From 7d551fe9f6b5b2bd5320a4558658697225471d12 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Mon, 28 Sep 2015 01:02:17 +0200 Subject: [PATCH] Added weather intervals to world.ini settings. --- src/World.cpp | 50 ++++++++++++++++++++++++++++++++++++++++++++++---- src/World.h | 3 +++ 2 files changed, 49 insertions(+), 4 deletions(-) diff --git a/src/World.cpp b/src/World.cpp index 18d042382..824ebf3fa 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -166,7 +166,13 @@ cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AStrin m_ChunkMap(), m_bAnimals(true), m_Weather(eWeather_Sunny), - m_WeatherInterval(24000), // Guaranteed 1 day of sunshine at server start :) + m_WeatherInterval(24000), // Guaranteed 1 game-day of sunshine at server start :) + m_MaxSunnyTicks(180000), // 150 real-world minutes -+ + m_MinSunnyTicks(12000), // 10 real-world minutes | + m_MaxRainTicks(24000), // 20 real-world minutes +- all values adapted from Vanilla 1.7.2 + m_MinRainTicks(12000), // 10 real-world minutes | + m_MaxThunderStormTicks(15600), // 13 real-world minutes | + m_MinThunderStormTicks(3600), // 3 real-world minutes -+ m_MaxCactusHeight(3), m_MaxSugarcaneHeight(4), m_IsCactusBonemealable(false), @@ -244,17 +250,25 @@ int cWorld::GetDefaultWeatherInterval(eWeather a_Weather) { case eWeather_Sunny: { - return 14400 + (m_TickRand.randInt() % 4800); // 12 - 16 minutes + auto dif = m_MaxSunnyTicks - m_MinSunnyTicks + 1; + return m_MinSunnyTicks + (m_TickRand.randInt() % dif); } case eWeather_Rain: { - return 9600 + (m_TickRand.randInt() % 7200); // 8 - 14 minutes + auto dif = m_MaxRainTicks - m_MinRainTicks + 1; + return m_MinRainTicks + (m_TickRand.randInt() % dif); } case eWeather_ThunderStorm: { - return 2400 + (m_TickRand.randInt() % 4800); // 2 - 6 minutes + auto dif = m_MaxThunderStormTicks - m_MinThunderStormTicks + 1; + return m_MinThunderStormTicks + (m_TickRand.randInt() % dif); } } + + #ifndef __clang__ + ASSERT(!"Unknown weather"); + return -1; + #endif } @@ -472,6 +486,29 @@ void cWorld::Start(void) m_IsDaylightCycleEnabled = IniFile.GetValueSetB("General", "IsDaylightCycleEnabled", true); int GameMode = IniFile.GetValueSetI("General", "Gamemode", static_cast(m_GameMode)); int Weather = IniFile.GetValueSetI("General", "Weather", static_cast(m_Weather)); + + // Load the weather frequency data: + if (m_Dimension == dimOverworld) + { + m_MaxSunnyTicks = IniFile.GetValueSetI("Weather", "MaxSunnyTicks", m_MaxSunnyTicks); + m_MinSunnyTicks = IniFile.GetValueSetI("Weather", "MinSunnyTicks", m_MinSunnyTicks); + m_MaxRainTicks = IniFile.GetValueSetI("Weather", "MaxRainTicks", m_MaxRainTicks); + m_MinRainTicks = IniFile.GetValueSetI("Weather", "MinRainTicks", m_MinRainTicks); + m_MaxThunderStormTicks = IniFile.GetValueSetI("Weather", "MaxThunderStormTicks", m_MaxThunderStormTicks); + m_MinThunderStormTicks = IniFile.GetValueSetI("Weather", "MinThunderStormTicks", m_MinThunderStormTicks); + if (m_MaxSunnyTicks < m_MinSunnyTicks) + { + std::swap(m_MaxSunnyTicks, m_MinSunnyTicks); + } + if (m_MaxRainTicks < m_MinRainTicks) + { + std::swap(m_MaxRainTicks, m_MinRainTicks); + } + if (m_MaxThunderStormTicks < m_MinThunderStormTicks) + { + std::swap(m_MaxThunderStormTicks, m_MinThunderStormTicks); + } + } if (GetDimension() == dimOverworld) { @@ -644,6 +681,11 @@ eWeather cWorld::ChooseNewWeather() return ((m_TickRand.randInt() % 256) < 32) ? eWeather_ThunderStorm : eWeather_Sunny; } } + + #ifndef __clang__ + ASSERT(!"Unknown weather"); + return eWeather_Sunny; + #endif } diff --git a/src/World.h b/src/World.h index 44f18df4a..8529ffb4d 100644 --- a/src/World.h +++ b/src/World.h @@ -921,6 +921,9 @@ private: eWeather m_Weather; int m_WeatherInterval; + int m_MaxSunnyTicks, m_MinSunnyTicks; + int m_MaxRainTicks, m_MinRainTicks; + int m_MaxThunderStormTicks, m_MinThunderStormTicks; int m_MaxCactusHeight; int m_MaxSugarcaneHeight;