Mattes D
fe95dfa758
Merge pull request #1105 from Howaner/Blocks
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Added door and fence gate sounds.
2014-06-22 20:56:24 +02:00
Howaner
bebfb230da
Changed 0xFFFFFFFB to ~0x04
2014-06-22 17:29:02 +02:00
Tiger Wang
c13cffcd30
Merge branch 'master' of https://github.com/mc-server/MCServer
2014-06-22 15:05:02 +01:00
Tiger Wang
3ec8b33b76
Fixed another daylight sensor bug
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Additionally fixed unpowering across chunks.
2014-06-22 15:04:23 +01:00
worktycho
3c0452ebef
Fixed missing break
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Fixes CID 68409
2014-06-22 14:17:07 +01:00
worktycho
119ba562d5
Fixed invalid iterator
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Fixes CID 60408
2014-06-22 14:15:41 +01:00
Alexander Harkness
35a4aa419c
Merge pull request #1096 from mc-server/redstonerefactor
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Moved delayed repeaters to be handled in a seperate pass
2014-06-18 21:22:53 +01:00
Howaner
2da7768298
Merge branch 'master' into Blocks
2014-06-17 19:50:26 +02:00
Howaner
bcf798f260
Fix fence gate sound (Redstone simulator).
2014-06-17 19:47:32 +02:00
Howaner
a10b716ba2
Fix fence gate redstone simulator.
2014-06-17 00:22:57 +02:00
Tycho
74cd730589
FIxed second weird enum
2014-06-16 18:06:09 +01:00
Tycho
6fa99a211e
Refactored reversing logic into seperate function
2014-06-16 17:55:58 +01:00
Tycho
3a7c0c8ce9
Fixed tigers weird enums
2014-06-16 15:29:49 +01:00
Tycho
d5c84b5fe6
Merge branch 'master' into redstonerefactor
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Conflicts:
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-06-16 15:22:02 +01:00
Tycho
ee50790398
Merge branch 'master' of github.com:mc-server/MCServer
2014-06-16 15:12:50 +01:00
Tycho
aa3537112d
Moved repeater handling to seperate pass
2014-06-16 15:07:41 +01:00
Tiger Wang
c1deda5d8f
Fixed a repeater issue
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* Repeaters now properly continuously update their powering
* Minor cosmetic improvements
2014-06-14 10:47:10 +01:00
Tiger Wang
1bce1ac432
Fixed two redstone bugs
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* Fixed chunk border powering
* Fixed quick place-replace powering
2014-06-12 17:13:52 +01:00
madmaxoft
dcc71a3b7b
Merge remote-tracking branch 'howaner/Redstone'
2014-06-09 21:20:26 +02:00
Tiger Wang
d5649df326
Further improvements on redstone speed
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Based on suggestions of @worktycho
* Repeaters now walk their data structure only when needed
* Fixed a bug with cChunkData returning an incorrect value for whether a
meta had changed
2014-06-07 10:39:36 +01:00
Tiger Wang
5f56773dde
Further reduced redstone idle CPU consumption
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* Repeaters and wires are no longer unnecessarily ticked
* Fixed #1063 , likely addressed #1062
* Fixed bugs regarding duplicate values
2014-06-06 20:36:50 +01:00
Tiger Wang
22236a103a
Redstone fixes and improvements [SEE DESC]
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Haha, see desc.
* Improved redstone speed through a marking dirty system. Only a select
few devices are still continuously simulated
* Fixed redstone crashing with recent piston changes
2014-06-04 23:23:22 +01:00
Mattes D
c11488ccd7
Merge pull request #1011 from SphinxC0re/SomeWarningFixes
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Fixed some warnings
2014-06-04 18:02:45 +02:00
Julian Laubstein
8604dedfdf
Update IncrementalRedstoneSimulator.cpp
2014-06-04 10:20:20 +02:00
Howaner
b4ba220934
Add SetOpen() and IsOpen() to BlockDoor.h and fix door redstone bug.
2014-05-29 19:21:56 +02:00
Tiger Wang
ae4371a733
Fixed piston power checking
2014-05-29 11:56:22 +01:00
Tiger Wang
ee929793f0
Hopefully fixed piston duplication issues
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* Fixes #879
* Fixes #714
2014-05-25 13:46:34 +01:00
Julian Laubstein
6687848a7e
Fixed warnings in IncrementalRedstoneSimulator
2014-05-19 14:49:18 +02:00
Tiger Wang
e5b42b9f16
Fixed wires powering wires diagonally below them
2014-05-06 23:05:14 +01:00
Tiger Wang
bde40af406
Fixed formatting
2014-05-05 15:43:45 +01:00
Tiger Wang
a94546a047
Fixed 027efe09ea
2014-05-04 14:42:12 +01:00
Tiger Wang
0d1804e439
Merge branch 'master' into redstoneimprovements
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Conflicts:
src/ClientHandle.cpp
src/Entities/FallingBlock.cpp
src/Mobs/AggressiveMonster.cpp
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-05-04 14:15:10 +01:00
Tiger Wang
027efe09ea
Fixed lever and button powering direction
2014-05-04 14:00:59 +01:00
Tiger Wang
bcd8f727b4
Fixed pressure plate oversights
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* Fixed stone pressure plates not checking for the correct distance for
players
* Fixed pressure plates in general not link powering the blocks beneath
them
2014-05-04 00:39:03 +01:00
Tiger Wang
bbc5faa723
Redstone simulator now directly accesses cChunk
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* Redstone simulator performance improvements
* Added return values to some functions
* Minor fixes
2014-04-27 17:35:41 +01:00
madmaxoft
193dcca1e3
Removed unsupported C++11 features.
2014-04-18 09:36:11 +02:00
Tiger Wang
2151ee997c
Implemented weighted pressure plates
2014-04-17 12:11:31 +01:00
Tiger Wang
82b3d543e7
Rewrote redstone powering to use power levels
2014-04-15 13:15:56 +01:00
Tiger Wang
c3fcc5b132
cRedstoneSimulator.cpp style improvements
2014-04-08 18:49:53 +01:00
wiseoldman95
6a0c122dfb
Uppercased Z
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Minor, no code changed.
2014-04-08 17:59:42 +03:00
wiseoldman95
fb90afd651
Comments: Inverted Z axis.
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-Comments fix, No code has been changed.
-Inverted the Z axis in the comments and changed all dependent comments accordingly.
-Added NORTH/SOUTH/EAST/WEST in addition to LEFT/RIGHT/UP/DOWN.
2014-04-08 17:55:03 +03:00
wiseoldman95
506f5def04
Added comments regarding latching and orientation
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No real code was changed.
2014-04-08 17:14:23 +03:00
Alexander Harkness
4d32f41b8b
Fixed the thing properly.
2014-04-08 14:48:24 +01:00
Alexander Harkness
8d251601cf
Merge pull request #862 from mc-server/redstonefix
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Fixed #859
2014-04-08 07:37:26 +01:00
wiseoldman95
dab01b27c6
Fixed IsOn
2014-04-07 21:04:06 +03:00
wiseoldman95
011123726b
Removed stray IsLocked
2014-04-07 20:26:23 +03:00
wiseoldman95
45eb539a17
Removed unneeded spacings
2014-04-07 20:00:38 +03:00
wiseoldman95
4f8f686292
Slight cleanup
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It is more efficient and readable if we do nothing unless we're not locked.
2014-04-07 19:55:17 +03:00
Alexander Harkness
57a474ba01
Fixed some more minor issues with the redstone simulator.
2014-04-07 17:37:53 +01:00
Alexander Harkness
5374730753
Improved the speed a little more.
2014-04-07 17:28:16 +01:00
Alexander Harkness
634c4d6770
Fixed the redstone simulator.
2014-04-07 17:12:06 +01:00
Tiger Wang
440b74af6c
Fixed #859
2014-04-07 12:02:41 +01:00
Alexander Harkness
4082adbbad
Fix some of the comments in the PR tycho just did.
