From d6edd5f24e2717278093ef5a1e8376cd3c797478 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 15 Mar 2014 11:53:55 +0100 Subject: [PATCH] Remove old debug messages. --- src/WorldStorage/WSSAnvil.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 4f465e479..4dd4c755d 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1514,13 +1514,11 @@ void cWSSAnvil::LoadHangingFromNBT(cHangingEntity & a_Hanging, const cParsedNBT } } - LOG("LALALAL."); int TileX = a_NBT.FindChildByName(a_TagIdx, "TileX"); int TileY = a_NBT.FindChildByName(a_TagIdx, "TileY"); int TileZ = a_NBT.FindChildByName(a_TagIdx, "TileZ"); if ((TileX > 0) && (TileY > 0) && (TileZ > 0)) { - LOG("YO!"); a_Hanging.SetPosition( (double)a_NBT.GetInt(TileX), (double)a_NBT.GetInt(TileY), @@ -1554,7 +1552,6 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT } ItemFrame->SetItem(Item); - LOG("BAUM! %d", Item.m_ItemType); LoadHangingFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx); // Load Rotation: