diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp index a0095a8a4..233cdfa85 100644 --- a/src/Entities/Pawn.cpp +++ b/src/Entities/Pawn.cpp @@ -197,6 +197,13 @@ void cPawn::AddEntityEffect(cEntityEffect::eType a_EffectType, int a_Duration, s } a_Duration = static_cast(a_Duration * a_DistanceModifier); + // If we already have the effect, we have to deactivate it or else it will act cumulatively + auto ExistingEffect = m_EntityEffects.find(a_EffectType); + if (ExistingEffect != m_EntityEffects.end()) + { + ExistingEffect->second->OnDeactivate(*this); + } + auto Res = m_EntityEffects.emplace(a_EffectType, cEntityEffect::CreateEntityEffect(a_EffectType, a_Duration, a_Intensity, a_DistanceModifier)); m_World->BroadcastEntityEffect(*this, a_EffectType, a_Intensity, static_cast(a_Duration)); cEntityEffect * Effect = Res.first->second.get();