NiLSPACE
|
93afb6398d
|
Updated DumpInfo plugin
|
2015-11-29 17:28:02 +01:00 |
|
STRWarrior
|
e5cfe0cd96
|
Added a size check for portals.
Made the portal size configurable
Alpha-sorted SetXYZNetherPortalXYZ functions
|
2015-06-28 17:05:44 +02:00 |
|
STRWarrior
|
15d49d0cb9
|
Fixed Info.lua documentation
The AdditionalInformation table is called AdditionalInfo
|
2015-05-28 22:22:59 +02:00 |
|
STRWarrior
|
e7214dff65
|
Updated DumpInfo plugin.
cPluginManager:GetAllPlugins is deprecated
|
2015-05-28 22:12:12 +02:00 |
|
STRWarrior
|
007bac638b
|
Merge branch 'master' of https://github.com/mc-server/MCServer
|
2015-05-18 09:30:43 +02:00 |
|
STRWarrior
|
b9481dafeb
|
Updated the defaults for the overworld world generator
|
2015-05-17 19:36:18 +02:00 |
|
STRWarrior
|
67b6b71a5b
|
Fixed possible crash in cProbabDistrib
It could divide through 0 which causes a crash
|
2015-05-14 16:49:13 +02:00 |
|
STRWarrior
|
63decbe4dc
|
Fixed error in webadmin home page
|
2015-05-02 19:16:25 +02:00 |
|
STRWarrior
|
c5189aaf9c
|
Changed default MaxThreshold value
There is now really a difference between open and dense parts
|
2015-04-21 16:30:18 +02:00 |
|
STRWarrior
|
cc67a8bde9
|
Calculate threshold for each column in a chunk instead for the whole chunk
|
2015-04-21 16:01:27 +02:00 |
|
STRWarrior
|
3b74107bf3
|
Changed Nether composition to change the threshold from a cubic noise
|
2015-04-20 18:03:25 +02:00 |
|
STRWarrior
|
423bbbdbe1
|
Fixed typo in NetherForts initialization
The S in NetherForts was missing
|
2015-04-19 20:53:25 +02:00 |
|
STRWarrior
|
f17f0fa3bd
|
GlowStone: Changed order of initialization of member variables
|
2015-04-19 20:08:51 +02:00 |
|
STRWarrior
|
f1558c6015
|
Fixed style
|
2015-04-19 19:59:27 +02:00 |
|
STRWarrior
|
e7542f676d
|
Added GlowStone finisher
|
2015-04-19 19:45:18 +02:00 |
|
STRWarrior
|
13b96a40ea
|
Added extra divide operator to Vector3.
The multiply operator had one for both a different vector and a number, but the divide operator didn't.
|
2015-04-07 13:25:55 +02:00 |
|
STRWarrior
|
5e8630649e
|
Fixed DumpInfo plugin
|
2015-04-04 13:38:35 +02:00 |
|
STRWarrior
|
399392195f
|
Fixed players not appearing/disappearing when traveling to a new world.
|
2015-04-03 18:40:20 +02:00 |
|
STRWarrior
|
e6819c4c65
|
Fixed the nether and end getting snow if they were generated in the overworld.
