diff --git a/source/Mobs/Wolf.cpp b/source/Mobs/Wolf.cpp index b9db53c7f..c86250142 100644 --- a/source/Mobs/Wolf.cpp +++ b/source/Mobs/Wolf.cpp @@ -15,7 +15,7 @@ cWolf::cWolf(void) : m_IsTame(false), m_IsSitting(false), m_IsBegging(false), - m_Owner(""), + m_OwnerName(""), m_CollarColor(14) { } @@ -64,11 +64,11 @@ void cWolf::OnRightClicked(cPlayer & a_Player) } else if (IsTame()) { - if (a_Player.GetName() == m_Owner) // Is the player the owner of the dog? + if (a_Player.GetName() == m_OwnerName) // Is the player the owner of the dog? { if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_DYE) { - m_CollarColor = 15 - a_Player.GetEquippedItem().m_ItemDamage; + SetCollarColor(15 - a_Player.GetEquippedItem().m_ItemDamage); if (!a_Player.IsGameModeCreative()) { a_Player.GetInventory().RemoveOneEquippedItem(); @@ -141,38 +141,45 @@ void cWolf::Tick(float a_Dt, cChunk & a_Chunk) } } } - - class cCallback : - public cPlayerListCallback - { - virtual bool Item(cPlayer * Player) override - { - OwnerCoords = Player->GetPosition(); - return false; - } - public: - Vector3f OwnerCoords; - } Callback; - m_World->DoWithPlayer(m_Owner, Callback); - Vector3f OwnerCoords = Callback.OwnerCoords; if (IsTame()) { - if (m_Owner != "") + TickFollowPlayer(); + } +} + + + + + +void cWolf::TickFollowPlayer() +{ + class cCallback : + public cPlayerListCallback + { + virtual bool Item(cPlayer * a_Player) override { - double Distance = (OwnerCoords - GetPosition()).Length(); - if (Distance < 3) - { - m_bMovingToDestination = false; - } - else if ((Distance > 30) && (!IsSitting())) - { - TeleportToCoords(OwnerCoords.x, OwnerCoords.y, OwnerCoords.z); - } - else - { - m_Destination = OwnerCoords; - } + OwnerPos = a_Player->GetPosition(); + return false; + } + public: + Vector3f OwnerPos; + } Callback; + if (m_World->DoWithPlayer(m_OwnerName, Callback)) + { + // The player is present in the world, follow them: + double Distance = (Callback.OwnerPos - GetPosition()).Length(); + if (Distance < 3) + { + m_bMovingToDestination = false; + } + else if ((Distance > 30) && (!IsSitting())) + { + TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z); + } + else + { + m_Destination = Callback.OwnerPos; } } } diff --git a/source/Mobs/Wolf.h b/source/Mobs/Wolf.h index d51d4e78a..040e2cf7a 100644 --- a/source/Mobs/Wolf.h +++ b/source/Mobs/Wolf.h @@ -21,13 +21,14 @@ public: virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; virtual void OnRightClicked(cPlayer & a_Player) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void TickFollowPlayer(); // Get functions bool IsSitting (void) const { return m_IsSitting; } bool IsTame (void) const { return m_IsTame; } bool IsBegging (void) const { return m_IsBegging; } bool IsAngry (void) const { return m_IsAngry; } - AString GetOwner (void) const { return m_Owner; } + AString GetOwner (void) const { return m_OwnerName; } int GetCollarColor(void) const { return m_CollarColor; } // Set functions @@ -35,7 +36,7 @@ public: void SetIsTame (bool a_IsTame) { m_IsTame = a_IsTame; } void SetIsBegging (bool a_IsBegging) { m_IsBegging = a_IsBegging; } void SetIsAngry (bool a_IsAngry) { m_IsAngry = a_IsAngry; } - void SetOwner (AString a_NewOwner) { m_Owner = a_NewOwner; } + void SetOwner (AString a_NewOwner) { m_OwnerName = a_NewOwner; } void SetCollarColor(int a_CollarColor) { m_CollarColor = a_CollarColor; } protected: @@ -44,7 +45,7 @@ protected: bool m_IsTame; bool m_IsBegging; bool m_IsAngry; - AString m_Owner; + AString m_OwnerName; int m_CollarColor; } ;