From ff3a3b801d5fa6edb855b13b73af497b29e8a42e Mon Sep 17 00:00:00 2001 From: Howaner Date: Mon, 29 Sep 2014 14:43:16 +0200 Subject: [PATCH] Renamed GetAllPlayers() to GetAllPlayerUUIDs() --- src/Bindings/ManualBindings_RankManager.cpp | 10 +++++----- src/RankManager.cpp | 2 +- src/RankManager.h | 2 +- 3 files changed, 7 insertions(+), 7 deletions(-) diff --git a/src/Bindings/ManualBindings_RankManager.cpp b/src/Bindings/ManualBindings_RankManager.cpp index 6e623af0d..3c58a0a92 100644 --- a/src/Bindings/ManualBindings_RankManager.cpp +++ b/src/Bindings/ManualBindings_RankManager.cpp @@ -204,11 +204,11 @@ static int tolua_cRankManager_GetAllPermissions(lua_State * L) -/** Binds cRankManager::GetAllPlayers */ -static int tolua_cRankManager_GetAllPlayers(lua_State * L) +/** Binds cRankManager::GetAllPlayerUUIDs */ +static int tolua_cRankManager_GetAllPlayerUUIDs(lua_State * L) { // Function signature: - // cRankManager:GetAllPlayers() -> arraytable of Player UUID's + // cRankManager:GetAllPlayerUUIDs() -> arraytable of Player UUID's cLuaState S(L); if ( @@ -220,7 +220,7 @@ static int tolua_cRankManager_GetAllPlayers(lua_State * L) } // Get the player uuid's: - AStringVector Players = cRoot::Get()->GetRankManager().GetAllPlayers(); + AStringVector Players = cRoot::Get()->GetRankManager().GetAllPlayerUUIDs(); // Push the results: S.Push(Players); @@ -1055,7 +1055,7 @@ void ManualBindings::BindRankManager(lua_State * tolua_S) tolua_function(tolua_S, "ClearPlayerRanks", tolua_cRankManager_ClearPlayerRanks); tolua_function(tolua_S, "GetAllGroups", tolua_cRankManager_GetAllGroups); tolua_function(tolua_S, "GetAllPermissions", tolua_cRankManager_GetAllPermissions); - tolua_function(tolua_S, "GetAllPlayers", tolua_cRankManager_GetAllPlayers); + tolua_function(tolua_S, "GetAllPlayerUUIDs", tolua_cRankManager_GetAllPlayerUUIDs); tolua_function(tolua_S, "GetAllRanks", tolua_cRankManager_GetAllRanks); tolua_function(tolua_S, "GetDefaultRank", tolua_cRankManager_GetDefaultRank); tolua_function(tolua_S, "GetGroupPermissions", tolua_cRankManager_GetGroupPermissions); diff --git a/src/RankManager.cpp b/src/RankManager.cpp index fd5e58025..c9b428e3b 100644 --- a/src/RankManager.cpp +++ b/src/RankManager.cpp @@ -663,7 +663,7 @@ AStringVector cRankManager::GetRankPermissions(const AString & a_RankName) -AStringVector cRankManager::GetAllPlayers(void) +AStringVector cRankManager::GetAllPlayerUUIDs(void) { ASSERT(m_IsInitialized); cCSLock Lock(m_CS); diff --git a/src/RankManager.h b/src/RankManager.h index acfcdb01d..3f5884f2e 100644 --- a/src/RankManager.h +++ b/src/RankManager.h @@ -84,7 +84,7 @@ public: AStringVector GetRankPermissions(const AString & a_RankName); /** Returns the short uuids of all defined players. */ - AStringVector GetAllPlayers(void); + AStringVector GetAllPlayerUUIDs(void); /** Returns the names of all defined ranks. */ AStringVector GetAllRanks(void);