From e32cffbbdd46f599da8169b4b9c7f58a0c7c2208 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 19 May 2013 15:44:21 +0000 Subject: [PATCH] Fixed cWorld:ForEachEntity() Fix for FS #374. The function was processing only one chunkmap layer object, due to an inverse condition. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1491 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/ChunkMap.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/ChunkMap.cpp b/source/ChunkMap.cpp index 3e9fd4a81..6db737451 100644 --- a/source/ChunkMap.cpp +++ b/source/ChunkMap.cpp @@ -1423,7 +1423,7 @@ bool cChunkMap::ForEachEntity(cEntityCallback & a_Callback) cCSLock Lock(m_CSLayers); for (cChunkLayerList::const_iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr) { - if ((*itr)->ForEachEntity(a_Callback)) + if (!(*itr)->ForEachEntity(a_Callback)) { return false; }