diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index d8d02f458..621854518 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -794,13 +794,13 @@ void cSlotAreaEnchanting::UpdateResult(cPlayer & a_Player) { cItem Item = *GetSlot(0, a_Player); - if (Item.IsEmpty()) + if (Item.IsEmpty() || !Item.m_Enchantments.IsEmpty()) { m_ParentWindow.SetProperty(0, 0, a_Player); m_ParentWindow.SetProperty(1, 0, a_Player); m_ParentWindow.SetProperty(2, 0, a_Player); } - else if (cItem::IsEnchantable(Item.m_ItemType) || Item.m_ItemType == E_ITEM_BOOK && Item.m_Enchantments.IsEmpty()) + else if (cItem::IsEnchantable(Item.m_ItemType) || Item.m_ItemType == E_ITEM_BOOK) { int Bookshelves = GetBookshelvesCount(a_Player.GetWorld());