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Skip unknown cflag for Apple clang & remove cSemaphore

This commit is contained in:
Cengiz Can
2015-06-02 01:26:57 +03:00
parent d871c47505
commit c967698b2d
8 changed files with 12 additions and 135 deletions

View File

@@ -23,7 +23,7 @@ Here are the conventions:
- This helps prevent mistakes such as `if (a & 1 == 0)`
*
* Use the provided wrappers for OS stuff:
- Threading is done by inheriting from `cIsThread`, thread synchronization through `cCriticalSection`, `cSemaphore` and `cEvent`, file access and filesystem operations through the `cFile` class, high-precision timers through `cTimer`, high-precision sleep through `cSleep`
- Threading is done by inheriting from `cIsThread`, thread synchronization through `cCriticalSection` and `cEvent`, file access and filesystem operations through the `cFile` class, high-precision timers through `cTimer`, high-precision sleep through `cSleep`
* No magic numbers, use named constants:
- `E_ITEM_XXX`, `E_BLOCK_XXX` and `E_META_XXX` for items and blocks
- `cEntity::etXXX` for entity types, `cMonster::mtXXX` for mob types