From a0dd311d029e862d39b2b26e5397742e7264637a Mon Sep 17 00:00:00 2001 From: 12xx12 <44411062+12xx12@users.noreply.github.com> Date: Tue, 22 Sep 2020 13:38:55 +0200 Subject: [PATCH] Added dtEnvitonment to player damage text (#4925) + Added dtEnvironment to string conversion + Added dtEnvironment to player damage strings --- src/Entities/Player.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 95b231d04..bbe237d39 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1203,6 +1203,7 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI) case dtAdmin: return "was administrator'd"; case dtExplosion: return "blew up"; case dtAttack: return "was attacked by thin air"; + case dtEnvironment: return "played too much dress up"; // This is not vanilla - added a own pun } UNREACHABLE("Unsupported damage type"); }();