From 6b77dc74ade3d8088da09d26c1b701d92ef28e9e Mon Sep 17 00:00:00 2001 From: andrew Date: Mon, 24 Mar 2014 12:29:19 +0200 Subject: [PATCH 1/2] Wither invulnerability --- src/Blocks/BlockMobHead.h | 14 +++++++ src/Mobs/Monster.cpp | 1 + src/Mobs/Wither.cpp | 52 ++++++++++++++++++++++++- src/Mobs/Wither.h | 14 +++++++ src/World.h | 2 +- src/WorldStorage/MapSerializer.cpp | 6 ++- src/WorldStorage/NBTChunkSerializer.cpp | 8 +++- src/WorldStorage/WSSAnvil.cpp | 8 +++- 8 files changed, 100 insertions(+), 5 deletions(-) diff --git a/src/Blocks/BlockMobHead.h b/src/Blocks/BlockMobHead.h index 2b128f13b..6aa01f986 100644 --- a/src/Blocks/BlockMobHead.h +++ b/src/Blocks/BlockMobHead.h @@ -21,6 +21,18 @@ public: { a_Pickups.push_back(cItem(E_ITEM_HEAD, 1, 0)); } + + bool TrySpawnWither(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) + { + if (a_BlockY < 2) + { + return false; + } + + // TODO 2014-03-24 xdot + + return false; + } virtual void OnPlacedByPlayer( cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, @@ -62,6 +74,8 @@ public: cWorld * World = (cWorld *) &a_WorldInterface; World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, Callback); a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta); + + TrySpawnWither(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); } } ; diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 16d6aed1f..d3e0f1c26 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -758,6 +758,7 @@ cMonster::eFamily cMonster::FamilyFromType(eType a_Type) case mtSquid: return mfWater; case mtVillager: return mfPassive; case mtWitch: return mfHostile; + case mtWither: return mfHostile; case mtWolf: return mfHostile; case mtZombie: return mfHostile; case mtZombiePigman: return mfHostile; diff --git a/src/Mobs/Wither.cpp b/src/Mobs/Wither.cpp index c46e0beab..0e42194ac 100644 --- a/src/Mobs/Wither.cpp +++ b/src/Mobs/Wither.cpp @@ -2,14 +2,64 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Wither.h" +#include "../World.h" cWither::cWither(void) : - super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0) + super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0), + m_InvulnerableTicks(220) { + SetMaxHealth(300); + + SetHealth(GetMaxHealth() / 3); +} + + + + + +void cWither::DoTakeDamage(TakeDamageInfo & a_TDI) +{ + if (a_TDI.DamageType == dtDrowning) + { + return; + } + + if (m_InvulnerableTicks > 0) + { + return; + } + + super::DoTakeDamage(a_TDI); +} + + + + + +void cWither::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + + if (m_InvulnerableTicks > 0) + { + unsigned int NewTicks = m_InvulnerableTicks - 1; + + if (NewTicks == 0) + { + m_World->DoExplosionAt(7.0, GetPosX(), GetPosY(), GetPosZ(), false, esWitherBirth, this); + } + + m_InvulnerableTicks = NewTicks; + + if ((NewTicks % 10) == 0) + { + Heal(10); + } + } } diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h index 56effc6bb..df3a57798 100644 --- a/src/Mobs/Wither.h +++ b/src/Mobs/Wither.h @@ -16,8 +16,22 @@ public: cWither(void); CLASS_PROTODEF(cWither); + + unsigned int GetNumInvulnerableTicks(void) const { return m_InvulnerableTicks; } + + void SetNumInvulnerableTicks(unsigned int a_Ticks) { m_InvulnerableTicks = a_Ticks; } + // Override functions virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + + virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + +private: + + /** The number of ticks of invulnerability left after being initially created. Zero once invulnerability has expired. */ + unsigned int m_InvulnerableTicks; } ; diff --git a/src/World.h b/src/World.h index 46aece18f..79fcc5616 100644 --- a/src/World.h +++ b/src/World.h @@ -505,7 +505,7 @@ public: | esGhastFireball | cGhastFireball * | | esWitherSkullBlack | TBD | | esWitherSkullBlue | TBD | - | esWitherBirth | TBD | + | esWitherBirth | cWither * | | esPlugin | void * | */ virtual void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData); // tolua_export // override, cannot specify due to tolua diff --git a/src/WorldStorage/MapSerializer.cpp b/src/WorldStorage/MapSerializer.cpp index a4a0aab57..df72d1cc9 100644 --- a/src/WorldStorage/MapSerializer.cpp +++ b/src/WorldStorage/MapSerializer.cpp @@ -141,7 +141,11 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT) { eDimension Dimension = (eDimension) a_NBT.GetByte(CurrLine); - ASSERT(Dimension == m_Map->m_World->GetDimension()); + if (Dimension != m_Map->m_World->GetDimension()) + { + // TODO 2014-03-20 xdot: We should store nether maps in nether worlds, e.t.c. + return false; + } } CurrLine = a_NBT.FindChildByName(Data, "width"); diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index acca96ba8..f9cca1495 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -43,6 +43,7 @@ #include "../Mobs/Slime.h" #include "../Mobs/Skeleton.h" #include "../Mobs/Villager.h" +#include "../Mobs/Wither.h" #include "../Mobs/Wolf.h" #include "../Mobs/Zombie.h" @@ -422,7 +423,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) case cMonster::mtSquid: EntityClass = "Squid"; break; case cMonster::mtVillager: EntityClass = "Villager"; break; case cMonster::mtWitch: EntityClass = "Witch"; break; - case cMonster::mtWither: EntityClass = "Wither"; break; + case cMonster::mtWither: EntityClass = "WitherBoss"; break; case cMonster::mtWolf: EntityClass = "Wolf"; break; case cMonster::mtZombie: EntityClass = "Zombie"; break; case cMonster::mtZombiePigman: EntityClass = "PigZombie"; break; @@ -501,6 +502,11 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) m_Writer.AddInt("Profession", ((const cVillager *)a_Monster)->GetVilType()); break; } + case cMonster::mtWither: + { + m_Writer.AddInt("Invul", ((const cWither *)a_Monster)->GetNumInvulnerableTicks()); + break; + } case cMonster::mtWolf: { m_Writer.AddString("Owner", ((const cWolf *)a_Monster)->GetOwner()); diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 7a2366755..2516ac07a 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1238,7 +1238,7 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a { LoadWitchFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } - else if (strncmp(a_IDTag, "Wither", a_IDTagLength) == 0) + else if (strncmp(a_IDTag, "WitherBoss", a_IDTagLength) == 0) { LoadWitherFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } @@ -2250,6 +2250,12 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a return; } + int CurrLine = a_NBT.FindChildByName(a_TagIdx, "Invul"); + if (CurrLine > 0) + { + Monster->SetNumInvulnerableTicks(a_NBT.GetInt(CurrLine)); + } + a_Entities.push_back(Monster.release()); } From 4f3377bbbfa12623be61561ae75bdd9d8d5fbe8c Mon Sep 17 00:00:00 2001 From: andrew Date: Tue, 25 Mar 2014 09:10:55 +0200 Subject: [PATCH 2/2] Minor fixes --- src/Mobs/Villager.h | 2 +- src/Mobs/Wither.h | 5 ++--- src/World.h | 20 ++++++++++---------- 3 files changed, 13 insertions(+), 14 deletions(-) diff --git a/src/Mobs/Villager.h b/src/Mobs/Villager.h index b99ae876f..5bba4d4ba 100644 --- a/src/Mobs/Villager.h +++ b/src/Mobs/Villager.h @@ -29,7 +29,7 @@ public: CLASS_PROTODEF(cVillager); - // Override functions + // cEntity overrides virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; virtual void Tick (float a_Dt, cChunk & a_Chunk) override; diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h index df3a57798..d09e3607a 100644 --- a/src/Mobs/Wither.h +++ b/src/Mobs/Wither.h @@ -21,17 +21,16 @@ public: void SetNumInvulnerableTicks(unsigned int a_Ticks) { m_InvulnerableTicks = a_Ticks; } - // Override functions + // cEntity overrides virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; - virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; - virtual void Tick(float a_Dt, cChunk & a_Chunk) override; private: /** The number of ticks of invulnerability left after being initially created. Zero once invulnerability has expired. */ unsigned int m_InvulnerableTicks; + } ; diff --git a/src/World.h b/src/World.h index 79fcc5616..bb2eb0b21 100644 --- a/src/World.h +++ b/src/World.h @@ -497,16 +497,16 @@ public: /** Does an explosion with the specified strength at the specified coordinate a_SourceData exact type depends on the a_Source: - | esOther | void * | - | esPrimedTNT | cTNTEntity * | - | esMonster | cMonster * | - | esBed | cVector3i * | - | esEnderCrystal | Vector3i * | - | esGhastFireball | cGhastFireball * | - | esWitherSkullBlack | TBD | - | esWitherSkullBlue | TBD | - | esWitherBirth | cWither * | - | esPlugin | void * | + | esOther | void * | + | esPrimedTNT | cTNTEntity * | + | esMonster | cMonster * | + | esBed | cVector3i * | + | esEnderCrystal | Vector3i * | + | esGhastFireball | cGhastFireball * | + | esWitherSkullBlack | TBD | + | esWitherSkullBlue | TBD | + | esWitherBirth | cMonster * | + | esPlugin | void * | */ virtual void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData); // tolua_export // override, cannot specify due to tolua