Commit Graph
100 Commits
Author SHA1 Message Date
NiLSPACE 93afb6398d Updated DumpInfo plugin 2015-11-29 17:28:02 +01:00
STRWarrior e5cfe0cd96 Added a size check for portals.
Made the portal size configurable

Alpha-sorted SetXYZNetherPortalXYZ functions
2015-06-28 17:05:44 +02:00
STRWarrior 15d49d0cb9 Fixed Info.lua documentation
The AdditionalInformation table is called AdditionalInfo
2015-05-28 22:22:59 +02:00
STRWarrior e7214dff65 Updated DumpInfo plugin.
cPluginManager:GetAllPlugins is deprecated
2015-05-28 22:12:12 +02:00
STRWarrior 007bac638b Merge branch 'master' of https://github.com/mc-server/MCServer 2015-05-18 09:30:43 +02:00
STRWarrior b9481dafeb Updated the defaults for the overworld world generator 2015-05-17 19:36:18 +02:00
STRWarrior 67b6b71a5b Fixed possible crash in cProbabDistrib
It could divide through 0 which causes a crash
2015-05-14 16:49:13 +02:00
STRWarrior 63decbe4dc Fixed error in webadmin home page 2015-05-02 19:16:25 +02:00
STRWarrior c5189aaf9c Changed default MaxThreshold value
There is now really a difference between open and dense parts
2015-04-21 16:30:18 +02:00
STRWarrior cc67a8bde9 Calculate threshold for each column in a chunk instead for the whole chunk 2015-04-21 16:01:27 +02:00
STRWarrior 3b74107bf3 Changed Nether composition to change the threshold from a cubic noise 2015-04-20 18:03:25 +02:00
STRWarrior 423bbbdbe1 Fixed typo in NetherForts initialization
The S in NetherForts was missing
2015-04-19 20:53:25 +02:00
STRWarrior f17f0fa3bd GlowStone: Changed order of initialization of member variables 2015-04-19 20:08:51 +02:00
STRWarrior f1558c6015 Fixed style 2015-04-19 19:59:27 +02:00
STRWarrior e7542f676d Added GlowStone finisher 2015-04-19 19:45:18 +02:00
STRWarrior 13b96a40ea Added extra divide operator to Vector3.
The multiply operator had one for both a different vector and a number, but the divide operator didn't.
2015-04-07 13:25:55 +02:00
STRWarrior 5e8630649e Fixed DumpInfo plugin 2015-04-04 13:38:35 +02:00
STRWarrior 399392195f Fixed players not appearing/disappearing when traveling to a new world. 2015-04-03 18:40:20 +02:00
STRWarrior e6819c4c65 Fixed the nether and end getting snow if they were generated in the overworld. 2015-04-03 16:32:31 +02:00
STRWarriorandMattes D 785201a6f3 APIDump: Used suggestions 2015-03-21 22:02:24 +01:00
STRWarriorandMattes D 20a2e36087 APIDump: Improved documentation of cWorld:GetTNTShrapnelLevel
Fixed APIDump loading
2015-03-21 22:02:22 +01:00
STRWarriorandMattes D 24aad0dc45 APIDump: Gave shrapnellevel it's own constantgroup 2015-03-21 22:02:10 +01:00
STRWarriorandMattes D db0da55021 APIDump: Fixed typo in cWorld:BroadcastEntityAnimation documentation 2015-03-21 22:01:20 +01:00
STRWarriorandMattes D 5a2b38a8b8 APIDump: Improved cWorld:GetMaxViewDistance documentation 2015-03-21 22:01:16 +01:00
STRWarriorandMattes D 7df58d8b21 APIDump: Improved cBlockArea.msDifference documentation 2015-03-21 22:01:12 +01:00
STRWarriorandMattes D 6251bee670 APIDump: Documented function in cChunkDesc 2015-03-21 22:01:08 +01:00
STRWarriorandMattes D df4959b0f4 APIDump: Documented functions & Variables in cBlockInfo 2015-03-21 22:01:04 +01:00
STRWarriorandMattes D 37f53d0f78 APIDump: Documented missing constant in cBlockArea 2015-03-21 22:00:58 +01:00
STRWarriorandMattes D 538cde6bbb APIDump: Documented all undocumented functions in cWorld 2015-03-21 22:00:52 +01:00
STRWarrior d19f2a472b Added parenthesis around the comparisons 2015-03-08 15:22:01 +01:00
STRWarrior 2bbfd0341f Added proper trees to Mesa biomes
Mesa only has small apple trees.
2015-03-08 13:30:21 +01:00
STRWarrior 134246fb15 Added grass/course dirt layer on MesaPlateauF(M) 2015-03-08 13:29:49 +01:00
STRWarrior db2a406c13 Removed trailing whitespace 2015-03-01 20:09:44 +01:00
STRWarrior 3d3735a378 Replaced IntNoiseXX with IntNoiseXXInt 2015-03-01 20:08:05 +01:00
STRWarrior e63f9bdc1a Replaced cFinishGenPtr with std::make_shared 2015-03-01 20:06:44 +01:00
STRWarrior 0394acfc0c Made the minimum vine level configurable 2015-02-28 22:40:13 +01:00
STRWarrior 19d7ec51a0 Implemented a vines finisher that creates vines in jungle biomes 2015-02-28 22:37:33 +01:00
STRWarrior 224df08d30 GetSnowStartHeight returns an int 2015-02-28 17:27:28 +01:00
STRWarrior e63b4f4913 Added experience drops when mining ores 2015-02-28 16:34:17 +01:00
STRWarrior 81e8577cfd changed int to unsigned
And return 0 instead of -1
2015-02-26 20:26:45 +01:00
STRWarrior ac2c88b451 Ice finisher uses GetSnowStartHeight instead of specific biomes 2015-02-25 19:22:44 +01:00
STRWarrior ba3eaf9223 Snow finisher uses GetSnowStartHeight instead of specific biomes 2015-02-25 19:12:53 +01:00
STRWarrior b3f0751130 Weather: Snow starts forming when the top block is at the right height or higher 2015-02-25 19:02:08 +01:00
STRWarrior f1f23b09ae Added GetSnowStartHeight
returns the height of a biome where it starts snowing
2015-02-25 19:00:52 +01:00
STRWarrior a56b6906d6 Fixed flowing water turning into ice when snowing 2015-02-25 17:26:48 +01:00
STRWarrior 056b42cb94 Added documentation for CompressStringZLIB
There was no info about the factor.
2015-02-23 18:43:01 +01:00
STRWarrior 9e1db16ba4 Fixed operators 2015-02-23 16:09:35 +01:00
STRWarrior d39d2ca5e9 Added forgotten indent 2015-02-23 15:40:31 +01:00
STRWarrior 8c8ec1094d Replaced lua_isXYZ with cLuaState::CheckParamXYZ 2015-02-23 15:29:07 +01:00
STRWarrior 174f508021 Documented cStringCompression 2015-02-23 12:53:34 +01:00
STRWarrior 54410bfe4d Exported all compression functions in a new class. 2015-02-23 12:53:02 +01:00
STRWarrior f073636805 Documented CompressString and UncompressString 2015-02-22 17:40:44 +01:00
STRWarrior 13f81a051d Exported CompressString and UncompressString to Lua 2015-02-22 17:34:20 +01:00
STRWarrior 00bee25b4b WormNestCaves occasionally generates sandstone around the cave
Only when the block around the cave is sand.
2014-12-13 15:38:37 +01:00
STRWarrior 3fb10f064c Made comment in example code smaller
It caused the whole page to extend beyond the max width
2014-12-13 15:34:46 +01:00
STRWarrior 4f2931dd39 Reverted main_APIDump.lua changes 2014-12-13 15:33:51 +01:00
STRWarrior f62a0e137e Fixed the width sometimes going over the div size 2014-12-13 12:59:23 +01:00
STRWarrior ba99107591 Reduced river height
Rivers would exceed the water height quite often
2014-12-07 12:03:52 +01:00
STRWarrior 95c83abcdb Fixed error message in cFinishGenPassiveMobs
It would send an error message when trying to spawn mobs in a desert
2014-12-07 12:00:36 +01:00
STRWarrior f1177984f1 Fixed forgotten semicolon 2014-12-02 10:20:20 +01:00
STRWarrior a466986f53 Using IntNoise3DInt instead of IntNoise3D 2014-12-02 09:55:25 +01:00
STRWarrior 5db3ceb333 Suggestions by xoft
Using IntNoise3D to prevent needless floating point math
2014-12-02 09:42:49 +01:00
STRWarrior 7586069829 Using static cast for Dungeon spawners 2014-12-01 19:07:54 +01:00
STRWarrior ca728da9b6 Using static cast for MineShaft spawners 2014-12-01 19:05:44 +01:00
STRWarrior 25e3869485 Mineshaft spawners now spawn cave spiders 2014-12-01 18:47:39 +01:00
STRWarrior c0b08a6c1e Dungeons spawners now spawn mobs
25% for a spider, 25% for a skeleton and 50% for a zombie spawner.
