diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj index a43b26081..7a4a65a20 100644 --- a/VC2008/MCServer.vcproj +++ b/VC2008/MCServer.vcproj @@ -2297,75 +2297,75 @@ Name="BlockEntities" > diff --git a/source/AllToLua.pkg b/source/AllToLua.pkg index 5fe53abfb..736cd3ca1 100644 --- a/source/AllToLua.pkg +++ b/source/AllToLua.pkg @@ -39,12 +39,12 @@ $cfile "World.h" $cfile "Inventory.h" $cfile "Item.h" $cfile "ItemGrid.h" -$cfile "BlockEntity.h" -$cfile "BlockEntityWithItems.h" -$cfile "ChestEntity.h" -$cfile "DropSpenserEntity.h" -$cfile "DispenserEntity.h" -$cfile "DropperEntity.h" +$cfile "BlockEntities/BlockEntity.h" +$cfile "BlockEntities/BlockEntityWithItems.h" +$cfile "BlockEntities/ChestEntity.h" +$cfile "BlockEntities/DropSpenserEntity.h" +$cfile "BlockEntities/DispenserEntity.h" +$cfile "BlockEntities/DropperEntity.h" $cfile "WebAdmin.h" $cfile "WebPlugin.h" $cfile "Pickup.h" diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 0bbe126f6..1b5e1193d 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 05/28/13 14:04:23. +** Generated automatically by tolua++-1.0.92 on 05/28/13 21:11:42. */ #ifndef __cplusplus @@ -38,12 +38,12 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S); #include "Inventory.h" #include "Item.h" #include "ItemGrid.h" -#include "BlockEntity.h" -#include "BlockEntityWithItems.h" -#include "ChestEntity.h" -#include "DropSpenserEntity.h" -#include "DispenserEntity.h" -#include "DropperEntity.h" +#include "BlockEntities/BlockEntity.h" +#include "BlockEntities/BlockEntityWithItems.h" +#include "BlockEntities/ChestEntity.h" +#include "BlockEntities/DropSpenserEntity.h" +#include "BlockEntities/DispenserEntity.h" +#include "BlockEntities/DropperEntity.h" #include "WebAdmin.h" #include "WebPlugin.h" #include "Pickup.h" @@ -15845,6 +15845,70 @@ static int tolua_AllToLua_cBlockEntity_GetChunkZ00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE +/* method: GetRelX of class cBlockEntity */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetRelX00 +static int tolua_AllToLua_cBlockEntity_GetRelX00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelX'", NULL); +#endif + { + int tolua_ret = (int) self->GetRelX(); + tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'GetRelX'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + +/* method: GetRelZ of class cBlockEntity */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetRelZ00 +static int tolua_AllToLua_cBlockEntity_GetRelZ00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelZ'", NULL); +#endif + { + int tolua_ret = (int) self->GetRelZ(); + tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'GetRelZ'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + /* method: GetSlot of class cBlockEntityWithItems */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntityWithItems_GetSlot00 static int tolua_AllToLua_cBlockEntityWithItems_GetSlot00(lua_State* tolua_S) @@ -26659,6 +26723,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,"GetWorld",tolua_AllToLua_cBlockEntity_GetWorld00); tolua_function(tolua_S,"GetChunkX",tolua_AllToLua_cBlockEntity_GetChunkX00); tolua_function(tolua_S,"GetChunkZ",tolua_AllToLua_cBlockEntity_GetChunkZ00); + tolua_function(tolua_S,"GetRelX",tolua_AllToLua_cBlockEntity_GetRelX00); + tolua_function(tolua_S,"GetRelZ",tolua_AllToLua_cBlockEntity_GetRelZ00); tolua_endmodule(tolua_S); tolua_cclass(tolua_S,"cBlockEntityWithItems","cBlockEntityWithItems","cBlockEntity",NULL); tolua_beginmodule(tolua_S,"cBlockEntityWithItems"); diff --git a/source/Bindings.h b/source/Bindings.h index 90ed4fcc0..b508452c7 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 05/28/13 14:04:23. +** Generated automatically by tolua++-1.0.92 on 05/28/13 21:11:43. */ /* Exported function */ diff --git a/source/BlockEntity.h