madmaxoft
f9d9ba75ae
Removed settings.ini and webadmin.ini, made them into *.example.ini
2013-07-29 17:56:58 +02:00
madmaxoft
20e7221c7c
WebAdmin: Removed the duplicate memory usage querying
2013-07-29 10:59:10 +02:00
madmaxoft
e51221eaf9
Fixed formatting in LuaScript.*
2013-07-29 10:03:42 +02:00
madmaxoft
5530178aad
Merge pull request #14 from mc-server/hunger
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Hunger
2013-07-29 00:57:34 -07:00
madmaxoft
473dec42c8
Updated the automatic Lua bindings
2013-07-29 09:55:37 +02:00
madmaxoft
752e57108d
Merge remote-tracking branch 'origin/master' into hunger
2013-07-29 09:53:47 +02:00
madmaxoft
4beb495f93
Merge remote-tracking branch 'origin/master' into hunger
2013-07-29 09:52:00 +02:00
madmaxoft
3bf4130e3f
Player eating is now properly broadcast to other players.
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Also fixed the API relating to food, determining player gamemode, and removed several unneeded API functions.
2013-07-28 22:55:09 +02:00
madmaxoft
afa19d3bb4
Ignoring all items beginning with "world".
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This is so that multiple worlds can exists without having to ignore each of them - simply name each worldSomething
2013-07-28 19:18:15 +02:00
madmaxoft
f4ffd35ddc
Added PNG versions of the MCServer icon.
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Extracted from the icon.ico, these are to be used for logos, avatars etc.
2013-07-28 19:16:49 +02:00
madmaxoft
4746d2251c
Implemented basic eating support.
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Food is now properly consumed and it takes 1.5 sec.
2013-07-28 19:15:03 +02:00
madmaxoft
00196e975a
ProtoProxy now properly waits for both sides to establish encryption
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No more "End of stream" kicks in the client. Data sent while one connection is encrypted and the other is not is buffered and sent when the other link establishes encryption.
2013-07-28 18:15:19 +02:00
madmaxoft
8c61c54dae
Set up proper ignores for ProtoProxy
2013-07-28 18:12:23 +02:00
madmaxoft
64845e81b3
Debuggers: added the /starve and /fl (foodlevel) commands for manipulating player food level
2013-07-28 16:01:56 +02:00
madmaxoft
0caadbb25c
Hunger-per-distance is calculated only for the XZ distance
2013-07-28 11:54:37 +02:00
madmaxoft
d155c1cb00
Player food level is reset on respawn
2013-07-28 11:52:24 +02:00
madmaxoft
c5c233312a
Merge remote-tracking branch 'origin/master' into hunger
2013-07-28 11:47:29 +02:00
madmaxoft
d3801c0296
Added cPlayer::IsGameModeXXX() and cWorld::IsGameModeXXX() functions.
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These are the preferred way of determining the gamemode, you should use those instead of doing manual comparisons to the gamemode value.
2013-07-28 11:30:54 +02:00