2014-12-01 17:51:20 +01:00
STRWarrior 1bf0827a2f Simplefied SoulsandRims
Replaced two for loops with a single if
2014-12-01 17:29:35 +01:00
STRWarrior cd0081bb67 Merge branch 'master' of https://github.com/mc-server/MCServer 2014-12-01 16:39:42 +01:00
STRWarrior fa4a85c915 Added better soulsand rims
As a finisher called SoulsandRims
2014-12-01 16:36:48 +01:00
STRWarrior e972c52e54 Hopefully fixed random build fails 2014-11-30 18:44:44 +01:00
STRWarrior 65dc452923 Fixed nether ceiling 2014-11-30 16:34:41 +01:00
STRWarrior ff036c9cef Changed comment
Suggestion by xoft
2014-11-16 19:50:57 +01:00
STRWarrior 5584144be2 First implementation for the LargeOakTree 2014-11-13 10:44:36 +01:00
STRWarrior 9a50a1fe0c TallGrassGenerator: Fixed crash when too high 2014-11-10 21:55:13 +01:00
STRWarrior 132a92226b Merge branch 'master' into DungeonLoot
Conflicts:
	src/ItemGrid.cpp
2014-10-16 11:43:59 +02:00
STRWarrior 07b5ce0c54 Changed i variable to j
The server wasn't going over all the items before.
2014-10-16 11:17:39 +02:00
STRWarrior 5ed6d280ce Reversed wrong fix for #1517. 2014-10-16 10:26:17 +02:00
STRWarrior 3f0d4fe250 Reversed the order of the loot
For some reason the rare items weren't generating at all.
Added forgotten Golden Apple
2014-10-15 22:10:14 +02:00
STRWarrior 08676128b0 Added loot to dungeons. 2014-10-15 21:15:12 +02:00
STRWarrior 0bdd2768ff Fixed possible crash
It could crash if MinAmount - MaxAmount was 0 because it would execute (Number % 0)
2014-10-15 19:46:43 +02:00
STRWarrior 4038e1cb42 Using C++11 loops 2014-10-15 18:11:28 +02:00
STRWarrior fa6f8fb38e The code now prevents conflicting enchantments. 2014-10-15 15:44:52 +02:00
STRWarrior 0cdd2b64ed IntNoise1DInt result gets devided by 7 first
suggestion by xoft
2014-10-15 15:42:45 +02:00
STRWarrior 57f8d2a55e Adding enchantments directly instead of first getting the name of it. 2014-10-15 15:31:06 +02:00
STRWarrior e4ee71868e Renamed the counter to 'j' 2014-10-15 15:25:48 +02:00
STRWarrior ff5f57514e Returned cFastRandom and cEnchantment:GetRandomEnchantmentFromVector to before
Added cEnchantment:GenerateEnchantmentFromVector that allows to get the same enchantments over and over.
2014-10-15 14:44:07 +02:00
STRWarrior e3aa6e4857 Enchanted books generate in MineShafts chests 2014-10-15 14:08:45 +02:00
STRWarrior e95ee55974 Added comments to the GetAcaciaTreeImage function 2014-10-08 21:32:09 +02:00
STRWarrior 36fa1c5c73 Using array with possible directions. 2014-10-08 21:25:59 +02:00
STRWarrior 68a54c90c9 Added AcaciaTrees for the savanna biomes 2014-10-08 20:31:16 +02:00
STRWarrior 7c18681e09 Fixed compilation 2014-09-28 22:10:03 +02:00
STRWarrior 76e0c592ef Added Granite, Diorite and Andesite to the NaturalPatches generator. 2014-09-28 19:27:08 +02:00
STRWarrior 9522bd842e SwamplandM: Fixed sometimes having no mountains. 2014-08-18 12:53:36 +02:00
STRWarrior d95768d01a Bunch of tweaks:
Renamed Quarts to Quartz
Using const_iterator instead of iterator
Used CheckBasicStyle script to find style errors
2014-08-10 22:36:02 +02:00
STRWarrior e529401dbb Added NaturalPatches generator
It generates gravel and dirt.
2014-08-10 11:57:05 +02:00
STRWarrior 0ac3c67a21 Added NetherOreNests.
It generates Nether Quarts.
2014-08-10 11:48:05 +02:00
STRWarrior ecfae28606 Changed cStructGenOreNests to take a list of ores + the block to replace. 2014-08-10 11:40:33 +02:00
STRWarrior 5eb5411f1e Removed an old and outdated comment. 2014-08-10 11:06:04 +02:00
STRWarrior a24e960a89 Merge branch 'master' of https://github.com/mc-server/MCServer 2014-08-03 15:32:45 +02:00
STRWarrior dd9a19e395 VillageGen: Fixed a typo in comment 2014-08-03 15:31:59 +02:00