diff --git a/src/Chunk.h b/src/Chunk.h index 92e46cf5c..176f111ed 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -28,8 +28,6 @@ class cRedstoneSimulatorChunkData; struct SetChunkData; -typedef std::list cClientHandleList; - // A convenience macro for calling GetChunkAndRelByAbsolute. #define PREPARE_REL_AND_CHUNK(Position, OriginalChunk) cChunk * Chunk; Vector3i Rel; bool RelSuccess = (OriginalChunk).GetChunkAndRelByAbsolute(Position, &Chunk, Rel) diff --git a/src/ChunkMap.h b/src/ChunkMap.h index b3cc5f615..611f08cc9 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -26,7 +26,6 @@ class cDeadlockDetect; struct SetChunkData; -typedef std::list cClientHandleList; using cChunkCallback = cFunctionRef; using cEntityCallback = cFunctionRef; using cBlockEntityCallback = cFunctionRef; diff --git a/src/Server.cpp b/src/Server.cpp index ae0df7544..f70c0d092 100644 --- a/src/Server.cpp +++ b/src/Server.cpp @@ -28,12 +28,6 @@ -typedef std::list< cClientHandle* > ClientList; - - - - - //////////////////////////////////////////////////////////////////////////////// // cServerListenCallbacks: