Tiger Wang
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16aeb84cd3
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Fix potential destruction crashes (#5095)
* Fix potential destruction crashes
* Fix destructors accessing destroyted objects
* Fix cPlayer not destroying windows (Destroyed never called)
* Tentatively fixes #4608, fixes #3236, fixes #3262
- Remove cEntity::Destroyed() and replace with cEntity::OnRemoveFromWorld()
* Add missing call to OnRemoveFromWorld
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2021-01-02 13:50:34 +00:00 |
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Tiger Wang
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6d85435f60
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Remove BLOCKENTITY_PROTODEF
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2020-10-24 18:49:38 +01:00 |
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Tiger Wang
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21068011c6
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Remove SetProperty(...cPlayer)
Enchantment table, anvil windows are already opened one per-player.
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2020-10-03 16:54:14 +01:00 |
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Mattes D
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9ee47e5999
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Using Super.
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2020-04-16 20:07:48 +00:00 |
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Mattes D
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365cbc6e1c
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
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Mattes D
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0dd1cd750b
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BlockEntities: Support cloning self.
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2017-06-16 14:11:28 +02:00 |
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Lukas Pioch
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e35ac1bfb9
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Clang 5.0 fixes
- Added override keyword
- Removed inherited member variables
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2017-05-21 12:19:06 +02:00 |
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Lukas Pioch
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41bfb22834
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Corrected brewingstand and added support for fuel
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2017-05-08 06:30:54 +02:00 |
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Gargaj
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f9008a4860
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allow use failures to propagate from the entity/block to the player
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2015-12-13 13:27:38 +01:00 |
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Lukas Pioch
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9749c3aac9
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Implemented brewing
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2015-11-03 18:00:55 +01:00 |
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