|
2015-04-03 16:32:31 +02:00 |
|
 STRWarriorandMattes D
|
785201a6f3
|
APIDump: Used suggestions
|
2015-03-21 22:02:24 +01:00 |
|
 STRWarriorandMattes D
|
20a2e36087
|
APIDump: Improved documentation of cWorld:GetTNTShrapnelLevel
Fixed APIDump loading
|
2015-03-21 22:02:22 +01:00 |
|
 STRWarriorandMattes D
|
24aad0dc45
|
APIDump: Gave shrapnellevel it's own constantgroup
|
2015-03-21 22:02:10 +01:00 |
|
 STRWarriorandMattes D
|
db0da55021
|
APIDump: Fixed typo in cWorld:BroadcastEntityAnimation documentation
|
2015-03-21 22:01:20 +01:00 |
|
 STRWarriorandMattes D
|
5a2b38a8b8
|
APIDump: Improved cWorld:GetMaxViewDistance documentation
|
2015-03-21 22:01:16 +01:00 |
|
 STRWarriorandMattes D
|
7df58d8b21
|
APIDump: Improved cBlockArea.msDifference documentation
|
2015-03-21 22:01:12 +01:00 |
|
 STRWarriorandMattes D
|
6251bee670
|
APIDump: Documented function in cChunkDesc
|
2015-03-21 22:01:08 +01:00 |
|
 STRWarriorandMattes D
|
df4959b0f4
|
APIDump: Documented functions & Variables in cBlockInfo
|
2015-03-21 22:01:04 +01:00 |
|
 STRWarriorandMattes D
|
37f53d0f78
|
APIDump: Documented missing constant in cBlockArea
|
2015-03-21 22:00:58 +01:00 |
|
 STRWarriorandMattes D
|
538cde6bbb
|
APIDump: Documented all undocumented functions in cWorld
|
2015-03-21 22:00:52 +01:00 |
|
STRWarrior
|
d19f2a472b
|
Added parenthesis around the comparisons
|
2015-03-08 15:22:01 +01:00 |
|
STRWarrior
|
2bbfd0341f
|
Added proper trees to Mesa biomes
Mesa only has small apple trees.
|
2015-03-08 13:30:21 +01:00 |
|
STRWarrior
|
134246fb15
|
Added grass/course dirt layer on MesaPlateauF(M)
|
2015-03-08 13:29:49 +01:00 |
|
STRWarrior
|
db2a406c13
|
Removed trailing whitespace
|
2015-03-01 20:09:44 +01:00 |
|
STRWarrior
|
3d3735a378
|
Replaced IntNoiseXX with IntNoiseXXInt
|
2015-03-01 20:08:05 +01:00 |
|
STRWarrior
|
e63f9bdc1a
|
Replaced cFinishGenPtr with std::make_shared
|
2015-03-01 20:06:44 +01:00 |
|
STRWarrior
|
0394acfc0c
|
Made the minimum vine level configurable
|
2015-02-28 22:40:13 +01:00 |
|
STRWarrior
|
19d7ec51a0
|
Implemented a vines finisher that creates vines in jungle biomes
|
2015-02-28 22:37:33 +01:00 |
|
STRWarrior
|
224df08d30
|
GetSnowStartHeight returns an int
|
2015-02-28 17:27:28 +01:00 |
|
STRWarrior
|
e63b4f4913
|
Added experience drops when mining ores
|
2015-02-28 16:34:17 +01:00 |
|
STRWarrior
|
81e8577cfd
|
changed int to unsigned
And return 0 instead of -1
|
2015-02-26 20:26:45 +01:00 |
|
STRWarrior
|
ac2c88b451
|
Ice finisher uses GetSnowStartHeight instead of specific biomes
|
2015-02-25 19:22:44 +01:00 |
|
STRWarrior
|
ba3eaf9223
|
Snow finisher uses GetSnowStartHeight instead of specific biomes
|
2015-02-25 19:12:53 +01:00 |
|
STRWarrior
|
b3f0751130
|
Weather: Snow starts forming when the top block is at the right height or higher
|
2015-02-25 19:02:08 +01:00 |
|
STRWarrior
|
f1f23b09ae
|
Added GetSnowStartHeight
returns the height of a biome where it starts snowing
|
2015-02-25 19:00:52 +01:00 |
|
STRWarrior
|
a56b6906d6
|
Fixed flowing water turning into ice when snowing
|
2015-02-25 17:26:48 +01:00 |
|
STRWarrior
|
056b42cb94
|
Added documentation for CompressStringZLIB
There was no info about the factor.
|
2015-02-23 18:43:01 +01:00 |
|
STRWarrior
|
9e1db16ba4
|
Fixed operators
|
2015-02-23 16:09:35 +01:00 |
|
STRWarrior
|
d39d2ca5e9
|
Added forgotten indent
|
2015-02-23 15:40:31 +01:00 |
|
STRWarrior
|
8c8ec1094d
|
Replaced lua_isXYZ with cLuaState::CheckParamXYZ
|
2015-02-23 15:29:07 +01:00 |
|
STRWarrior
|
174f508021
|
Documented cStringCompression
|
2015-02-23 12:53:34 +01:00 |
|
STRWarrior
|
54410bfe4d
|
Exported all compression functions in a new class.
