Mattes D
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5fb2526e07
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Generator: Shape initial refactoring.
The code compiles, but several structure generators are broken, crash on start.
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2014-11-12 21:24:26 +01:00 |
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Mattes D
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4b95f7c69a
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Added BiomalNoise3D shape generator.
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2014-11-10 17:00:14 +01:00 |
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Mattes D
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c43391fd8c
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Noise3D generator: rewritten from scratch.
Now it uses three 3D and one 2D perlin noises to generate the terrain, and is highly parametrizable.
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2014-11-09 14:34:10 +01:00 |
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Mattes D
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136d6b5c30
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Noise3D CompoGen: Fixed missing initialization.
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2014-11-06 19:25:42 +01:00 |
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madmaxoft
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cea997426b
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Decoupled cChunkGenerator from cWorld and cRoot.
Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
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2014-01-10 22:22:54 +01:00 |
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Alexander Harkness
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675b4aa878
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
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