diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 4271b5541..fb532b6f2 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 08/09/13 14:50:49. +** Generated automatically by tolua++-1.0.92 on 08/11/13 14:53:45. */ #ifndef __cplusplus @@ -16909,7 +16909,8 @@ static int tolua_AllToLua_cItemGrid_HowManyCanFit00(lua_State* tolua_S) if ( !tolua_isusertype(tolua_S,1,"cItemGrid",0,&tolua_err) || (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) || - !tolua_isnoobj(tolua_S,3,&tolua_err) + !tolua_isboolean(tolua_S,3,1,&tolua_err) || + !tolua_isnoobj(tolua_S,4,&tolua_err) ) goto tolua_lerror; else @@ -16917,11 +16918,12 @@ static int tolua_AllToLua_cItemGrid_HowManyCanFit00(lua_State* tolua_S) { cItemGrid* self = (cItemGrid*) tolua_tousertype(tolua_S,1,0); const cItem* a_ItemStack = ((const cItem*) tolua_tousertype(tolua_S,2,0)); + bool a_AllowNewStacks = ((bool) tolua_toboolean(tolua_S,3,true)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'HowManyCanFit'", NULL); #endif { - int tolua_ret = (int) self->HowManyCanFit(*a_ItemStack); + int tolua_ret = (int) self->HowManyCanFit(*a_ItemStack,a_AllowNewStacks); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } @@ -29331,8 +29333,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"esBed",esBed); tolua_constant(tolua_S,"esEnderCrystal",esEnderCrystal); tolua_constant(tolua_S,"esGhastFireball",esGhastFireball); - tolua_constant(tolua_S,"esWitherSkullBlue",esWitherSkullBlue); tolua_constant(tolua_S,"esWitherSkullBlack",esWitherSkullBlack); + tolua_constant(tolua_S,"esWitherSkullBlue",esWitherSkullBlue); tolua_constant(tolua_S,"esWitherBirth",esWitherBirth); tolua_constant(tolua_S,"esPlugin",esPlugin); tolua_function(tolua_S,"BlockStringToType",tolua_AllToLua_BlockStringToType00); @@ -29718,8 +29720,11 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"HOOK_EXPLODED",cPluginManager::HOOK_EXPLODED); tolua_constant(tolua_S,"HOOK_EXPLODING",cPluginManager::HOOK_EXPLODING); tolua_constant(tolua_S,"HOOK_HANDSHAKE",cPluginManager::HOOK_HANDSHAKE); + tolua_constant(tolua_S,"HOOK_HOPPER_PULLING_ITEM",cPluginManager::HOOK_HOPPER_PULLING_ITEM); + tolua_constant(tolua_S,"HOOK_HOPPER_PUSHING_ITEM",cPluginManager::HOOK_HOPPER_PUSHING_ITEM); tolua_constant(tolua_S,"HOOK_KILLING",cPluginManager::HOOK_KILLING); tolua_constant(tolua_S,"HOOK_LOGIN",cPluginManager::HOOK_LOGIN); + tolua_constant(tolua_S,"HOOK_PLAYER_ANIMATION",cPluginManager::HOOK_PLAYER_ANIMATION); tolua_constant(tolua_S,"HOOK_PLAYER_BREAKING_BLOCK",cPluginManager::HOOK_PLAYER_BREAKING_BLOCK); tolua_constant(tolua_S,"HOOK_PLAYER_BROKEN_BLOCK",cPluginManager::HOOK_PLAYER_BROKEN_BLOCK); tolua_constant(tolua_S,"HOOK_PLAYER_EATING",cPluginManager::HOOK_PLAYER_EATING); diff --git a/source/Bindings.h b/source/Bindings.h index c60270070..ec1e372f7 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 08/09/13 14:50:49. +** Generated automatically by tolua++-1.0.92 on 08/11/13 14:53:46. */ /* Exported function */ diff --git a/source/BlockEntities/HopperEntity.cpp b/source/BlockEntities/HopperEntity.cpp index 591db7b4d..6fdff0e70 100644 --- a/source/BlockEntities/HopperEntity.cpp +++ b/source/BlockEntities/HopperEntity.cpp @@ -7,6 +7,7 @@ #include "HopperEntity.h" #include "../Chunk.h" #include "../Player.h" +#include "../PluginManager.h" #include "ChestEntity.h" #include "DropSpenserEntity.h" #include "FurnaceEntity.h" @@ -162,12 +163,26 @@ bool cHopperEntity::MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick) bool res = false; switch (a_Chunk.GetBlock(m_RelX, m_PosY + 1, m_RelZ)) { - case E_BLOCK_CHEST: res = MoveItemsFromChest(a_Chunk); break; - case E_BLOCK_FURNACE: res = MoveItemsFromFurnace(a_Chunk); break; + case E_BLOCK_CHEST: + { + // Chests have special handling because of double-chests + res = MoveItemsFromChest(a_Chunk); + break; + } + case E_BLOCK_LIT_FURNACE: + case E_BLOCK_FURNACE: + { + // Furnaces have special handling because only the output and leftover fuel buckets shall be moved + res = MoveItemsFromFurnace(a_Chunk); + break; + } case E_BLOCK_DISPENSER: - case E_BLOCK_DROPPER: res = MoveItemsFromGrid(((cDropSpenserEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ))->GetContents()); break; - case E_BLOCK_HOPPER: res = MoveItemsFromGrid(((cHopperEntity *) a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ))->GetContents()); break; - case E_BLOCK_LIT_FURNACE: res = MoveItemsFromFurnace(a_Chunk); break; + case E_BLOCK_DROPPER: + case E_BLOCK_HOPPER: + { + res = MoveItemsFromGrid(*(cBlockEntityWithItems *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ)); + break; + } } // If the item has been moved, reset the last tick: @@ -230,12 +245,26 @@ bool cHopperEntity::MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick) bool res = false; switch (DestChunk->GetBlock(rx, by, rz)) { - case E_BLOCK_CHEST: res = MoveItemsToChest(*DestChunk, bx, by, bz); break; - case E_BLOCK_FURNACE: res = MoveItemsToFurnace(*DestChunk, bx, by, bz, Meta); break; + case E_BLOCK_CHEST: + { + // Chests have special handling because of double-chests + res = MoveItemsToChest(*DestChunk, bx, by, bz); + break; + } + case E_BLOCK_LIT_FURNACE: + case E_BLOCK_FURNACE: + { + // Furnaces have special handling because of the direction-to-slot relation + res = MoveItemsToFurnace(*DestChunk, bx, by, bz, Meta); + break; + } case E_BLOCK_DISPENSER: - case E_BLOCK_DROPPER: res = MoveItemsToGrid(((cDropSpenserEntity *)DestChunk->GetBlockEntity(bx, by, bz))->GetContents()); break; - case E_BLOCK_HOPPER: res = MoveItemsToGrid(((cHopperEntity *) DestChunk->GetBlockEntity(bx, by, bz))->GetContents()); break; - case E_BLOCK_LIT_FURNACE: res = MoveItemsToFurnace(*DestChunk, bx, by, bz, Meta); break; + case E_BLOCK_DROPPER: + case E_BLOCK_HOPPER: + { + res = MoveItemsToGrid(*(cBlockEntityWithItems *)DestChunk->GetBlockEntity(bx, by, bz)); + break; + } } // If the item has been moved, reset the last tick: @@ -254,7 +283,7 @@ bool cHopperEntity::MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick) /// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed. bool cHopperEntity::MoveItemsFromChest(cChunk & a_Chunk) { - if (MoveItemsFromGrid(((cChestEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ))->GetContents())) + if (MoveItemsFromGrid(*(cChestEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ))) { // Moved the item from the chest directly above the hopper return true; @@ -284,7 +313,7 @@ bool cHopperEntity::MoveItemsFromChest(cChunk & a_Chunk) { continue; } - if (MoveItemsFromGrid(((cChestEntity *)Neighbor->GetBlockEntity(x, m_PosY, z))->GetContents())) + if (MoveItemsFromGrid(*(cChestEntity *)Neighbor->GetBlockEntity(x, m_PosY, z))) { return true; } @@ -306,7 +335,7 @@ bool cHopperEntity::MoveItemsFromFurnace(cChunk & a_Chunk) ASSERT(Furnace != NULL); // Try move from the output slot: - if (MoveItemsFromSlot(Furnace->GetOutputSlot(), true)) + if (MoveItemsFromSlot(*Furnace, cFurnaceEntity::fsOutput, true)) { cItem