diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 70c881091..c0466fa66 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1760,6 +1760,23 @@ void cPlayer::UseEquippedItem(void) +void cPlayer::TickBurning(cChunk & a_Chunk) +{ + // Don't burn in creative and stop burning in creative if necessary + if (!IsGameModeCreative()) + { + super::TickBurning(a_Chunk); + } + else if (IsOnFire()) + { + m_TicksLeftBurning = 0; + OnFinishedBurning(); + } +} + + + + void cPlayer::HandleFood(void) { diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 784aac327..925011c9c 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -475,6 +475,9 @@ protected: /// Filters out damage for creative mode/friendly fire virtual void DoTakeDamage(TakeDamageInfo & TDI) override; + + /** Stops players from burning in creative mode */ + virtual void TickBurning(cChunk & a_Chunk) override; /// Called in each tick to handle food-related processing void HandleFood(void);