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Commit Graph

5409 Commits

Author SHA1 Message Date
madmaxoft
7004043c61 Village houses are height-adjusted onto the terrain. 2014-05-17 21:54:04 +02:00
madmaxoft
fc5c3abcba Updated PlainsVillage prefabs to the latest Gallery contents. 2014-05-17 02:26:44 +02:00
madmaxoft
70b0547499 Fixed a NULL ptr failure in GridStructGen.
When the descendant generator returned a NULL structure, the generator would crash. Now it uses a special cEmptyStructure class instead.
2014-05-15 16:03:45 +02:00
madmaxoft
56f7ad2cd9 Changed village generator defaults to more reasonable values. 2014-05-15 10:44:08 +02:00
madmaxoft
34e5f0c164 Changed village road generation to use multiple prefabs. 2014-05-15 10:43:54 +02:00
madmaxoft
f5fdbdaf29 VillageGen rewritten using BFSPieceGenerator.
Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params.
2014-05-15 00:14:06 +02:00
madmaxoft
3660ce6834 cPrefab can be constructed in code. 2014-05-15 00:12:01 +02:00
madmaxoft
9c8e8ef7ae VillageGen: Added well placement and the general algorithm description. 2014-05-12 22:43:59 +02:00
madmaxoft
c0727c4265 Initial VillageGen implementation.
WIP, doesn't generate anything yet.
Ref.: 740.
2014-05-11 22:35:41 +02:00
Mattes D
7e71f1f7dc Merge pull request #993 from mc-server/GridStructGen
Grid struct gen
2014-05-10 21:21:44 +02:00
STRWarrior
079f8cd535 Fixed the console saying no plugins are loaded. 2014-05-10 17:55:39 +02:00
Mattes D
ba847421bb Merge pull request #995 from mc-server/Portal_Pigman
Portal zombie pigman
2014-05-10 17:24:35 +02:00
STRWarrior
4ca178f24a Fixed compile problem. 2014-05-10 17:09:48 +02:00
STRWarrior
7f3683cfab A portal block now chooses a number between 2000 and 0 2014-05-10 17:03:02 +02:00
STRWarrior
3b1f11bd6a Each time a portal block receives a tick it has a 1 in 500 chance of spawning a zombie pigman. 2014-05-10 16:43:06 +02:00
Mattes D
a38d8b6513 Merge pull request #992 from mc-server/coverity_fixes
Coverity fixes
2014-05-09 21:20:27 +02:00
Mattes D
839cff62ad Merged branch 'master' into GridStructGen. 2014-05-09 20:59:59 +02:00
Mattes D
a2e18f0e01 Fixed size_t in FireworksSerializer. 2014-05-09 20:32:27 +02:00
Mattes D
1a5a123301 Fixed message formatting. 2014-05-09 20:16:29 +02:00
Mattes D
a936736acd Removed unused constants from MineShafts and Ravines. 2014-05-09 20:13:20 +02:00
Mattes D
294b7ca24a Even more size_t fixes. 2014-05-09 20:05:00 +02:00
Mattes D
d67ea97a26 More size_t fixes. 2014-05-09 19:57:59 +02:00
Mattes D
0fc60edaeb Removed an unused NetherFortGen variable. 2014-05-09 19:53:57 +02:00
Mattes D
b997fbaf45 Removed an unused macro. 2014-05-09 19:35:35 +02:00
Mattes D
5b54dc3eac Build fixes after the last size_t batch. 2014-05-09 19:33:22 +02:00
worktycho
c4cd201f18 Range Check on schematic size
Fixes CID 55830
2014-05-09 17:39:13 +01:00
Mattes D
dd350bc1f3 World pre-generation distance is settable in world.ini. 2014-05-09 18:32:04 +02:00
Mattes D
56ad2c2124 Lighting thread disabled its chunkstays before deleting them. 2014-05-09 18:32:03 +02:00
Mattes D
fb58ef55be Fixed MSVC 64-bit build warnings. 2014-05-09 18:32:03 +02:00
worktycho
99af4453ef Check the height and width values read.
Fixes CID 55831
2014-05-09 17:30:47 +01:00
Mattes D
ea593dcaad Ravines rewritten using cGridStructGen.
Ref.: #987.
2014-05-09 18:30:39 +02:00
worktycho
17c7c31130 Initialise m_HasTeleported in both constructors 2014-05-09 16:56:29 +01:00
Mattes D
95ead1128f cWormNestCaves rewritten using cGridStructGen.
Ref.: #987.
2014-05-09 11:16:13 +02:00
Mattes D
14543aa3fc Mineshafts generator rewritten to use GridStructGen. 2014-05-09 10:59:33 +02:00
Mattes D
ee680990ba Fixed cGridStructGen.
Now cNetherFortGen works with the new architecture.
2014-05-08 21:10:55 +02:00
Mattes D
ccf44f18d1 Merge branch 'master' into GridStructGen 2014-05-08 20:17:31 +02:00
Mattes D
c4ea25e136 Fixed MSVC 64-bit build warnings. 2014-05-08 20:16:35 +02:00
madmaxoft
564261cfd9 cNetherFortGen uses cGridStructGen.
WIP, this doesn't work properly yet.
2014-05-07 22:34:06 +02:00
Mattes D
d1b719885d Merge pull request #989 from Howaner/Anvil
Add repair cost to cItem, add custom name to NBTChunkSerializer and fix ...
2014-05-07 22:18:53 +02:00
Mattes D
d9cdd4441e Merge pull request #853 from Howaner/Slabs
Grass now grows under up-side-down slabs
2014-05-07 22:18:23 +02:00
Howaner
c96a27f4ae Superfluous method override. 2014-05-07 21:36:26 +02:00
Howaner
df71cc931b Missing comma 2014-05-07 21:32:52 +02:00
Howaner
10e3c262db Send item back to the client when the item get damage. 2014-05-07 21:00:21 +02:00
Howaner
fbb6404cc8 Change m_RepairCost to int. 2014-05-07 20:43:37 +02:00
Howaner
bc4a51781e Add lava and water check to block handlers. 2014-05-07 20:37:36 +02:00
Tiger Wang
91b15b475a Merge pull request #990 from Howaner/Entities
Fix MagmaCube save.
2014-05-07 16:43:34 +01:00
Howaner
36a2aa2f21 Rename CanChangeDirtToGrass to CanDirtGrowGrass 2014-05-07 12:59:48 +02:00
Howaner
f5fe368220 Merge branch 'master' into Slabs 2014-05-07 12:54:58 +02:00
Howaner
e86bf64867 Where is the problem with clang? 2014-05-07 12:45:20 +02:00
Howaner
80bcc43c7b Fix MagmaCube save. 2014-05-07 12:43:21 +02:00