : ((int)x / div)) /** Own version of assert() that writes failed assertions to the log for review */ #ifdef NDEBUG #define ASSERT(x) ((void)0) #else #define ASSERT assert #endif // Pretty much the same as ASSERT() but stays in Release builds #define VERIFY(x) (!!(x) || (LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__), exit(1), 0)) /** Clamp X to the specified range. */ template T Clamp(T a_Value, T a_Min, T a_Max) { return (a_Value < a_Min) ? a_Min : ((a_Value > a_Max) ? a_Max : a_Value); } template auto ToUnsigned(T a_Val) { ASSERT(a_Val >= 0); return static_cast>(a_Val); }