From e4c3d3eb6decddddc986f1020f3fb30af48bbe4b Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 28 Feb 2014 10:37:09 +0100 Subject: [PATCH] Added a MobDebug enabler script. This file is to be copied to a plugin's folder in order to debug that plugin with MobDebug. --- MCServer/Plugins/@EnableMobDebug.lua | 29 ++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 MCServer/Plugins/@EnableMobDebug.lua diff --git a/MCServer/Plugins/@EnableMobDebug.lua b/MCServer/Plugins/@EnableMobDebug.lua new file mode 100644 index 000000000..48d4c36b7 --- /dev/null +++ b/MCServer/Plugins/@EnableMobDebug.lua @@ -0,0 +1,29 @@ + +-- @EnableMobDebug.lua + +-- Enables the MobDebug debugger, used by ZeroBrane Studio, for a plugin +-- Needs to be named with a @ at the start so that it's loaded as the first file of the plugin + +--[[ +Usage: +Copy this file to your plugin's folder when you want to debug that plugin +You should neither check this file into the plugin's version control system, +nor distribute it in the final release. +--]] + + + + + +-- Try to load the debugger, be silent about failures: +local IsSuccess, MobDebug = pcall(require, "mobdebug") +if (IsSuccess) then + MobDebug.start() + + -- The debugger will automatically put a breakpoint on this line, use this opportunity to set more breakpoints in your code + LOG(cPluginManager:GetCurrentPlugin():GetName() .. ": MobDebug enabled") +end + + + +