diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 87be27a91..a470e6b21 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -176,8 +176,8 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) switch (a_BlockType) { // Block handlers, alphabetically sorted: - case E_BLOCK_ACACIA_DOOR: return new cBlockFenceGateHandler (a_BlockType); - case E_BLOCK_ACACIA_FENCE_GATE: return new cBlockDoorHandler (a_BlockType); + case E_BLOCK_ACACIA_DOOR: return new cBlockDoorHandler (a_BlockType); + case E_BLOCK_ACACIA_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType); case E_BLOCK_ACACIA_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_ACTIVATOR_RAIL: return new cBlockRailHandler (a_BlockType); case E_BLOCK_ANVIL: return new cBlockAnvilHandler (a_BlockType); @@ -211,7 +211,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_DIAMOND_ORE: return new cBlockOreHandler (a_BlockType); case E_BLOCK_DIRT: return new cBlockDirtHandler (a_BlockType); case E_BLOCK_DISPENSER: return new cBlockDropSpenserHandler (a_BlockType); - case E_BLOCK_DOUBLE_NEW_STONE_SLAB: return new cBlockDropSpenserHandler (a_BlockType); + case E_BLOCK_DOUBLE_NEW_STONE_SLAB: return new cBlockDoubleSlabHandler (a_BlockType); case E_BLOCK_DOUBLE_STONE_SLAB: return new cBlockDoubleSlabHandler (a_BlockType); case E_BLOCK_DOUBLE_WOODEN_SLAB: return new cBlockDoubleSlabHandler (a_BlockType); case E_BLOCK_DROPPER: return new cBlockDropSpenserHandler (a_BlockType);