diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 02f6a8d3c..3982f8b4c 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2773,6 +2773,59 @@ end; ]], }, -- HOOK_PLAYER_LEFT_CLICK + HOOK_PLAYER_MOVING = + { + CalledWhen = "Player tried to move in the tick being currently processed. Plugin may refuse movement.", + DefaultFnName = "OnPlayerMoving", -- also used as pagename + Desc = [[ + This function is called in each server tick for each {{cPlayer|player}} that has sent any of the + player-move packets. Plugins may refuse the movement. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has moved. The object already has the new position stored in it." }, + }, + Returns = [[ + If the function returns true, movement is prohibited. FIXME: The player's client is not informed.

+

+ If the function returns false or no value, other plugins' callbacks are called and finally the new + position is permanently stored in the cPlayer object.

+ ]], + }, -- HOOK_PLAYER_MOVING + + HOOK_PLAYER_PLACED_BLOCK = + { + CalledWhen = "After a player has placed a block. Notification only.", + DefaultFnName = "OnPlayerPlacedBlock", -- also used as pagename + Desc = [[ + This hook is called after a {{cPlayer|player}} has placed a block in the {{cWorld|world}}. The block + is already added to the world and the corresponding item removed from player's + {{cInventory|inventory}}.

+

+ Use the {{cPlayer}}:GetWorld() function to get the world to which the block belongs.

+

+ See also the {{OnPlayerPlacingBlock|HOOK_PLAYER_PLACING_BLOCK}} hook for a similar hook called + before the placement. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who placed the block" }, + { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, + { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, + { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, + { Name = "BlockFace", Type = "number", Notes = "Face of the existing block upon which the player interacted. One of the BLOCK_FACE_ constants" }, + { Name = "CursorX", Type = "number", Notes = "X-coord of the cursor within the block face (0 .. 15)" }, + { Name = "CursorY", Type = "number", Notes = "Y-coord of the cursor within the block face (0 .. 15)" }, + { Name = "CursorZ", Type = "number", Notes = "Z-coord of the cursor within the block face (0 .. 15)" }, + { Name = "BlockType", Type = "BLOCKTYPE", Notes = "The block type of the block" }, + { Name = "BlockMeta", Type = "NIBBLETYPE", Notes = "The block meta of the block" }, + }, + Returns = [[ + If this function returns false or no value, MCServer calls other plugins with the same event. If + this function returns true, no other plugin is called for this event. + ]], + }, -- HOOK_PLAYER_PLACED_BLOCK + }, -- Hooks[]