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AnvilStats: Fixed thread start race condition.

The whole program would sometimes fail to process anything because the threads were waited-for before they were started.
This commit is contained in:
Mattes D
2014-08-27 12:29:57 +03:00
parent af47b5ece2
commit cde195c156
2 changed files with 24 additions and 10 deletions

View File

@@ -30,6 +30,7 @@ class cProcessor
cCallback & m_Callback;
cProcessor & m_ParentProcessor;
cEvent m_HasStarted;
// cIsThread override:
virtual void Execute(void) override;
@@ -48,6 +49,9 @@ class cProcessor
public:
cThread(cCallback & a_Callback, cProcessor & a_ParentProcessor);
/** Waits until the thread starts processing the callback code. */
void WaitForStart(void);
} ;
typedef std::vector<cThread *> cThreads;
@@ -65,10 +69,12 @@ protected:
AStringList m_FileQueue;
cThreads m_Threads;
cEvent m_ThreadsHaveStarted; // This is signalled by each thread to notify the parent thread that it can start waiting for those threads
/** Populates m_FileQueue with Anvil files from the specified folder. */
void PopulateFileQueue(const AString & a_WorldFolder);
/** Returns one filename from m_FileQueue, and removes the name from the queue. */
AString GetOneFileName(void);
} ;