archshift
041bfd5860
Fixed clamping issues
2014-07-19 01:40:29 -07:00
madmaxoft
2df5e26d3b
Fixed spaces before commas.
2014-07-18 09:57:34 +02:00
madmaxoft
7a9f9ab744
Merge branch 'master' of https://github.com/mc-server/MCServer
2014-07-17 22:23:08 +02:00
madmaxoft
7fff12bfac
Fixed spaces around single-line comments.
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There should be at least two spaces in front and one space after //-style comments.
2014-07-17 19:13:23 +02:00
madmaxoft
993fd14ddf
Fixed basic whitespace problems.
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Indenting by spaces and alignment by spaces, as well as trailing whitespace on non-empty lines.
2014-07-17 16:33:09 +02:00
Tiger Wang
db36f1a9fa
Fixed crash with entities in unloaded chunks
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* Fixes #1190
2014-07-17 13:54:28 +01:00
Tiger Wang
c3b4b70a73
Merge pull request #1183 from Howaner/Sounds
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Reset meta to zero when the blocks explode
2014-07-17 10:39:38 +01:00
Howaner
74b6bf01a9
Derp.
2014-07-15 18:33:28 +02:00
Howaner
1c6c612f76
Reset meta to zero when the block explode.
2014-07-14 19:07:31 +02:00
Mattes D
69eaa55b55
Merge pull request #1172 from mc-server/coverity_fixes
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Coverity fixes
2014-07-13 17:10:57 +02:00
worktycho
4315deb90b
Added parenthasies
2014-07-13 16:07:35 +01:00
madmaxoft
31415aec63
Fixed MSVC warnings in SoundEffect functions.
2014-07-13 13:31:09 +02:00
Howaner
e48d172f49
Merge branch 'master' into Sounds
2014-07-13 11:09:19 +02:00
Howaner
d529971e27
Changed BroadcastSoundEffect function to take floating pos.
2014-07-13 02:08:02 +02:00
Howaner
905fed09a6
Fixed wrong types. (BLOCKTYPE -> NIBBLETYPE)
2014-07-13 00:51:42 +02:00
Tiger Wang
5f72cdac38
Merge pull request #1154 from mc-server/trappedchests
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Implemented trapped chests & others
2014-07-12 23:24:32 +01:00
madmaxoft
9e22f46b15
Implemented support for forced chunk ticking.
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Fixes #1160 .
2014-07-10 18:18:32 +02:00
Tiger Wang
9e44b0aae1
Implemented trapped chests & others
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+ Added trapped chests
* Fixed a bunch of bugs in the redstone simulator concerning wires and
repeaters
* Other potential bugfixes
2014-07-06 23:50:22 +01:00
Mattes D
9926abd4f5
Added generic entity-collecting.
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Now any cEntity can be collected, not only cPickups.
This should help PR #1098 .
2014-06-27 20:56:44 +02:00
worktycho
b832a202ab
Add Null check to SendBlockTo
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Fixes CID 43611
2014-06-26 18:30:02 +01:00
Tycho
ee50790398
Merge branch 'master' of github.com:mc-server/MCServer
2014-06-16 15:12:50 +01:00
madmaxoft
366ecf9dfd
Fixed a race condition when adding a player to a world.
2014-06-10 18:25:53 +02:00
Tiger Wang
5fc7592cba
Merge remote-tracking branch 'origin/pistonfixes'
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Conflicts:
src/Chunk.cpp
2014-06-02 19:49:14 +01:00
Tiger Wang
ee929793f0
Hopefully fixed piston duplication issues
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* Fixes #879
* Fixes #714
2014-05-25 13:46:34 +01:00
Tycho
d478e3cfb1
Merge branch 'master' into chunksparsing/structs
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Conflicts:
src/Chunk.h
2014-05-10 05:05:44 -07:00
Tiger Wang
0d1804e439
Merge branch 'master' into redstoneimprovements
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Conflicts:
src/ClientHandle.cpp
src/Entities/FallingBlock.cpp
src/Mobs/AggressiveMonster.cpp
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-05-04 14:15:10 +01:00
Tycho
8780b324ff
Merge branch 'master' into chunksparsing/structs
2014-05-01 11:50:40 -07:00
madmaxoft
4c165f8a6d
Fixed player spawning #953 .
2014-04-27 23:11:36 +02:00
Tiger Wang
bbc5faa723
Redstone simulator now directly accesses cChunk
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* Redstone simulator performance improvements
* Added return values to some functions
* Minor fixes
2014-04-27 17:35:41 +01:00
Tycho
57b8ee9163
Merge branch 'master' into chunksparsing/structs
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Conflicts:
src/Chunk.cpp
src/Chunk.h
2014-04-27 06:35:27 -07:00
Tycho
e40f9d6e5b
Implemented Chunk Sparsing with segments
2014-04-26 10:50:23 -07:00
archshift
b2f40a7a11
Removed unused assignments.
2014-04-25 18:18:46 -07:00
jfhumann
013da806ec
Did some static analysis, fixed some bugs and optimized a lot of code
2014-04-18 21:09:44 +02:00
madmaxoft
75b7244f05
Fixed chunkstays not being removed on auto-delete.
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Fixes #837 .
2014-04-12 22:15:09 +02:00
Tiger Wang
0524d70774
ENUMified shrapnel level
2014-03-19 23:06:39 +00:00
Tiger Wang
b8fe024f9d
Merge branch 'master' into awesometnt
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Conflicts:
src/ChunkMap.cpp
2014-03-18 20:49:08 +00:00
Tiger Wang
23ffaa19b7
Added levels of shrapnel
2014-03-18 20:45:10 +00:00
madmaxoft
91f64da2a6
Fixed chunkmap tree block replacing.
2014-03-18 15:45:16 +01:00
madmaxoft
89027cb675
Fixed double to float conversions.
2014-03-16 22:00:28 +01:00
Howaner
b9fce71bf6
Add new leaves to all classes.
2014-03-16 21:38:57 +01:00
Tiger Wang
cc2d805238
Merge branch 'master' into awesometnt
2014-03-10 18:36:55 +00:00
Tiger Wang
462829e23d
Shrapnel now configurable
2014-03-10 18:35:02 +00:00
Howaner
c2090c0d11
Add Lua Bindings for FlowerPotEntity.h and add documentation.
2014-03-07 11:44:16 +01:00
Howaner
787a71929c
Add Flower Pots
2014-03-07 01:30:34 +01:00
Tiger Wang
53231bebd6
Added extra awesomeness to TNT
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+ TNT now has a chance of flinging FallingBlock entities around
* Improved TNT damage
* Improved TNT spawning visuals
* Possible fix for 'SetSwimState failure' messages in debug
2014-03-05 22:12:48 +00:00
madmaxoft
728e3c68b6
Fixed a possible crash in cWorld::WakeUpSimulatorsInArea().
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The Y coords weren't checked.
2014-02-24 09:34:37 +01:00
Mattes D
87db4b6a90
Merge pull request #697 from Howaner/Skull
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Add Skulls/Heads to MCServer
2014-02-19 22:12:38 +01:00
Howaner
d63ce62f3b
Rename SkullEntity to MobHeadEntity
2014-02-19 14:45:09 +01:00
Howaner
52c41f8869
Add Heads completely
2014-02-18 21:40:02 +01:00
madmaxoft
803ea41236
Added cWorld:SetAreaBiome() API function.
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Fixes #675 .
2014-02-18 13:49:23 +01:00