b/source/BlockEntities/BlockEntity.h similarity index 97% rename from source/BlockEntity.h rename to source/BlockEntities/BlockEntity.h index a1dba82a6..ab7d7f5dc 100644 --- a/source/BlockEntity.h +++ b/source/BlockEntities/BlockEntity.h @@ -1,8 +1,8 @@ #pragma once -#include "ClientHandle.h" -#include "World.h" +#include "../ClientHandle.h" +#include "../World.h" diff --git a/source/BlockEntityWithItems.h b/source/BlockEntities/BlockEntityWithItems.h similarity index 95% rename from source/BlockEntityWithItems.h rename to source/BlockEntities/BlockEntityWithItems.h index b160b8ed4..77f4ebe2e 100644 --- a/source/BlockEntityWithItems.h +++ b/source/BlockEntities/BlockEntityWithItems.h @@ -10,7 +10,7 @@ #pragma once #include "BlockEntity.h" -#include "ItemGrid.h" +#include "../ItemGrid.h" diff --git a/source/ChestEntity.cpp b/source/BlockEntities/ChestEntity.cpp similarity index 95% rename from source/ChestEntity.cpp rename to source/BlockEntities/ChestEntity.cpp index 45c543538..769fadc22 100644 --- a/source/ChestEntity.cpp +++ b/source/BlockEntities/ChestEntity.cpp @@ -2,27 +2,16 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "ChestEntity.h" -#include "Item.h" -#include "ClientHandle.h" -#include "Player.h" -#include "UI/Window.h" -#include "World.h" -#include "Root.h" -#include "Pickup.h" -#include "Noise.h" +#include "../Item.h" +#include "../Player.h" +#include "../UI/Window.h" +#include "../Noise.h" #include -class cWorld; -class cRoot; - - - - - cChestEntity::cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ) : super(E_BLOCK_CHEST, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, NULL) { diff --git a/source/ChestEntity.h b/source/BlockEntities/ChestEntity.h similarity index 97% rename from source/ChestEntity.h rename to source/BlockEntities/ChestEntity.h index 60fd7589a..03cd5a943 100644 --- a/source/ChestEntity.h +++ b/source/BlockEntities/ChestEntity.h @@ -2,7 +2,7 @@ #pragma once #include "BlockEntityWithItems.h" -#include "UI/WindowOwner.h" +#include "../UI/WindowOwner.h" diff --git a/source/DispenserEntity.cpp b/source/BlockEntities/DispenserEntity.cpp similarity index 94% rename from source/DispenserEntity.cpp rename to source/BlockEntities/DispenserEntity.cpp index 6ccd66727..08f26efff 100644 --- a/source/DispenserEntity.cpp +++ b/source/BlockEntities/DispenserEntity.cpp @@ -2,9 +2,9 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "DispenserEntity.h" -#include "Player.h" -#include "Simulator/FluidSimulator.h" -#include "Chunk.h" +#include "../Player.h" +#include "../Simulator/FluidSimulator.h" +#include "../Chunk.h" diff --git a/source/DispenserEntity.h b/source/BlockEntities/DispenserEntity.h similarity index 100% rename from source/DispenserEntity.h rename to source/BlockEntities/DispenserEntity.h diff --git a/source/DropSpenserEntity.cpp b/source/BlockEntities/DropSpenserEntity.cpp similarity index 94% rename from source/DropSpenserEntity.cpp rename to source/BlockEntities/DropSpenserEntity.cpp index 0d07ec27b..c0993d676 100644 --- a/source/DropSpenserEntity.cpp +++ b/source/BlockEntities/DropSpenserEntity.cpp @@ -6,8 +6,8 @@ #include "Globals.h" #include "DropSpenserEntity.h" -#include "Player.h" -#include "Chunk.h" +#include "../Player.h" +#include "../Chunk.h" diff --git a/source/DropSpenserEntity.h b/source/BlockEntities/DropSpenserEntity.h similarity index 95% rename from source/DropSpenserEntity.h rename to source/BlockEntities/DropSpenserEntity.h index 4918f8dfe..ca9f7dfa3 100644 --- a/source/DropSpenserEntity.h +++ b/source/BlockEntities/DropSpenserEntity.h @@ -11,7 +11,7 @@ #pragma once #include "BlockEntityWithItems.h" -#include "UI/WindowOwner.h" +#include "../UI/WindowOwner.h" diff --git a/source/DropperEntity.cpp b/source/BlockEntities/DropperEntity.cpp similarity index 86% rename