diff --git a/src/World.h b/src/World.h index 531154181..33db16614 100644 --- a/src/World.h +++ b/src/World.h @@ -248,7 +248,7 @@ public: bool FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << // TODO: This interface is dangerous - rewrite to DoWithClosestPlayer(pos, sight, action) - cPlayer * FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight = true); // tolua_export + cPlayer * FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight = true); void SendPlayerList(cPlayer * a_DestPlayer); // Sends playerlist to the player