diff --git a/source/Generating/Noise3DGenerator.cpp b/source/Generating/Noise3DGenerator.cpp index c39bb5594..03626a800 100644 --- a/source/Generating/Noise3DGenerator.cpp +++ b/source/Generating/Noise3DGenerator.cpp @@ -402,7 +402,6 @@ void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ) } } - int idx = 0; for (int y = 0; y < 257; y += UPSCALE_Y) { NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)y) / m_FrequencyY;