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EntityEffect.cpp: Enable 1.8's leaping potion

This commit is contained in:
archshift 2014-09-02 22:56:39 -07:00
parent a0687b42e4
commit b414e91883

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@ -34,6 +34,7 @@ cEntityEffect::eType cEntityEffect::GetPotionEffectType(short a_ItemDamage)
case 0x08: return cEntityEffect::effWeakness; case 0x08: return cEntityEffect::effWeakness;
case 0x09: return cEntityEffect::effStrength; case 0x09: return cEntityEffect::effStrength;
case 0x0a: return cEntityEffect::effSlowness; case 0x0a: return cEntityEffect::effSlowness;
case 0x0b: return cEntityEffect::effJumpBoost;
case 0x0c: return cEntityEffect::effInstantDamage; case 0x0c: return cEntityEffect::effInstantDamage;
case 0x0d: return cEntityEffect::effWaterBreathing; case 0x0d: return cEntityEffect::effWaterBreathing;
case 0x0e: return cEntityEffect::effInvisibility; case 0x0e: return cEntityEffect::effInvisibility;
@ -41,7 +42,6 @@ cEntityEffect::eType cEntityEffect::GetPotionEffectType(short a_ItemDamage)
// No effect potions // No effect potions
case 0x00: case 0x00:
case 0x07: case 0x07:
case 0x0b: // Will be potion of leaping in 1.8
case 0x0f: case 0x0f:
{ {
break; break;