diff --git a/CMakeLists.txt b/CMakeLists.txt index 0df702b29..67f70142b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -35,20 +35,29 @@ MARK_AS_ADVANCED( CMAKE_EXE_LINKER_FLAGS_PROFILE CMAKE_SHARED_LINKER_FLAGS_PROFILE ) -if(UNIX) -set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DNDEBUG") -set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DNDEBUG") -set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -D_DEBUG") -set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -D_DEBUG") +# Add the preprocessor macros used for distinguishing between debug and release builds (CMake does this automatically for MSVC): +if (NOT MSVC) + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG") + set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG") + set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNDEBUG") + set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DNDEBUG") endif() -if(WIN32) +if(MSVC) + # Make build use multiple threads under MSVC: add_flags("/MP") +elseif(APPLE) + #on os x clang adds pthread for us but we need to add it for gcc + if (NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") + add_flags("-pthread") + endif() else() + # Let gcc / clang know that we're compiling a multi-threaded app: add_flags("-pthread") endif() -if(FORCE_32) +# Allow for a forced 32-bit build under 32-bit OS: +if (FORCE_32) add_flags(-m32) set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32") set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} -m32") @@ -64,21 +73,21 @@ if(FORCE_32) set(CMAKE_MODULE_LINKER_FLAGS_PROFILE "${CMAKE_MODULE_LINKER_FLAGS_PROFILE} -m32") endif() -set(CMAKE_CXX_FLAGS_RELEASE_BAK "${CMAKE_CXX_FLAGS_RELEASE}") -set(CMAKE_C_FLAGS_RELEASE_BAK "${CMAKE_C_FLAGS_RELEASE}") -if (UNIX) +# Set lower warnings-level for the libraries: +if (MSVC) + # Remove /W3 from command line -- cannot just cancel it later with /w like in unix, MSVC produces a D9025 warning (option1 overriden by option2) + string(REPLACE "/W3" "" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}") + string(REPLACE "/W3" "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") + string(REPLACE "/W3" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}") + string(REPLACE "/W3" "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}") +else() set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -w") set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -w") -else() - #remove /W3 from command line -- cannot just cancel it later with /w like in unix because of D9025 - #only remove frome relase as we force release - string(REPLACE "/W3" "" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}") - string(REPLACE "/W3" "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -w") + set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -w") endif() -set(CMAKE_BUILD_TYPE_BAK ${CMAKE_BUILD_TYPE}) -set(CMAKE_BUILD_TYPE "Release") - +# Under clang, we need to disable ASM support in CryptoPP: if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") add_definitions(-DCRYPTOPP_DISABLE_ASM) endif() @@ -91,6 +100,7 @@ endif() # The Expat library is linked in statically, make the source files aware of that: add_definitions(-DXML_STATIC) +# Include all the libraries: add_subdirectory(lib/inifile/) add_subdirectory(lib/jsoncpp/) add_subdirectory(lib/cryptopp/) @@ -102,22 +112,11 @@ add_subdirectory(lib/expat/) add_subdirectory(lib/luaexpat/) add_subdirectory(lib/md5/) -set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE_BAK}") -set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE_BAK}") - -#TODo: set -Wall -Werror -Wextra -if(UNIX) +# Re-add the maximum warning level: +# We do not do that for MSVC since MSVC produces an awful lot of warnings for its own STL headers; +# the important warnings will be turned on using #pragma in Globals.h +if (NOT MSVC) add_flags("-Wall -Wextra") -else() - add_flags("/Wall") -endif() -set(CMAKE_BUILD_TYPE "${CMAKE_BUILD_TYPE_BAK}") - -if (NOT WIN32) - set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -rdynamic") - set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} -rdynamic") - set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -rdynamic") - set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_PROFILE} -rdynamic") endif() add_subdirectory (src) diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerFished.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerFished.lua new file mode 100644 index 000000000..4e093f4ae --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerFished.lua @@ -0,0 +1,20 @@ +return +{ + HOOK_PLAYER_FISHED = + { + CalledWhen = "A player gets a reward from fishing.", + DefaultFnName = "OnPlayerFished", -- also used as pagename + Desc = [[ + This hook gets called after a player reels in the fishing rod. This is a notification-only hook, the reward has already been decided. If a plugin needs to modify the reward, use the {{OnPlayerFishing|HOOK_PLAYER_FISHING}} hook. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who pulled the fish in." }, + { Name = "Reward", Type = "{{cItems}}", Notes = "The reward the player gets. It can be a fish, treasure and junk." }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called. If the function returns true, no other + callback is called for this event. + ]], + }, -- HOOK_PLAYER_FISHED +}; diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerFishing.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerFishing.lua new file mode 100644 index 000000000..c5aaecd92 --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerFishing.lua @@ -0,0 +1,21 @@ +return +{ + HOOK_PLAYER_FISHING = + { + CalledWhen = "A player is about to get a reward from fishing.", + DefaultFnName = "OnPlayerFishing", -- also used as pagename + Desc = [[ + This hook gets called when a player right clicks with a fishing rod while the floater is under water. The reward is already descided, but the plugin may change it. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who pulled the fish in." }, + { Name = "Reward", Type = "{{cItems}}", Notes = "The reward the player gets. It can be a fish, treasure and junk." }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called. Afterwards, the + server gives the player his reward. If the function returns true, no other + callback is called for this event and the player doesn't get his reward. + ]], + }, -- HOOK_PLAYER_FISHING +}; diff --git a/lib/lua/Makefile b/lib/lua/Makefile deleted file mode 100644 index 8c8cf168a..000000000 --- a/lib/lua/Makefile +++ /dev/null @@ -1,944 +0,0 @@ -# CMAKE generated file: DO NOT EDIT! -# Generated by "Unix Makefiles" Generator, CMake Version 2.8 - -# Default target executed when no arguments are given to make. -default_target: all -.PHONY : default_target - -#============================================================================= -# Special targets provided by cmake. - -# Disable implicit rules so canonical targets will work. -.SUFFIXES: - -# Remove some rules from gmake that .SUFFIXES does not remove. -SUFFIXES = - -.SUFFIXES: .hpux_make_needs_suffix_list - -# Suppress display of executed commands. -$(VERBOSE).SILENT: - -# A target that is always out of date. -cmake_force: -.PHONY : cmake_force - 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$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0 -.PHONY : cmake_check_build_system - diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 64a818a60..a684620f3 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -468,6 +468,18 @@ void cLuaState::Push(cItems * a_Items) +void cLuaState::Push(const cItems & a_Items) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, (void *)&a_Items, "cItems"); + m_NumCurrentFunctionArgs += 1; +} + + + + + void cLuaState::Push(cClientHandle * a_Client) { ASSERT(IsValid()); diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index a6c31b6d3..796559b6f 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -165,6 +165,7 @@ public: void Push(cMonster * a_Monster); void Push(cItem * a_Item); void Push(cItems * a_Items); + void Push(const cItems & a_Items); void Push(cClientHandle * a_ClientHandle); void Push(cPickup * a_Pickup); void Push(cChunkDesc * a_ChunkDesc); diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index ee0f8a062..2c893a65d 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -68,6 +68,8 @@ public: virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerEating (cPlayer & a_Player) = 0; + virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) = 0; + virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) = 0; virtual bool OnPlayerJoined (cPlayer & a_Player) = 0; virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0; virtual bool OnPlayerMoved (cPlayer & a_Player) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 69e83fb0a..87212ed85 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -630,6 +630,46 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player) +bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHED]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Player, a_Reward, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + +bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Player, a_Reward, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + bool cPluginLua::OnPlayerJoined(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index 1b257285e..a47ab32e0 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -65,6 +65,8 @@ public: virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual bool OnPlayerEating (cPlayer & a_Player) override; + virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) override; + virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) override; virtual bool OnPlayerJoined (cPlayer & a_Player) override; virtual bool OnPlayerMoved (cPlayer & a_Player) override; virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index ffffe1a23..3a6c542b1 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -694,6 +694,48 @@ bool cPluginManager::CallHookPlayerEating(cPlayer & a_Player) +bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems a_Reward) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_FISHED); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerFished(a_Player, a_Reward)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerFishing(cPlayer & a_Player, cItems a_Reward) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_FISHING); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerFishing(a_Player, a_Reward)) + { + return true; + } + } + return false; +} + + + + + bool cPluginManager::CallHookPlayerJoined(cPlayer & a_Player) { HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_JOINED); diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index e94421057..16c64d86f 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -80,6 +80,8 @@ public: // tolua_export HOOK_PLAYER_BREAKING_BLOCK, HOOK_PLAYER_BROKEN_BLOCK, HOOK_PLAYER_EATING, + HOOK_PLAYER_FISHED, + HOOK_PLAYER_FISHING, HOOK_PLAYER_JOINED, HOOK_PLAYER_LEFT_CLICK, HOOK_PLAYER_MOVING, @@ -168,6 +170,8 @@ public: // tolua_export bool CallHookPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerEating (cPlayer & a_Player); + bool CallHookPlayerFished (cPlayer & a_Player, const cItems a_Reward); + bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward); bool CallHookPlayerJoined (cPlayer & a_Player); bool CallHookPlayerMoving (cPlayer & a_Player); bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); diff --git a/src/Chunk.cpp b/src/Chunk.cpp index b229a4aff..fb26e983d 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -529,6 +529,7 @@ void cChunk::SpawnMobs(cMobSpawner& a_MobSpawner) /* NIBBLETYPE SkyLight = 0; + NIBBLETYPE BlockLight = 0; */ @@ -2898,3 +2899,7 @@ NIBBLETYPE cChunk::GetTimeAlteredLight(NIBBLETYPE a_Skylight) const + + + + diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index 941ce3b71..b2eaee63a 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -9,9 +9,11 @@ #pragma once +#include "../Bindings/PluginManager.h" #include "../Entities/Floater.h" #include "../Entities/Entity.h" #include "../Item.h" +#include "../Root.h" @@ -210,10 +212,14 @@ public: } } - + if (cRoot::Get()->GetPluginManager()->CallHookPlayerFishing(*a_Player, Drops)) + { + return true; + } Vector3d FloaterPos = FloaterInfo.GetPos(); Vector3d FlyDirection = a_Player->GetEyePosition() - FloaterPos; a_World->SpawnItemPickups(Drops, FloaterPos.x, FloaterPos.y, FloaterPos.z, FlyDirection.x, FlyDirection.y + 1, FlyDirection.z); + cRoot::Get()->GetPluginManager()->CallHookPlayerFished(*a_Player, Drops); } } else diff --git a/src/Root.cpp b/src/Root.cpp index 16a521698..fa1fdb37a 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -701,9 +701,9 @@ int cRoot::GetPhysicalRAMUsage(void) { AString Line; std::getline(StatFile, Line); - if (strncmp(Line.c_str(), "VmRSS:", 7) == 0) + if (strncmp(Line.c_str(), "VmRSS:", 6) == 0) { - int res = atoi(Line.c_str() + 8); + int res = atoi(Line.c_str() + 7); return (res == 0) ? -1 : res; // If parsing failed, return -1 } }