Tiger Wang
a62b2b1be2
Move item placement into item handlers ( #5184 )
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* Move item placement into item handlers
+ Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call.
* Partly addresses #5157
* Fixes #4878
* Fixes #2919
* Fixes #4629
* Fixes #4239
* Fixes #4849
Co-authored-by: changyong guo <guo1487@163.com>
Co-authored-by: Xotheus <shady3300@outlook.com>
Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
* Review fixes
* Update APIDesc.lua
* Rename
Co-authored-by: changyong guo <guo1487@163.com>
Co-authored-by: Xotheus <shady3300@outlook.com>
Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
2021-05-05 13:25:10 +00:00
Tiger Wang
125df19477
Do not fake a tool when converting to pickups ( #5170 )
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* When the cause of destruction was world-induced (CanBeAt check failed) there is no tool. Pass the nullptr directly to ConvertToPickups and let it handle it.
* Fixes #4795
- Remove unused a_Digger parameter to ConvertToPickups.
2021-03-28 14:41:34 +01:00
peterbell10
a9031b6bae
Fix cmake not adding Werror on clang, and _lots_ of warnings ( #4963 )
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* Fix cmake not adding Werror on clang, and _lots_ of warnings
* WIP: Build fixes
* Cannot make intermediate blockhandler instance
* Tiger's changes
* Fix BitIndex check
* Handle invalid NextState values in cMultiVersionProtocol
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-10-05 10:27:14 +00:00
Tiger Wang
c53a0ba5f6
Unify block entity pickup conversion
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- Removed normal BlockHandler knowledge of block entities during conversion
+ Added cBlockEntity::ConvertToPickups that handles it
2020-09-25 09:07:01 +00:00
Tiger Wang
68cced73af
BlockHandler initialisation is a constant expression ( #4891 )
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* BlockHandler initialisation is a constant expression
If we can't make it all namespaces, this is the next best I guess.
+ Tag handlers constexpr, const as needed
+ Inherit constructors
* Privatise handler functions
* More constexpr
Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-20 13:50:52 +00:00
Mattes D
487f9a2aa9
Vector3 in Handlers ( #4680 )
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Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-21 22:19:22 +02:00
Mattes D
9ee47e5999
Using Super.
2020-04-16 20:07:48 +00:00
Mattes D
61904af626
Moved growing from cWorld / cChunk to cBlockHandler descendants.
2019-10-28 10:45:43 +01:00
Mattes D
221cc4ec5c
Refactored block-to-pickup conversion. ( #4417 )
2019-10-16 10:06:34 +02:00
Bond-009
a2de7c2bb1
Sugar cane can be near frosted ice ( #4133 )
2018-01-05 12:49:08 +00:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Samuel Barney
cc83c4641d
* Logic for handling plant growth has been centralized into cBlockPlant, and all growable plants now inherit from it.
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* Blocks now have an effect upon plant growth, just like in vanilla.
2015-08-19 10:48:21 -06:00
Tiger Wang
8656e149c8
Improved maps
2015-07-14 21:46:30 +01:00
Masy98
acae3c9c65
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
Howaner
b5ffe06f88
Code formatting fixes.
2014-08-19 22:14:37 +02:00
Tycho
b82fc394dd
Changed Signiture of OnUpdate
2014-02-02 06:49:37 -08:00
Tycho
c6304b2b4f
Changed pointers to references
2014-02-01 05:06:32 -08:00
Tycho
25ec7750aa
Changed signitures of Several BLockHandler Methods
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Changed the signitures of the following to use interfaces:
GetPlacementBlockTypeMeta
OnPlaced
OnPlacedByPlayer
OnDestroyed
OnNeighbourChanged
NeighbourChanged
OnUse
CanBeAt
Check
2014-01-31 15:17:41 -08:00
madmaxoft
8610d45ef1
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
2013-12-20 16:01:34 +01:00
madmaxoft
c70c2fa42f
Changed cBlockHandler->OnUpdate() to use cChunk directly.
2013-11-30 15:58:27 +01:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00