madmaxoft
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1ff1a93866
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Initial Mesa Bryce implementation.
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2014-06-10 22:59:45 +02:00 |
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madmaxoft
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c259dad7b8
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Fixed clang warnings about abs() in Noise.cpp.
MSVC provides a float overload of abs(), clang does not. Using the proper fabs().
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2014-06-10 18:27:17 +02:00 |
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madmaxoft
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366ecf9dfd
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Fixed a race condition when adding a player to a world.
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2014-06-10 18:25:53 +02:00 |
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madmaxoft
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6c43799cc5
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Fixed gcc compilation.
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2014-06-10 09:20:32 +02:00 |
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madmaxoft
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9ff0ef87d4
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Added an experimental height generator, Mountains.
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2014-06-09 23:40:51 +02:00 |
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madmaxoft
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bead36f5ed
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Added cRidgedMultiNoise, fixed cPerlinNoise.
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2014-06-09 23:38:50 +02:00 |
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madmaxoft
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2b45e720ad
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Added Y coord checks and documentation to cBlockDoorHandler.
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2014-06-09 21:35:46 +02:00 |
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madmaxoft
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dcc71a3b7b
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Merge remote-tracking branch 'howaner/Redstone'
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2014-06-09 21:20:26 +02:00 |
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madmaxoft
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3a3c42276e
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docs/Generator: Fixed typo.
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2014-06-09 21:18:20 +02:00 |
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madmaxoft
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9b5e852f75
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Fixed debugging code in tolua++ driver script.
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2014-06-09 20:00:17 +02:00 |
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madmaxoft
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02b509b81d
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ToLua can now be run in pure-lua mode.
See the src/Bindings/AllToLua_lua.bat for usage example.
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2014-06-09 17:05:22 +02:00 |
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madmaxoft
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8cfe6c973c
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docs/Generator: Added SmallFoliage illlustrations.
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2014-06-09 01:42:03 +02:00 |
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madmaxoft
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ec0976f9b0
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Fixed a crash when creating negative-size blockareas.
Now the server emits a warning instead and continues execution.
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2014-06-09 00:49:02 +02:00 |
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Mattes D
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af4a21ea06
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Fixed deadlock when moving players to other worlds.
Fixes #1039, fixes #851
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2014-06-08 21:58:30 +02:00 |
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Mattes D
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b904223b9d
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Added queue for adding entities to cWorld.
This alone doesn't work properly yet, further changes to cPlayer are needed.
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2014-06-08 21:58:29 +02:00 |
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madmaxoft
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28b82d5bbb
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Proper fix for long interaction.
Fixes #1078 and #1038.
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2014-06-08 11:32:52 +02:00 |
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Mattes D
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9ccdceaadf
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docs/Generator: fixed grass confusion.
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2014-06-07 16:41:18 +02:00 |
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madmaxoft
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0544b96f80
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docs/Generator: Added the easy Finishers.
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2014-06-07 13:59:51 +02:00 |
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madmaxoft
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ec40c7c83a
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Added RainbowRoads finisher generator.
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2014-06-07 13:59:50 +02:00 |
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Mattes D
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87603eb280
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Fixed a typo.
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2014-06-07 09:19:11 +02:00 |
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madmaxoft
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523d29b845
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docs/Generator: Added basic terrain composition.
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2014-06-05 21:25:47 +02:00 |
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madmaxoft
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5fb06e2190
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docs/Generator: Added the TerrainHeight section.
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2014-06-05 07:30:31 +02:00 |
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Mattes D
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c11488ccd7
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Merge pull request #1011 from SphinxC0re/SomeWarningFixes
Fixed some warnings
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2014-06-04 18:02:45 +02:00 |
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Mattes D
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a85d4afe96
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Merge pull request #1060 from Howaner/Inventory
Fix itemframe break.
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2014-06-04 16:08:44 +02:00 |
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madmaxoft
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b79142c8e7
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Fixed buffer overflow in JSON.
Reported on Coverity as CID 43614.
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2014-06-04 10:47:12 +02:00 |
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madmaxoft
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9edd5507d6
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docs/Generator: Re-fixed the wording.
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2014-06-03 23:45:25 +02:00 |
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madmaxoft
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c0015d01c6
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Player permissions aren't logged to console anymore.
This was only logspam on most servers and there are alternative ways to list players' permissions.
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2014-06-03 19:50:27 +02:00 |
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madmaxoft
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492f99eaeb
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Merge remote-tracking branch 'howaner/Inventory'
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2014-06-03 19:30:01 +02:00 |
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madmaxoft
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d92520016d
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Fixed OnProjectileHitBlock bindings.
Also sorted the various cLuaState::Push() functions.
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2014-06-03 19:29:23 +02:00 |
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madmaxoft
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62ea8615b7
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docs/Generator: Updated PerlinRivers with better images.
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2014-06-03 19:08:48 +02:00 |
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Mattes D
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0c5492946b
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Merge pull request #1028 from mc-server/pistonfixes
Piston fixes
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2014-06-03 19:02:40 +02:00 |
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madmaxoft
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aeeb4dc4b0
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docs/Generator: Shrunk the hand-drawn images by 50 %.
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2014-06-03 18:16:16 +02:00 |
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madmaxoft
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9d1475808c
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Merge branch 'GeneratorArticle'
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2014-06-03 14:12:01 +02:00 |
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madmaxoft
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49b39f97e0
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Generator article: Added TOC with links.
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2014-06-03 14:00:50 +02:00 |
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madmaxoft
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6f7ac0089f
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Generator article: fixed bad wording.
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2014-06-02 21:56:59 +02:00 |
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Mattes D
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60786cb06d
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Merge pull request #1052 from mc-server/UnderwaterBaseGen
Underwater base gen
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2014-06-02 21:49:47 +02:00 |
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madmaxoft
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345d477849
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Generator article: Finished the Biome-gen section and images.
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2014-06-02 21:43:07 +02:00 |
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madmaxoft
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b7dc4177d0
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cBlockArea reading hotfix.
This should fix the crashes introduced with chunksparsing. Not the most performant solution, but at least it should work.
Ref.: #1056
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2014-06-02 14:07:36 +02:00 |
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Mattes D
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cdddb1aeac
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AnvilStats: Added new biome colors.
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2014-06-01 22:35:29 +02:00 |
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Mattes D
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24bea1d0b2
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Generator article now has all biome genertors and most their imgs.
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2014-06-01 22:33:53 +02:00 |
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madmaxoft
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23b0823108
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Update UnderwaterBase prefabs.
Added the waterfall room and the decaying sphere room. Re-tweaked the pieces' weights.
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2014-06-01 22:02:58 +02:00 |
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Mattes D
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61edb83ce5
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Merge pull request #844 from mc-server/ProjectileHitBlock
OnProjectileHitBlock tweak.
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2014-06-01 20:10:03 +02:00 |
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Mattes D
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869cd7a208
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Hot-fixed AnvilStats compilation for MSVC2013.
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2014-06-01 15:19:01 +02:00 |
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Mattes D
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2059944d1e
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Merge branch 'master' into GeneratorArticle
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2014-06-01 10:43:37 +02:00 |
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madmaxoft
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046c149797
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Updated UnderwaterBase prefabs.
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2014-06-01 10:07:57 +02:00 |
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madmaxoft
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75fe89b8ae
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Updated AlchemistVillage prefabs.
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2014-06-01 09:27:54 +02:00 |
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madmaxoft
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7672ca7eef
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Added an initial version of the underwater base generator.
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2014-05-31 22:06:14 +02:00 |
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Mattes D
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6de45037c7
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Merge pull request #1018 from mc-server/VillageGen
Village gen
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2014-05-31 19:11:13 +02:00 |
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madmaxoft
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600c93bdc1
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Updated PlainsVillage prefabs.
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2014-05-31 10:33:29 +02:00 |
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madmaxoft
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f4e9c88dcd
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Fixed a memory leak in VillagGen.
