Alexander Harkness
ad22922393
Rename cEntity swim states ( #3996 )
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* Replace cEntity:m_IsSubmerged with m_IsHeadInWater
* Replace cEntity:m_IsSwimming with m_IsInWater
* Add API documentation for new symbols
* Apply SetSwimState to all entities, not just mobs and players
* Pickups now use IsOnFire to check if they are on fire before destruction
Fixes #3987
2018-01-14 18:44:45 +00:00
Bond-009
3c8712d871
Gives all entities the default airlevel on creation ( #3942 )
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* Guardians don't take damage on land
* Squids suffocate on land
2017-08-25 14:44:36 +01:00
peterbell10
759618b035
Remove double includes part 2 ( #3890 )
2017-08-03 15:34:19 +02:00
mathiascode
dae2adde65
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Safwat Halaby
fc1633d6e6
Disabled squids and Guardians pathfinding, #2460
2015-09-27 19:48:37 +03:00
SafwatHalaby
a0f4e182b1
Disabled squid and Guardian Pathfinding
2015-05-30 10:04:27 +03:00
tycho
b2fa71a32a
Fix comments
2015-05-28 12:54:04 +01:00
tycho
dae9e5792a
Made -Weverything an error.
2015-05-24 12:56:56 +01:00
tycho
77f1f58c0a
Make -Werror disabling file only
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Ad fix a load of warnings
2015-05-19 19:32:10 +01:00
Tycho
2a9664d6ca
Initial convertion of a_Dt to std::chrono
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also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Tiger Wang
a26541a7c3
En masse NULL -> nullptr replace
2014-10-22 20:12:49 -07:00
andrew
b4bf13aa4f
Unified Vector classes
2014-03-11 16:02:25 +02:00
TheJumper
2cc597372a
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
madmaxoft
f0a75f7f73
Fixed a failure in cSquid.
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Probably due to rounding errors the squid was querying out-of-chunk coords.
2014-01-24 22:23:57 +01:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00