Users file was pretty messed up with mixed unix and windows line endings. The ini failed to parse correctly under cygwin.

'Fixed' a 'bug' where MCServer would seemingly endlessly calculate lighting for an entire world (and then crash), when this entire world has 'wrong' lighting. This happens when running a converted map from Vanilla. Fixed this by only allowing a maximum of 50 chunks to recalculate their lighting per tick.
Fixed a small coding error in cChunkMap where it would check PakVersion twice, instead of also ChunkVersion.

DeNotch converter does not need the VS2010 runtime thingies anymore

git-svn-id: http://mc-server.googlecode.com/svn/trunk@138 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth
2011-12-27 22:57:33 +00:00
parent 105d69e27e
commit d57753cd68
5 changed files with 25 additions and 17 deletions
+14 -15
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[FakeTruth]
Groups=Admins␍
[Duralex]
Groups=Admins␍
[Luthrandel]
Groups=Admins␍
[Cruisecho]
Groups=Admins␍
[Kwen]
Groups=Admins␍
[FakeTruth]
Groups=Admins
[Duralex]
Groups=Admins
[Luthrandel]
Groups=Admins
[Cruisecho]
Groups=Admins
[Kwen]
Groups=Admins