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2014-05-31 10:33:12 +02:00 |
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Mattes D
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0b758946ac
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Merge pull request #951 from worktycho/chunksparsing/structs
Chunksparsing with segments
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2014-05-31 10:12:54 +02:00 |
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madmaxoft
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b9d306a801
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Fixed bindings for cCompositeChat:SetMessageType().
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2014-05-30 22:42:00 +02:00 |
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madmaxoft
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8bf7aed67c
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Updated PlainsVillage and AlchemistVillage.
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2014-05-30 22:40:19 +02:00 |
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Mattes D
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376d5e7ff0
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Initial commit of the Generator article.
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2014-05-30 22:31:51 +02:00 |
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Mattes D
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f2470ff7c1
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Reduced the number of cChunkData::CopyBlockTypes() tests, added progress.
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2014-05-30 18:32:15 +02:00 |
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Mattes D
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76c07b1ec7
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Added a cChunkData::CopyBlockTypes() unit test.
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2014-05-30 17:44:24 +02:00 |
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madmaxoft
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e136f6e0f5
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Fixed cChunkData nibble copying.
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2014-05-30 11:35:29 +02:00 |
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madmaxoft
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730e36844e
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Test failures break into MSVC debugger.
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2014-05-30 11:01:13 +02:00 |
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madmaxoft
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0b60caac4a
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Test failures are reported verbosely and into the debug console on Win.
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2014-05-30 10:56:12 +02:00 |
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madmaxoft
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5368c5dd79
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Fixed sign comparison.
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2014-05-30 09:49:57 +02:00 |
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madmaxoft
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0b49529e42
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Fixed test return values.
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2014-05-30 09:17:50 +02:00 |
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madmaxoft
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0e2138736c
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Fixed wrong copy sizes in cChunkData.
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2014-05-30 09:17:17 +02:00 |
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madmaxoft
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8c4dd5dcfd
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Attempt at fixing an unresolved symbol in gcc / clang.
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2014-05-29 21:41:44 +02:00 |
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madmaxoft
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59068b77b7
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Fixed wrong block sizes for copying / setting.
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2014-05-29 20:21:39 +02:00 |
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madmaxoft
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c5763f3af7
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Fixed test compilation.
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2014-05-29 19:43:01 +02:00 |
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madmaxoft
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f7777e8c75
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Added comments, reformatted code.
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2014-05-29 18:25:08 +02:00 |
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madmaxoft
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e5187aa645
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Fixed a memory leak in cPOCPieceGenerator
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2014-05-29 09:19:20 +02:00 |
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madmaxoft
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b56033d541
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Merge remote-tracking branch 'origin/master' into VillageGen
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2014-05-29 09:14:47 +02:00 |
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madmaxoft
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999662503a
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Fixed forgotten changes.
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2014-05-29 09:09:11 +02:00 |
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madmaxoft
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10273f64a2
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Fixed a crash in message formatter.
The code would fail if a message is sent to a player not yet added to a world.
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2014-05-28 22:41:23 +02:00 |
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madmaxoft
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81f756cbda
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cChunkData: Normalized code style.
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2014-05-28 22:40:19 +02:00 |
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madmaxoft
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7ec44951a0
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Fixed cChunkData formatting.
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2014-05-28 16:34:25 +02:00 |
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madmaxoft
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d29b242674
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Fixed a memory leak in cPrefabPiecePool.
The pool pieces weren't freed upon pool destruction.
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2014-05-28 16:33:10 +02:00 |
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madmaxoft
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dff71823d4
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Merge branch 'master' into VillageGen
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2014-05-27 22:09:30 +02:00 |
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madmaxoft
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6b41d1a422
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Added AlchemistVillage prefabs (Thanks, KingsCraftAu).
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2014-05-27 22:08:20 +02:00 |
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madmaxoft
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71256c98ed
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Fixed testing weights in PlainsVillages.
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2014-05-27 22:06:49 +02:00 |
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madmaxoft
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ff99373237
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cPieceGenerator chooses starting pieces based on weights.
Fixes #1033.
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2014-05-27 22:05:50 +02:00 |
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madmaxoft
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6c25c356c7
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Biome generators: biome lists can contain spaces.
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2014-05-27 21:18:15 +02:00 |
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Mattes D
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2a74e822d5
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Merge pull request #1041 from mc-server/fixes
ClientHandle.cpp: remove redundant code
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2014-05-27 09:37:51 +02:00 |
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madmaxoft
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6449b5d11b
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Revert "Add more move checks"
This reverts commit 989312c4e7.
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2014-05-26 16:38:39 +02:00 |
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Mattes D
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6ad411a8b8
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Merge pull request #1003 from Howaner/GlobalFixes
Add more move checks
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2014-05-26 10:14:05 +02:00 |
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madmaxoft
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24137e282b
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Fixed prefab test initialization.
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2014-05-26 10:05:51 +02:00 |
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madmaxoft
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1a742a2b52
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Added support for Miners' Village.
The village contains both prefabs that snap to ground and prefabs that connect strictly via connectors.
Fixes #1027.
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2014-05-25 23:50:16 +02:00 |
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Mattes D
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0849e66d03
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Merge pull request #1013 from mc-server/achievementtranslate
Proper achievement informing
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2014-05-25 10:42:30 +02:00 |
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madmaxoft
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96a22cd82c
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Added Japanese village prefabs.
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2014-05-24 15:03:39 +02:00 |
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Mattes D
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4f2db03851
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Merge pull request #1022 from mc-server/FixMineshafts
Fix mineshafts
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2014-05-23 14:00:41 +02:00 |
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Mattes D
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97865bff7c
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Fixed Mineshaft system size.
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2014-05-23 13:01:50 +02:00 |
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Mattes D
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a4c964c888
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Auto-enlargement for cGridStructGen cache.
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2014-05-23 13:01:06 +02:00 |
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Mattes D
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941cb88ae4
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Fixed datatype conversion warning.
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2014-05-23 12:33:30 +02:00 |
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Mattes D
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64dbc45a00
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Merge branch 'master' into VillageGen
* master:
Fixed profiling flags for MSVC.
Fixed cWither::KilledBy
Cleaned up cPlayer::UpdateMovementStats; Wither achievements
Fixed MCADefrag compilation.
Derp
Should have fixed assumptions about entity width.
Fixed clanging errors.
Implemented cacti damage
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2014-05-23 11:25:42 +02:00 |
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Mattes D
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f03cbb5e04
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Fixed profiling flags for MSVC.
The profiler output contained no useful symbols before, because there were no symbols in the PDBs.
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2014-05-23 11:22:48 +02:00 |
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madmaxoft
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da843a1881
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Updated plains village prefabs.
Expanded the hitboxes so that houses don't touch each other. Fixed minor visual defects.
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2014-05-22 22:19:44 +02:00 |
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madmaxoft
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6aa7df367f
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Villages have min and max density setting.
Also made roads use 3+9 scheme, instead of 3+5, for the house connectors.
Fixes #1020.
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2014-05-22 21:47:56 +02:00 |
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madmaxoft
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ebb1ef237a
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Updated plains village prefabs.
The DoublePlantBed had sponges in wrong places, plus a few cosmetic fixes.
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2014-05-22 08:57:57 +02:00 |
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madmaxoft
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85fc0dbd97
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Changed desert village roads to gravel.
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2014-05-21 23:17:09 +02:00 |
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madmaxoft
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efcae77828
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Added second kind of desert village (FlatRoof).
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2014-05-21 23:16:43 +02:00 |
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madmaxoft
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4aec5c9450
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Fixed MCADefrag compilation.
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2014-05-20 09:37:21 +02:00 |
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madmaxoft
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e69a11012f
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Merged branch 'master' into VillageGen.
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2014-05-18 23:10:23 +02:00 |
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madmaxoft
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ec50c0f9e1
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Updated SandVillage prefabs to latest Gallery content.
This fixes sand village generation.
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2014-05-18 23:09:39 +02:00 |
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madmaxoft
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a651c865e4
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There's no "round" function in MSVC2008.
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2014-05-18 22:49:27 +02:00 |
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