WSSAnvil: Removed leftover debugging code.
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@ -592,10 +592,6 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con
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}
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int RelX = x, RelY = y, RelZ = z, ChunkX, ChunkZ;
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cChunkDef::AbsoluteToRelative(RelX, RelY, RelZ, ChunkX, ChunkZ);
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if (RelY == 2)
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{
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LOGD("HERE");
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}
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// Load the proper BlockEntity type based on the block type:
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BLOCKTYPE BlockType = cChunkDef::GetBlock(a_BlockTypes, RelX, RelY, RelZ);
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