From cf137392885479d4e3f057c64cb078a6025f4b25 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 15 Mar 2014 00:43:38 +0100 Subject: [PATCH] Add health and age load to pickup's. --- src/CMakeLists.txt | 1 + src/Entities/ExpOrb.h | 15 +++++++++------ src/Entities/Pickup.h | 23 +++++++++++++---------- src/WorldStorage/NBTChunkSerializer.cpp | 10 +++++----- src/WorldStorage/WSSAnvil.cpp | 16 +++++++++++++++- 5 files changed, 43 insertions(+), 22 deletions(-) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 5029906aa..52a792ba7 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -59,6 +59,7 @@ if (NOT MSVC) Entities/Player.h Entities/ProjectileEntity.h Entities/TNTEntity.h + Entities/ExpOrb.h Generating/ChunkDesc.h Group.h Inventory.h diff --git a/src/Entities/ExpOrb.h b/src/Entities/ExpOrb.h index b75859e4c..c1150bd03 100644 --- a/src/Entities/ExpOrb.h +++ b/src/Entities/ExpOrb.h @@ -7,30 +7,33 @@ +// tolua_begin class cExpOrb : public cEntity { typedef cExpOrb super; public: + // tolua_end + CLASS_PROTODEF(cExpOrb); - + cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward); cExpOrb(const Vector3d & a_Pos, int a_Reward); // Override functions virtual void Tick(float a_Dt, cChunk & a_Chunk) override; virtual void SpawnOn(cClientHandle & a_Client) override; - + /** Returns the number of ticks that this entity has existed */ - int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export - + int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export + /** Set the number of ticks that this entity has existed */ void SetAge(int a_Age) { m_Timer = (float)(a_Age * 50); } // tolua_export /** Get the exp amount */ int GetReward(void) const { return m_Reward; } // tolua_export - + /** Set the exp amount */ void SetReward(int a_Reward) { m_Reward = a_Reward; } // tolua_export @@ -39,4 +42,4 @@ protected: /** The number of ticks that the entity has existed / timer between collect and destroy; in msec */ float m_Timer; -} ; \ No newline at end of file +} ; // tolua_export \ No newline at end of file diff --git a/src/Entities/Pickup.h b/src/Entities/Pickup.h index c273567d1..74b917bce 100644 --- a/src/Entities/Pickup.h +++ b/src/Entities/Pickup.h @@ -26,31 +26,34 @@ public: CLASS_PROTODEF(cPickup); cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); - + cItem & GetItem(void) {return m_Item; } // tolua_export const cItem & GetItem(void) const {return m_Item; } virtual void SpawnOn(cClientHandle & a_ClientHandle) override; - + bool CollectedBy(cPlayer * a_Dest); // tolua_export virtual void Tick(float a_Dt, cChunk & a_Chunk) override; - - /// Returns the number of ticks that this entity has existed - int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export - - /// Returns true if the pickup has already been collected + + /** Returns the number of ticks that this entity has existed */ + int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export + + /** Set the number of ticks that this entity has existed */ + void SetAge(int a_Age) { m_Timer = (float)(a_Age * 50); } // tolua_export + + /** Returns true if the pickup has already been collected */ bool IsCollected(void) const { return m_bCollected; } // tolua_export - /// Returns true if created by player (i.e. vomiting), used for determining picking-up delay time + /** Returns true if created by player (i.e. vomiting), used for determining picking-up delay time */ bool IsPlayerCreated(void) const { return m_bIsPlayerCreated; } // tolua_export - + private: Vector3d m_ResultingSpeed; //Can be used to modify the resulting speed for the current tick ;) Vector3d m_WaterSpeed; - /// The number of ticks that the entity has existed / timer between collect and destroy; in msec + /** The number of ticks that the entity has existed / timer between collect and destroy; in msec */ float m_Timer; cItem m_Item; diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index fa5547f46..37ebf0610 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -519,8 +519,8 @@ void cNBTChunkSerializer::AddPickupEntity(cPickup * a_Pickup) m_Writer.BeginCompound(""); AddBasicEntity(a_Pickup, "Item"); AddItem(a_Pickup->GetItem(), -1, "Item"); - m_Writer.AddShort("Health", a_Pickup->GetHealth()); - m_Writer.AddShort("Age", a_Pickup->GetAge()); + m_Writer.AddShort("Health", (Int16)(unsigned char)a_Pickup->GetHealth()); + m_Writer.AddShort("Age", (Int16)a_Pickup->GetAge()); m_Writer.EndCompound(); } @@ -601,9 +601,9 @@ void cNBTChunkSerializer::AddExpOrbEntity(cExpOrb* a_ExpOrb) { m_Writer.BeginCompound(""); AddBasicEntity(a_ExpOrb, "XPOrb"); - m_Writer.AddShort("Health", (short)(unsigned char)a_ExpOrb->GetHealth()); - m_Writer.AddShort("Age", (short)a_ExpOrb->GetAge()); - m_Writer.AddShort("Value", (short)a_ExpOrb->GetReward()); + m_Writer.AddShort("Health", (Int16)(unsigned char)a_ExpOrb->GetHealth()); + m_Writer.AddShort("Age", (Int16)a_ExpOrb->GetAge()); + m_Writer.AddShort("Value", (Int16)a_ExpOrb->GetReward()); m_Writer.EndCompound(); } diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index c180f715f..bb0a831b3 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1383,6 +1383,7 @@ void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { + // Load item: int ItemTag = a_NBT.FindChildByName(a_TagIdx, "Item"); if ((ItemTag < 0) || (a_NBT.GetType(ItemTag) != TAG_Compound)) { @@ -1393,13 +1394,26 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } + std::auto_ptr Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx)) { return; } - // TODO: Add health and age + // Load health: + int Health = a_NBT.FindChildByName(a_TagIdx, "Health"); + if (Health > 0) + { + Pickup->SetHealth((int) (a_NBT.GetShort(Health) & 0xFF)); + } + + // Load age: + int Age = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (Age > 0) + { + Pickup->SetAge(a_NBT.GetShort(Age)); + } a_Entities.push_back(Pickup.release()); }