NewOutput(Furnace->GetOutputSlot()); Furnace->SetOutputSlot(NewOutput.AddCount(-1)); @@ -316,7 +345,7 @@ bool cHopperEntity::MoveItemsFromFurnace(cChunk & a_Chunk) // No output moved, check if we can move an empty bucket out of the fuel slot: if (Furnace->GetFuelSlot().m_ItemType == E_ITEM_BUCKET) { - if (MoveItemsFromSlot(Furnace->GetFuelSlot(), true)) + if (MoveItemsFromSlot(*Furnace, cFurnaceEntity::fsFuel, true)) { Furnace->SetFuelSlot(cItem()); return true; @@ -331,21 +360,21 @@ bool cHopperEntity::MoveItemsFromFurnace(cChunk & a_Chunk) -/// Moves items from the specified ItemGrid into this hopper. Returns true if contents have changed. -bool cHopperEntity::MoveItemsFromGrid(cItemGrid & a_Grid) +bool cHopperEntity::MoveItemsFromGrid(cBlockEntityWithItems & a_Entity) { - int NumSlots = a_Grid.GetNumSlots(); + cItemGrid & Grid = a_Entity.GetContents(); + int NumSlots = Grid.GetNumSlots(); // First try adding items of types already in the hopper: for (int i = 0; i < NumSlots; i++) { - if (a_Grid.IsSlotEmpty(i)) + if (Grid.IsSlotEmpty(i)) { continue; } - if (MoveItemsFromSlot(a_Grid.GetSlot(i), false)) + if (MoveItemsFromSlot(a_Entity, i, false)) { - a_Grid.ChangeSlotCount(i, -1); + Grid.ChangeSlotCount(i, -1); return true; } } @@ -353,13 +382,13 @@ bool cHopperEntity::MoveItemsFromGrid(cItemGrid & a_Grid) // No already existing stack can be topped up, try again with allowing new stacks: for (int i = 0; i < NumSlots; i++) { - if (a_Grid.IsSlotEmpty(i)) + if (Grid.IsSlotEmpty(i)) { continue; } - if (MoveItemsFromSlot(a_Grid.GetSlot(i), true)) + if (MoveItemsFromSlot(a_Entity, i, true)) { - a_Grid.ChangeSlotCount(i, -1); + Grid.ChangeSlotCount(i, -1); return true; } } @@ -370,13 +399,36 @@ bool cHopperEntity::MoveItemsFromGrid(cItemGrid & a_Grid) -/// Moves one of the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack. -bool cHopperEntity::MoveItemsFromSlot(const cItem & a_ItemStack, bool a_AllowNewStacks) +/// Moves one piece of the specified a_Entity's slot itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack. +bool cHopperEntity::MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_SlotNum, bool a_AllowNewStacks) { - cItem One(a_ItemStack.CopyOne()); - if (m_Contents.AddItem(One, a_AllowNewStacks) > 0) + cItem One(a_Entity.GetSlot(a_SlotNum).CopyOne()); + for (int i = 0; i < ContentsWidth * ContentsHeight; i++) { - return true; + if (m_Contents.IsSlotEmpty(i)) + { + if (a_AllowNewStacks) + { + if (cPluginManager::Get()->CallHookHopperPullingItem(*m_World, *this, i, a_Entity, a_SlotNum)) + { + // Plugin disagrees with the move + continue; + } + } + m_Contents.SetSlot(i, One); + return true; + } + else if (m_Contents.GetSlot(i).IsStackableWith(One)) + { + if (cPluginManager::Get()->CallHookHopperPullingItem(*m_World, *this, i, a_Entity, a_SlotNum)) + { + // Plugin disagrees with the move + continue; + } + + m_Contents.ChangeSlotCount(i, 1); + return true; + } } return false; } @@ -389,7 +441,7 @@ bool cHopperEntity::MoveItemsFromSlot(const cItem & a_ItemStack, bool a_AllowNew bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ) { // Try the chest directly connected to the hopper: - if (MoveItemsToGrid(((cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ))->GetContents())) + if (MoveItemsToGrid(*(cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ))) { return true; } @@ -418,7 +470,7 @@ bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_Block { continue; } - if (MoveItemsToGrid(((cChestEntity *)Neighbor->GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ))->GetContents())) + if (MoveItemsToGrid(*(cChestEntity *)Neighbor->GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ))) { return true; } @@ -440,12 +492,12 @@ bool cHopperEntity::MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_Blo if (a_HopperMeta == E_META_HOPPER_FACING_YM) { // Feed the input slot of the furnace - return MoveItemsToSlot(Furnace->GetContents(), cFurnaceEntity::fsInput); + return MoveItemsToSlot(*Furnace, cFurnaceEntity::fsInput); } else { // Feed the fuel slot of the furnace - return MoveItemsToSlot(Furnace->GetContents(), cFurnaceEntity::fsFuel); + return MoveItemsToSlot(*Furnace, cFurnaceEntity::fsFuel); } return false; } @@ -454,22 +506,14 @@ bool cHopperEntity::MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_Blo -/// Moves items to the specified ItemGrid. Returns true if contents have changed -bool cHopperEntity::MoveItemsToGrid(cItemGrid & a_ItemGrid) +bool cHopperEntity::MoveItemsToGrid(cBlockEntityWithItems & a_Entity) { // Iterate through our slots, try to move from each one: - for (int i = 0; i < ContentsWidth * ContentsHeight; i++) + int NumSlots = a_Entity.GetContents().GetNumSlots(); + for (int i = 0; i < NumSlots; i++) { - const cItem & SrcItem = m_Contents.GetSlot(i); - if (SrcItem.IsEmpty()) + if (MoveItemsToSlot(a_Entity, i)) { - continue; - } - - cItem ToAdd = SrcItem.CopyOne(); - if (a_ItemGrid.AddItem(ToAdd) > 0) - { - m_Contents.ChangeSlotCount(i, -1); return true; } } @@ -480,17 +524,22 @@ bool cHopperEntity::MoveItemsToGrid(cItemGrid & a_ItemGrid) -/// Moves one piece to the specified ItemGrid's slot. Returns true if contents have changed. -bool cHopperEntity::MoveItemsToSlot(cItemGrid & a_ItemGrid, int a_DestSlotNum) +bool cHopperEntity::MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstSlotNum) { - if (a_ItemGrid.IsSlotEmpty(a_DestSlotNum)) + cItemGrid & Grid = a_Entity.GetContents(); + if (Grid.IsSlotEmpty(a_DstSlotNum)) { // The slot is empty, move the first non-empty slot from our contents: for (int i = 0; i < ContentsWidth * ContentsHeight; i++) { if (!m_Contents.IsSlotEmpty(i)) { - a_ItemGrid.SetSlot(a_DestSlotNum, m_Contents.GetSlot(i).CopyOne()); + if (cPluginManager::Get()->CallHookHopperPushingItem(*m_World, *this, i, a_Entity, a_DstSlotNum)) + { + // A plugin disagrees with the move + continue; + } + Grid.SetSlot(a_DstSlotNum, m_Contents.GetSlot(i).CopyOne()); m_Contents.ChangeSlotCount(i, -1); return true; } @@ -500,7 +549,7 @@ bool cHopperEntity::MoveItemsToSlot(cItemGrid & a_ItemGrid, int a_DestSlotNum) else { // The slot is taken, try to top it up: - const cItem & DestSlot = a_ItemGrid.GetSlot(a_DestSlotNum); + const cItem & DestSlot = Grid.GetSlot(a_DstSlotNum); if (DestSlot.IsFullStack()) { return false; @@ -509,7 +558,12 @@ bool cHopperEntity::MoveItemsToSlot(cItemGrid & a_ItemGrid, int a_DestSlotNum) { if (m_Contents.GetSlot(i).IsStackableWith(DestSlot)) { - a_ItemGrid.ChangeSlotCount(a_DestSlotNum, 1); + if (cPluginManager::Get()->CallHookHopperPushingItem(*m_World, *this, i, a_Entity, a_DstSlotNum)) + { + // A plugin disagrees with the move + continue; + } + Grid.ChangeSlotCount(a_DstSlotNum, 1); m_Contents.ChangeSlotCount(i, -1); return true; } diff --git a/source/BlockEntities/HopperEntity.h b/source/BlockEntities/HopperEntity.h index 8fc17b631..a49868660 100644 --- a/source/BlockEntities/HopperEntity.h +++ b/source/BlockEntities/HopperEntity.h @@ -78,11 +78,11 @@ protected: /// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed. bool MoveItemsFromFurnace(cChunk & a_Chunk); - /// Moves items from the specified ItemGrid into this hopper. Returns true if contents have changed. - bool MoveItemsFromGrid(cItemGrid & a_Grid); + /// Moves items from the specified a_Entity's Contents into this hopper. Returns true if contents have changed. + bool MoveItemsFromGrid(cBlockEntityWithItems & a_Entity); /// Moves one piece from the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack. - bool MoveItemsFromSlot(const cItem & a_ItemStack, bool a_AllowNewStacks); + bool MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_SrcSlotNum, bool a_AllowNewStacks); /// Moves items to the chest at the specified coords. Returns true if contents have changed bool MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ); @@ -91,10 +91,10 @@ protected: bool MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta); /// Moves items to the specified ItemGrid. Returns true if contents have changed - bool MoveItemsToGrid(cItemGrid & a_ItemGrid); + bool MoveItemsToGrid(cBlockEntityWithItems & a_Entity); - /// Moves one piece to the specified ItemGrid's slot. Returns true if contents have changed. - bool MoveItemsToSlot(cItemGrid & a_ItemGrid, int a_DestSlotNum); + /// Moves one piece to the specified entity's contents' slot. Returns true if contents have changed. + bool MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstSlotNum); } ; diff --git a/source/LuaState.cpp b/source/LuaState.cpp index 7462181ad..6de8f3dc1 100644 --- a/source/LuaState.cpp +++ b/source/LuaState.cpp @@ -677,6 +677,32 @@ void cLuaState::Push(void * a_Ptr) +void cLuaState::Push(cHopperEntity * a_Hopper) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushusertype(m_LuaState, a_Hopper, "cHopperEntity"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cBlockEntity * a_BlockEntity) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushusertype(m_LuaState, a_BlockEntity, "cBlockEntity"); + m_NumCurrentFunctionArgs += 1; +} + + + + + void cLuaState::GetReturn(int a_StackPos, bool & a_ReturnedVal) { a_ReturnedVal = (tolua_toboolean(m_LuaState, a_StackPos, a_ReturnedVal ? 1 : 0) > 0); diff --git a/source/LuaState.h b/source/LuaState.h index 2ef1cdf41..50b5b6fcf 100644 --- a/source/LuaState.h +++ b/source/LuaState.h @@ -53,6 +53,8 @@ struct HTTPTemplateRequest; class cTNTEntity; class cCreeper; class Vector3i; +class cHopperEntity; +class cBlockEntity; @@ -178,6 +180,8 @@ public: void Push(cCreeper * a_Creeper); void Push(Vector3i * a_Vector); void Push(void * a_Ptr); + void Push(cHopperEntity * a_Hopper); + void Push(cBlockEntity * a_BlockEntity); /// Call any 0-param 0-return Lua function in a single line: template diff --git a/source/Plugin.h b/source/Plugin.h index de8835838..d7d91eafc 100644 --- a/source/Plugin.h +++ b/source/Plugin.h @@ -61,6 +61,8 @@ public: virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0; virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0; virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) = 0; + virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) = 0; + virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) = 0; virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer) = 0; virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) = 0; virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) = 0; diff --git a/source/PluginLua.cpp b/source/PluginLua.cpp index 5ee4fe9f2..62911a31c 