|
2015-02-23 12:53:02 +01:00 |
|
STRWarrior
|
f073636805
|
Documented CompressString and UncompressString
|
2015-02-22 17:40:44 +01:00 |
|
STRWarrior
|
13f81a051d
|
Exported CompressString and UncompressString to Lua
|
2015-02-22 17:34:20 +01:00 |
|
STRWarrior
|
00bee25b4b
|
WormNestCaves occasionally generates sandstone around the cave
Only when the block around the cave is sand.
|
2014-12-13 15:38:37 +01:00 |
|
STRWarrior
|
3fb10f064c
|
Made comment in example code smaller
It caused the whole page to extend beyond the max width
|
2014-12-13 15:34:46 +01:00 |
|
STRWarrior
|
4f2931dd39
|
Reverted main_APIDump.lua changes
|
2014-12-13 15:33:51 +01:00 |
|
STRWarrior
|
f62a0e137e
|
Fixed the width sometimes going over the div size
|
2014-12-13 12:59:23 +01:00 |
|
STRWarrior
|
ba99107591
|
Reduced river height
Rivers would exceed the water height quite often
|
2014-12-07 12:03:52 +01:00 |
|
STRWarrior
|
95c83abcdb
|
Fixed error message in cFinishGenPassiveMobs
It would send an error message when trying to spawn mobs in a desert
|
2014-12-07 12:00:36 +01:00 |
|
STRWarrior
|
f1177984f1
|
Fixed forgotten semicolon
|
2014-12-02 10:20:20 +01:00 |
|
STRWarrior
|
a466986f53
|
Using IntNoise3DInt instead of IntNoise3D
|
2014-12-02 09:55:25 +01:00 |
|
STRWarrior
|
5db3ceb333
|
Suggestions by xoft
Using IntNoise3D to prevent needless floating point math
|
2014-12-02 09:42:49 +01:00 |
|
STRWarrior
|
7586069829
|
Using static cast for Dungeon spawners
|
2014-12-01 19:07:54 +01:00 |
|
STRWarrior
|
ca728da9b6
|
Using static cast for MineShaft spawners
|
2014-12-01 19:05:44 +01:00 |
|
STRWarrior
|
25e3869485
|
Mineshaft spawners now spawn cave spiders
|
2014-12-01 18:47:39 +01:00 |
|
STRWarrior
|
c0b08a6c1e
|
Dungeons spawners now spawn mobs
25% for a spider, 25% for a skeleton and 50% for a zombie spawner.
|
2014-12-01 17:51:20 +01:00 |
|
STRWarrior
|
1bf0827a2f
|
Simplefied SoulsandRims
Replaced two for loops with a single if
|
2014-12-01 17:29:35 +01:00 |
|
STRWarrior
|
cd0081bb67
|
Merge branch 'master' of https://github.com/mc-server/MCServer
|
2014-12-01 16:39:42 +01:00 |
|
STRWarrior
|
fa4a85c915
|
Added better soulsand rims
As a finisher called SoulsandRims
|
2014-12-01 16:36:48 +01:00 |
|
STRWarrior
|
e972c52e54
|
Hopefully fixed random build fails
|
2014-11-30 18:44:44 +01:00 |
|
STRWarrior
|
65dc452923
|
Fixed nether ceiling
|
2014-11-30 16:34:41 +01:00 |
|
STRWarrior
|
ff036c9cef
|
Changed comment
Suggestion by xoft
|
2014-11-16 19:50:57 +01:00 |
|
STRWarrior
|
5584144be2
|
First implementation for the LargeOakTree
|
2014-11-13 10:44:36 +01:00 |
|
STRWarrior
|
9a50a1fe0c
|
TallGrassGenerator: Fixed crash when too high
|
2014-11-10 21:55:13 +01:00 |
|
STRWarrior
|
132a92226b
|
Merge branch 'master' into DungeonLoot
Conflicts:
src/ItemGrid.cpp
|
2014-10-16 11:43:59 +02:00 |
|
STRWarrior
|
07b5ce0c54
|
Changed i variable to j
The server wasn't going over all the items before.
|
2014-10-16 11:17:39 +02:00 |
|
STRWarrior
|
5ed6d280ce
|
Reversed wrong fix for #1517.
|
2014-10-16 10:26:17 +02:00 |
|
STRWarrior
|
3f0d4fe250
|
Reversed the order of the loot
For some reason the rare items weren't generating at all.
Added forgotten Golden Apple
|
2014-10-15 22:10:14 +02:00 |
|
STRWarrior
|
08676128b0
|
Added loot to dungeons.
|
2014-10-15 21:15:12 +02:00 |
|
STRWarrior
|
0bdd2768ff
|
Fixed possible crash
It could crash if MinAmount - MaxAmount was 0 because it would execute (Number % 0)
|
2014-10-15 19:46:43 +02:00 |
|
STRWarrior
|
4038e1cb42
|
Using C++11 loops
|
2014-10-15 18:11:28 +02:00 |
|
STRWarrior
|
fa6f8fb38e
|
The code now prevents conflicting enchantments.
|
2014-10-15 15:44:52 +02:00 |
|
STRWarrior
|
0cdd2b64ed
|
IntNoise1DInt result gets devided by 7 first
suggestion by xoft
|
2014-10-15 15:42:45 +02:00 |
|
STRWarrior
|
57f8d2a55e
|
Adding enchantments directly instead of first getting the name of it.
|
2014-10-15 15:31:06 +02:00 |
|
STRWarrior
|
e4ee71868e
|
Renamed the counter to 'j'
|
2014-10-15 15:25:48 +02:00 |
|
STRWarrior
|
ff5f57514e
|
Returned cFastRandom and cEnchantment:GetRandomEnchantmentFromVector to before
Added cEnchantment:GenerateEnchantmentFromVector that allows to get the same enchantments over and over.
|
2014-10-15 14:44:07 +02:00 |
|
STRWarrior
|
e3aa6e4857
|
Enchanted books generate in MineShafts chests
|
2014-10-15 14:08:45 +02:00 |
|
STRWarrior
|
e95ee55974
|
Added comments to the GetAcaciaTreeImage function
|
2014-10-08 21:32:09 +02:00 |
|
STRWarrior
|
36fa1c5c73
|
Using array with possible directions.
|
2014-10-08 21:25:59 +02:00 |
|
STRWarrior
|
68a54c90c9
|
Added AcaciaTrees for the savanna biomes
|
2014-10-08 20:31:16 +02:00 |
|
STRWarrior
|
7c18681e09
|
Fixed compilation
|
2014-09-28 22:10:03 +02:00 |
|
STRWarrior
|
76e0c592ef
|
Added Granite, Diorite and Andesite to the NaturalPatches generator.
|
2014-09-28 19:27:08 +02:00 |
|
STRWarrior
|
9522bd842e
|
SwamplandM: Fixed sometimes having no mountains.
|
2014-08-18 12:53:36 +02:00 |
|
STRWarrior
|
d95768d01a
|
Bunch of tweaks:
Renamed Quarts to Quartz
Using const_iterator instead of iterator
Used CheckBasicStyle script to find style errors
|
2014-08-10 22:36:02 +02:00 |
|
STRWarrior
|
e529401dbb
|
Added NaturalPatches generator
It generates gravel and dirt.
|
2014-08-10 11:57:05 +02:00 |
|
STRWarrior
|
0ac3c67a21
|
Added NetherOreNests.
It generates Nether Quarts.
|
2014-08-10 11:48:05 +02:00 |
|
STRWarrior
|
ecfae28606
|
Changed cStructGenOreNests to take a list of ores + the block to replace.
|
2014-08-10 11:40:33 +02:00 |
|
STRWarrior
|
5eb5411f1e
|
Removed an old and outdated comment.
|
2014-08-10 11:06:04 +02:00 |
|
STRWarrior
|
a24e960a89
|
Merge branch 'master' of https://github.com/mc-server/MCServer
|
2014-08-03 15:32:45 +02:00 |
|
STRWarrior
|
dd9a19e395
|
VillageGen: Fixed a typo in comment
|
2014-08-03 15:31:59 +02:00 |
|