From dc4df6654855d8b577e3e406e99bfeef81f232de Mon Sep 17 00:00:00 2001 From: Bond_009 Date: Wed, 15 Apr 2020 16:36:24 +0200 Subject: [PATCH] Trapdoor can be placed anywhere since 1.9 --- src/Blocks/BlockTrapdoor.h | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h index e5361706c..3a768376a 100644 --- a/src/Blocks/BlockTrapdoor.h +++ b/src/Blocks/BlockTrapdoor.h @@ -106,18 +106,6 @@ public: } } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override - { - NIBBLETYPE Meta; - a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta); - - AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true); - BLOCKTYPE BlockIsOn; - a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn); - - return ((a_RelY > 0) && cBlockInfo::IsSolid(BlockIsOn)); - } - virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta);