Lane Kolbly
30c8470a52
Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors ( #3959 )
...
* Made BroadcastSoundEffect take vector parameters.
* Added docs for new vectored methods
* Removed old code
* Fixed lua warnings
* Made old BroadcastSoundEffect not an override.
* m_Block to m_BlockPos, used Vector3d constructor where prettier.
* a_Block to a_BlockPos
* Changed thunderbolt a_Block to a_BlockPos
2017-09-19 15:12:54 +01:00
gaurav sehgal
97b9422a3e
removed cast from BlockTrapdoor.h ( #3256 )
2016-07-07 09:55:07 +02:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Tiger Wang
a26541a7c3
En masse NULL -> nullptr replace
2014-10-22 20:12:49 -07:00
madmaxoft
93d29555e5
Style: Normalized to no spaces before closing parenthesis.
2014-07-21 17:40:43 +02:00
madmaxoft
5e198c6730
Basic style fixes.
2014-07-17 22:50:58 +02:00
Howaner
d529971e27
Changed BroadcastSoundEffect function to take floating pos.
2014-07-13 02:08:02 +02:00
madmaxoft
773ce7fde6
Fixed non-virtual destructors warnings.
2014-03-28 21:35:45 +01:00
Tiger Wang
b64e9fb7f5
Beds now work properly fixes #707
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Also fixes FS392
Conflicts:
src/Blocks/WorldInterface.h
src/ClientHandle.cpp
2014-03-09 15:32:34 +00:00
Tycho
14e48ccb4b
Refactored cBlockHandler::OnUse and dependents
2014-01-26 06:20:39 -08:00