100644 --- a/source/PluginLua.cpp +++ b/source/PluginLua.cpp @@ -326,6 +326,30 @@ bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Use +bool cPlugin_NewLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + m_LuaState.Call(GetHookFnName(cPluginManager::HOOK_HOPPER_PULLING_ITEM), &a_World, &a_Hopper, a_DstSlotNum, &a_SrcEntity, a_SrcSlotNum, cLuaState::Return, res); + return res; +} + + + + + +bool cPlugin_NewLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + m_LuaState.Call(GetHookFnName(cPluginManager::HOOK_HOPPER_PUSHING_ITEM), &a_World, &a_Hopper, a_SrcSlotNum, &a_DstEntity, a_DstSlotNum, cLuaState::Return, res); + return res; +} + + + + + bool cPlugin_NewLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer) { cCSLock Lock(m_CriticalSection); diff --git a/source/PluginLua.h b/source/PluginLua.h index b6344b484..dfeacf800 100644 --- a/source/PluginLua.h +++ b/source/PluginLua.h @@ -57,6 +57,8 @@ public: virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override; virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override; virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override; + virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) override; + virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) override; virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer) override; virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override; virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) override; diff --git a/source/PluginManager.cpp b/source/PluginManager.cpp index 523d00372..de1963f91 100644 --- a/source/PluginManager.cpp +++ b/source/PluginManager.cpp @@ -489,6 +489,48 @@ bool cPluginManager::CallHookHandshake(cClientHandle * a_ClientHandle, const ASt +bool cPluginManager::CallHookHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_HOPPER_PULLING_ITEM); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnHopperPullingItem(a_World, a_Hopper, a_DstSlotNum, a_SrcEntity, a_SrcSlotNum)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_HOPPER_PUSHING_ITEM); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnHopperPushingItem(a_World, a_Hopper, a_SrcSlotNum, a_DstEntity, a_DstSlotNum)) + { + return true; + } + } + return false; +} + + + + + bool cPluginManager::CallHookKilling(cEntity & a_Victim, cEntity * a_Killer) { HookMap::iterator Plugins = m_Hooks.find(HOOK_KILLING); diff --git a/source/PluginManager.h b/source/PluginManager.h index 36be4d7e5..b90f90156 100644 --- a/source/PluginManager.h +++ b/source/PluginManager.h @@ -38,6 +38,12 @@ class cPawn; // fwd: CommandOutput.h class cCommandOutputCallback; +// fwd: BlockEntities/HopperEntity.h +class cHopperEntity; + +// fwd: BlockEntities/BlockEntityWithItems.h +class cBlockEntityWithItems; + @@ -66,6 +72,8 @@ public: // tolua_export HOOK_EXPLODED, HOOK_EXPLODING, HOOK_HANDSHAKE, + HOOK_HOPPER_PULLING_ITEM, + HOOK_HOPPER_PUSHING_ITEM, HOOK_KILLING, HOOK_LOGIN, HOOK_PLAYER_ANIMATION, @@ -143,6 +151,8 @@ public: // tolua_export bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); bool CallHookHandshake (cClientHandle * a_ClientHandle, const AString & a_Username); + bool CallHookHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum); + bool CallHookHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum); bool CallHookKilling (cEntity & a_Victim, cEntity * a_Killer); bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username); bool CallHookPlayerAnimation (cPlayer & a_Player, int a_Animation);