from source/DropperEntity.cpp rename to source/BlockEntities/DropperEntity.cpp index be2726cfa..ebb52c8a1 100644 --- a/source/DropperEntity.cpp +++ b/source/BlockEntities/DropperEntity.cpp @@ -5,8 +5,8 @@ #include "Globals.h" #include "DropperEntity.h" -#include "Player.h" -#include "Simulator/FluidSimulator.h" +#include "../Player.h" +#include "../Simulator/FluidSimulator.h" diff --git a/source/DropperEntity.h b/source/BlockEntities/DropperEntity.h similarity index 100% rename from source/DropperEntity.h rename to source/BlockEntities/DropperEntity.h diff --git a/source/FurnaceEntity.cpp b/source/BlockEntities/FurnaceEntity.cpp similarity index 97% rename from source/FurnaceEntity.cpp rename to source/BlockEntities/FurnaceEntity.cpp index f4cefc56a..b199f480b 100644 --- a/source/FurnaceEntity.cpp +++ b/source/BlockEntities/FurnaceEntity.cpp @@ -2,16 +2,10 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "FurnaceEntity.h" -#include "BlockID.h" -#include "Item.h" -#include "UI/Window.h" -#include "Player.h" -#include "World.h" -#include "ClientHandle.h" -#include "FurnaceRecipe.h" -#include "Server.h" -#include "Pickup.h" -#include "Root.h" +#include "../UI/Window.h" +#include "../Player.h" +#include "../FurnaceRecipe.h" +#include "../Root.h" #include diff --git a/source/FurnaceEntity.h b/source/BlockEntities/FurnaceEntity.h similarity index 97% rename from source/FurnaceEntity.h rename to source/BlockEntities/FurnaceEntity.h index 5bbbef32b..0606497b2 100644 --- a/source/FurnaceEntity.h +++ b/source/BlockEntities/FurnaceEntity.h @@ -2,8 +2,8 @@ #pragma once #include "BlockEntity.h" -#include "UI/WindowOwner.h" -#include "Item.h" +#include "../UI/WindowOwner.h" +#include "../Item.h" diff --git a/source/JukeboxEntity.cpp b/source/BlockEntities/JukeboxEntity.cpp similarity index 92% rename from source/JukeboxEntity.cpp rename to source/BlockEntities/JukeboxEntity.cpp index 249e86df2..617b7bd00 100644 --- a/source/JukeboxEntity.cpp +++ b/source/BlockEntities/JukeboxEntity.cpp @@ -2,7 +2,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "JukeboxEntity.h" -#include "World.h" +#include "../World.h" #include diff --git a/source/JukeboxEntity.h b/source/BlockEntities/JukeboxEntity.h similarity index 90% rename from source/JukeboxEntity.h rename to source/BlockEntities/JukeboxEntity.h index 94ecd2894..063453607 100644 --- a/source/JukeboxEntity.h +++ b/source/BlockEntities/JukeboxEntity.h @@ -2,7 +2,7 @@ #pragma once #include "BlockEntity.h" -#include "Player.h" +#include "../Player.h" diff --git a/source/NoteEntity.cpp b/source/BlockEntities/NoteEntity.cpp similarity index 93% rename from source/NoteEntity.cpp rename to source/BlockEntities/NoteEntity.cpp index 6dc32ddd5..36da13692 100644 --- a/source/NoteEntity.cpp +++ b/source/BlockEntities/NoteEntity.cpp @@ -2,7 +2,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "NoteEntity.h" -#include "World.h" +#include "../World.h" #include diff --git a/source/NoteEntity.h b/source/BlockEntities/NoteEntity.h similarity index 81% rename from source/NoteEntity.h rename to source/BlockEntities/NoteEntity.h index b78437f6f..29ce4ef8f 100644 --- a/source/NoteEntity.h +++ b/source/BlockEntities/NoteEntity.h @@ -15,11 +15,11 @@ namespace Json enum ENUM_NOTE_INSTRUMENTS { - E_INST_HARP_PIANO = 0, + E_INST_HARP_PIANO = 0, E_INST_DOUBLE_BASS = 1, - E_INST_SNARE_DRUM = 2, - E_INST_CLICKS = 3, - E_INST_BASS_DRUM = 4 + E_INST_SNARE_DRUM = 2, + E_INST_CLICKS = 3, + E_INST_BASS_DRUM = 4 }; diff --git a/source/SignEntity.cpp b/source/BlockEntities/SignEntity.cpp similarity index 95% rename from source/SignEntity.cpp rename to source/BlockEntities/SignEntity.cpp index 0f952426a..91cbb5a5e 100644 --- a/source/SignEntity.cpp +++ b/source/BlockEntities/SignEntity.cpp @@ -3,10 +3,10 @@ #include "SignEntity.h" -#include "Player.h" -#include "ClientHandle.h" -#include "World.h" -#include "Root.h" +#include "../Player.h" +// #include "ClientHandle.h" +// #include "World.h" +// #include "Root.h" #include diff --git a/source/SignEntity.h b/source/BlockEntities/SignEntity.h similarity index 100% rename from source/SignEntity.h rename to source/BlockEntities/SignEntity.h diff --git a/source/Chunk.cpp b/source/Chunk.cpp index 56741e3f7..c33ba3608 100644 --- a/source/Chunk.cpp +++ b/source/Chunk.cpp @@ -12,13 +12,13 @@ #include "Server.h" #include "zlib.h" #include "Defines.h" -#include "ChestEntity.h" -#include "DispenserEntity.h" -#include "DropperEntity.h" -#include "FurnaceEntity.h" -#include "SignEntity.h" -#include "NoteEntity.h" -#include "JukeboxEntity.h" +#include "BlockEntities/ChestEntity.h" +#include "BlockEntities/DispenserEntity.h" +#include "BlockEntities/DropperEntity.h" +#include "BlockEntities/FurnaceEntity.h" +#include "BlockEntities/JukeboxEntity.h" +#include "BlockEntities/NoteEntity.h" +#include "BlockEntities/SignEntity.h" #include "Torch.h" #include "Ladder.h" #include "Pickup.h" diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index 6fe874bc4..501568fc6 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -8,8 +8,8 @@ #include "PluginManager.h" #include "Player.h" #include "Inventory.h" -#include "ChestEntity.h" -#include "SignEntity.h" +#include "BlockEntities/ChestEntity.h" +#include "BlockEntities/SignEntity.h" #include "UI/Window.h" #include "Item.h" #include "Torch.h" diff --git a/source/Generating/MineShafts.cpp b/source/Generating/MineShafts.cpp index fe93cec65..0f7f78e19 100644 --- a/source/Generating/MineShafts.cpp +++ b/source/Generating/MineShafts.cpp @@ -19,7 +19,7 @@ in a depth-first processing. Each of the descendants will branch randomly, if no #include "Globals.h" #include "MineShafts.h" #include "../Cuboid.h" -#include "../ChestEntity.h" +#include "../BlockEntities/ChestEntity.h" diff --git a/source/ManualBindings.cpp b/source/ManualBindings.cpp index c1d9b8724..4fb801da9 100644 --- a/source/ManualBindings.cpp +++ b/source/ManualBindings.cpp @@ -13,10 +13,10 @@ #include "WebAdmin.h" #include "StringMap.h" #include "ClientHandle.h" -#include "ChestEntity.h" -#include "DispenserEntity.h" -#include "DropperEntity.h" -#include "FurnaceEntity.h" +#include "BlockEntities/ChestEntity.h" +#include "BlockEntities/DispenserEntity.h" +#include "BlockEntities/DropperEntity.h" +#include "BlockEntities/FurnaceEntity.h" #include "md5/md5.h" diff --git a/source/Player.cpp b/source/Player.cpp index 031b7a6c9..776bf3e3f 100644 --- a/source/Player.cpp +++ b/source/Player.cpp @@ -9,7 +9,7 @@ #include "World.h" #include "Pickup.h" #include "PluginManager.h" -#include "BlockEntity.h" +#include "BlockEntities/BlockEntity.h" #include "GroupManager.h" #include "Group.h" #include "ChatColor.h" diff --git a/source/Simulator/FireSimulator.h b/source/Simulator/FireSimulator.h index 3031cdba5..0d8a548ef 100644 --- a/source/Simulator/FireSimulator.h +++ b/source/Simulator/FireSimulator.h @@ -2,7 +2,7 @@ #pragma once #include "Simulator.h" -#include "../BlockEntity.h" +#include "../BlockEntities/BlockEntity.h" diff --git a/source/Simulator/RedstoneSimulator.cpp b/source/Simulator/RedstoneSimulator.cpp index 7bf91cace..989443e41 100644 --- a/source/Simulator/RedstoneSimulator.cpp +++ b/source/Simulator/RedstoneSimulator.cpp @@ -2,7 +2,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "RedstoneSimulator.h" -#include "../DispenserEntity.h" +#include "../BlockEntities/DropSpenserEntity.h" #include "../Piston.h" #include "../World.h" #include "../BlockID.h" diff --git a/source/UI/SlotArea.cpp b/source/UI/SlotArea.cpp index abe964454..1886c515c 100644 --- a/source/UI/SlotArea.cpp +++ b/source/UI/SlotArea.cpp @@ -6,9 +6,9 @@ #include "Globals.h" #include "SlotArea.h" #include "../Player.h" -#include "../ChestEntity.h" -#include "../DropSpenserEntity.h" -#include "../FurnaceEntity.h" +#include "../BlockEntities/ChestEntity.h" +#include "../BlockEntities/DropSpenserEntity.h" +#include "../BlockEntities/FurnaceEntity.h" #include "../Items/ItemHandler.h" #include "Window.h" #include "../CraftingRecipes.h" diff --git a/source/UI/Window.cpp b/source/UI/Window.cpp index b21c2adba..c2ce4127e 100644 --- a/source/UI/Window.cpp +++ b/source/UI/Window.cpp @@ -2,15 +2,15 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Window.h" +#include "WindowOwner.h" +#include "SlotArea.h" #include "../Item.h" #include "../ClientHandle.h" #include "../Player.h" #include "../Pickup.h" #include "../Inventory.h" -#include "WindowOwner.h" #include "../Items/ItemHandler.h" -#include "SlotArea.h" -#include "../ChestEntity.h" +#include "../BlockEntities/ChestEntity.h" diff --git a/source/UI/WindowOwner.h b/source/UI/WindowOwner.h index 82293b357..b7cbadf01 100644 --- a/source/UI/WindowOwner.h +++ b/source/UI/WindowOwner.h @@ -1,7 +1,7 @@ #pragma once -#include "../BlockEntity.h" +#include "../BlockEntities/BlockEntity.h" #include "../Entity.h" #include "Window.h" diff --git a/source/WorldStorage/NBTChunkSerializer.cpp b/source/WorldStorage/NBTChunkSerializer.cpp index a37899c0e..65153c4d8 100644 --- a/source/WorldStorage/NBTChunkSerializer.cpp +++ b/source/WorldStorage/NBTChunkSerializer.cpp @@ -5,13 +5,13 @@ #include "Globals.h" #include "NBTChunkSerializer.h" #include "../BlockID.h" -#include "../ChestEntity.h" -#include "../DispenserEntity.h" -#include "../DropperEntity.h" -#include "../FurnaceEntity.h" -#include "../SignEntity.h" -#include "../NoteEntity.h" -#include "../JukeboxEntity.h" +#include "../BlockEntities/ChestEntity.h" +#include "../BlockEntities/DispenserEntity.h" +#include "../BlockEntities/DropperEntity.h" +#include "../BlockEntities/FurnaceEntity.h" +#include "../BlockEntities/JukeboxEntity.h" +#include "../BlockEntities/NoteEntity.h" +#include "../BlockEntities/SignEntity.h" #include "../ItemGrid.h" #include "../StringCompression.h" #include "../Entity.h" diff --git a/source/WorldStorage/WSSAnvil.cpp b/source/WorldStorage/WSSAnvil.cpp index b4b842bbd..14b87670d 100644 --- a/source/WorldStorage/WSSAnvil.cpp +++ b/source/WorldStorage/WSSAnvil.cpp @@ -9,13 +9,13 @@ #include "../World.h" #include "zlib.h" #include "../BlockID.h" -#include "../ChestEntity.h" -#include "../DispenserEntity.h" -#include "../DropperEntity.h" -#include "../FurnaceEntity.h" -#include "../SignEntity.h" -#include "../NoteEntity.h" -#include "../JukeboxEntity.h" +#include "../BlockEntities/ChestEntity.h" +#include "../BlockEntities/DispenserEntity.h" +#include "../BlockEntities/DropperEntity.h" +#include "../BlockEntities/FurnaceEntity.h" +#include "../BlockEntities/JukeboxEntity.h" +#include "../BlockEntities/NoteEntity.h" +#include "../BlockEntities/SignEntity.h" #include "../Item.h" #include "../ItemGrid.h" #include "../StringCompression.h" diff --git a/source/WorldStorage/WSSCompact.cpp b/source/WorldStorage/WSSCompact.cpp index 38edeaf37..973cb22e5 100644 --- a/source/WorldStorage/WSSCompact.cpp +++ b/source/WorldStorage/WSSCompact.cpp @@ -9,13 +9,12 @@ #include "zlib.h" #include #include "../StringCompression.h" -#include "../ChestEntity.h" -#include "../SignEntity.h" -#include "../DispenserEntity.h" -#include "../FurnaceEntity.h" -#include "../NoteEntity.h" -#include "../JukeboxEntity.h" -#include "../BlockID.h" +#include "../BlockEntities/ChestEntity.h" +#include "../BlockEntities/DispenserEntity.h" +#include "../BlockEntities/FurnaceEntity.h" +#include "../BlockEntities/JukeboxEntity.h" +#include "../BlockEntities/NoteEntity.h" +#include "../BlockEntities/SignEntity.h"