diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index f3f187e66..c6250f393 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -456,6 +456,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) { m_Writer.AddString("Owner", ((const cWolf *)a_Monster)->GetOwner()); m_Writer.AddByte("Sitting", (((const cWolf *)a_Monster)->IsSitting() ? 1 : 0)); + m_Writer.AddByte("Angry", (((const cWolf *)a_Monster)->IsAngry() ? 1 : 0)); m_Writer.AddInt("CollarColor", ((const cWolf *)a_Monster)->GetCollarColor()); break; } diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index ad15a093b..d72165c46 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1892,6 +1892,12 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N bool Sitting = ((a_NBT.GetByte(SittingIdx) == 1) ? true : false); Monster->SetIsSitting(Sitting); } + int AngryIdx = a_NBT.FindChildByName(a_TagIdx, "Angry"); + if (AngryIdx > 0) + { + bool Angry = ((a_NBT.GetByte(AngryIdx) == 1) ? true : false); + Monster->SetIsAngry(Angry); + } int CollarColorIdx = a_NBT.FindChildByName(a_TagIdx, "CollarColor"); if (CollarColorIdx > 0) {