2014-04-07 11:35:37 +01:00
Tycho
f5cb81eb1b
Added support for redstone latching
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fixes #856
2014-04-06 11:09:33 -07:00
Tiger Wang
b8fe024f9d
Merge branch 'master' into awesometnt
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Conflicts:
src/ChunkMap.cpp
2014-03-18 20:49:08 +00:00
madmaxoft
89027cb675
Fixed double to float conversions.
2014-03-16 22:00:28 +01:00
Tiger Wang
e672988577
Merge remote-tracking branch 'origin/master' into awesometnt
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Conflicts:
src/Items/ItemLighter.h
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-03-10 18:59:11 +00:00
Tiger Wang
cc2d805238
Merge branch 'master' into awesometnt
2014-03-10 18:36:55 +00:00
Howaner
b37966fd21
Change TNT Fuse to ticks
2014-03-08 12:24:33 +01:00
Tiger Wang
53231bebd6
Added extra awesomeness to TNT
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+ TNT now has a chance of flinging FallingBlock entities around
* Improved TNT damage
* Improved TNT spawning visuals
* Possible fix for 'SetSwimState failure' messages in debug
2014-03-05 22:12:48 +00:00
Mattes D
71ae689eb7
Merge pull request #746 from Howaner/Slabs
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Add Trapdoor Functions to cWorld and fix Trapdoor Redstone Bugs
2014-03-03 20:52:08 +01:00
Howaner
e4b2502896
Add Trapdoor Functions to cWorld and fix Trapdoor Redstone Bugs
2014-03-02 16:01:37 +01:00
andrew
d73cdba1f6
g_BlockXXX => cBlockInfo::XXX
2014-03-01 21:34:19 +02:00
madmaxoft
ffc4691f48
Removed problematic utf8.
2014-02-20 22:17:01 +01:00
Howaner
337c4e5cd4
Bad UTF-8 o.O
2014-02-20 22:02:14 +01:00
Howaner
d47f421e2d
Remove typeinfo import in IncrementalRedstoneSimulator
2014-02-20 21:00:16 +01:00
Howaner
4dd39f8cd6
Add Pressure Plate Sound
2014-02-20 19:21:04 +01:00
Howaner
69961fc4df
Add Light weighted pressure plates
2014-02-20 19:07:32 +01:00
Tiger Wang
55a6306e2b
Fixed a glaring bug with chunk cross-simulating
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* A chunk's redstone blocks list is no longer touched if AddBlock was
being called with another chunk's coordinates
* Fixed chunk boundary checks
2014-02-16 00:45:14 +00:00
Tiger Wang
d273cc4142
Added a 'default:' for SimChunk()'s switch
2014-02-15 20:22:51 +00:00
Tiger Wang
c494d0f6f2
A fix and an improvement
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* Fixed a special case with the wrong ChunkX/Z values being used to
calculate a relative position
* Simplified data structure adding and removing operations (no more
pointers!)
- Removed one character of whitespace :D
2014-02-15 19:56:45 +00:00
Tiger Wang
6eeeb2aa01
Sizeable speed improvements to redstone
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+ Moved all simulator data into individual chunks
* Cleaned up parameters for functions and some code
* Fixed repeaters powering off faster than they power on
The main issue before was that, although the redstone simulator stored
blocks to be simulated in individual cChunks, other data, such as
powered lists, and etcetera, were global regardless of which chunk was
being simulated. Therefore, with worlds with lots of redstone, each tick
saw the ticking of chunks, which themselves iterated through the entire
dataset needlessly, creating LOTS of lag. Should be better now :)
2014-02-15 15:51:49 +00:00
Howaner
70a0dcb1eb
Add more Sounds to Redstone Simulator
2014-02-15 16:30:28 +01:00
Howaner
87e79de4b7
Add Fence Gate to Redstone Simulator
2014-02-15 16:30:27 +01:00
Tiger Wang
a0a44b969e
Improved pressure plates
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+ Two (or more) pressure plates can be triggered at the same time
* Fixed issues caused by pressure plates not being in the sources list
2014-02-11 23:13:49 +00:00
STRWarrior
3a897844a0
Renamed cRedstoneManager to cRedstoneSimulator and renamed cRedstoneSimulator to cIncrementalRedstoneSimulator (Might change later).
2014-02-07 22:59:08 +01:00