diff --git a/SetFlags.cmake b/SetFlags.cmake index bf467ca01..abd7bae2b 100644 --- a/SetFlags.cmake +++ b/SetFlags.cmake @@ -28,7 +28,7 @@ endmacro() macro(set_flags) # Add coverage processing, if requested: if (NOT MSVC) - + if (CMAKE_BUILD_TYPE STREQUAL "COVERAGE") message("Including CodeCoverage") set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/lib/cmake-coverage/") @@ -85,7 +85,7 @@ macro(set_flags) # We use a signed char (fixes #640 on RasPi) add_flags_cxx("-fsigned-char") - + endif() @@ -202,7 +202,7 @@ macro(enable_profile) set(CMAKE_CONFIGURATION_TYPES "Debug;Release;DebugProfile;ReleaseProfile;Coverage" CACHE STRING "" FORCE) endif() endmacro() - + macro(set_exe_flags) # Remove disabling the maximum warning level: # clang does not like a command line that reads -Wall -Wextra -w -Wall -Wextra and does not output any warnings @@ -216,22 +216,22 @@ macro(set_exe_flags) string(REPLACE "-w" "" CMAKE_CXX_FLAGS_COVERAGE "${CMAKE_CXX_FLAGS_COVERAGE}") string(REPLACE "-w" "" CMAKE_C_FLAGS_COVERAGE "${CMAKE_C_FLAGS_COVERAGE}") add_flags_cxx("-Wall -Wextra -Wno-unused-parameter -Wno-error=switch") - + # we support non-IEEE 754 fpus so can make no guarentees about error add_flags_cxx("-ffast-math") - + if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") # clang does not provide the __extern_always_inline macro and a part of libm depends on this when using fast-math add_flags_cxx("-D__extern_always_inline=inline") add_flags_cxx("-Werror -Weverything -Wno-c++98-compat-pedantic -Wno-string-conversion") - add_flags_cxx("-Wno-extra-semi -Wno-error=switch-enum -Wno-documentation") + add_flags_cxx("-Wno-error=switch-enum -Wno-documentation -Wno-exit-time-destructors") add_flags_cxx("-Wno-error=sign-conversion -Wno-error=conversion -Wno-padded") add_flags_cxx("-Wno-error=deprecated -Wno-error=weak-vtables -Wno-error=float-equal") add_flags_cxx("-Wno-error=missing-prototypes -Wno-error=non-virtual-dtor") add_flags_cxx("-Wno-error=covered-switch-default -Wno-error=shadow") add_flags_cxx("-Wno-error=exit-time-destructors -Wno-error=missing-variable-declarations") add_flags_cxx("-Wno-error=global-constructors -Wno-implicit-fallthrough") - add_flags_cxx("-Wno-weak-vtables -Wno-switch-enum -Wno-exit-time-destructors") + add_flags_cxx("-Wno-error=extra-semi -Wno-weak-vtables -Wno-switch-enum") endif() endif() diff --git a/Tools/MCADefrag/Globals.h b/Tools/MCADefrag/Globals.h index 6593187e6..288069599 100644 --- a/Tools/MCADefrag/Globals.h +++ b/Tools/MCADefrag/Globals.h @@ -240,7 +240,7 @@ template class cItemCallback public: /// Called for each item in the internal list; return true to stop the loop, or false to continue enumerating virtual bool Item(Type * a_Type) = 0; - virtual ~cItemCallback() {}; + virtual ~cItemCallback() {} } ; diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index 3882b7474..39d53674b 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -115,10 +115,10 @@ public: virtual bool HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output) = 0; /// All bound commands are to be removed, do any language-dependent cleanup here - virtual void ClearCommands(void) {} ; + virtual void ClearCommands(void) {} /// All bound console commands are to be removed, do any language-dependent cleanup here - virtual void ClearConsoleCommands(void) {} ; + virtual void ClearConsoleCommands(void) {} // tolua_begin const AString & GetName(void) const { return m_Name; } diff --git a/src/BlockEntities/BlockEntity.h b/src/BlockEntities/BlockEntity.h index 24c25e729..5710f8543 100644 --- a/src/BlockEntities/BlockEntity.h +++ b/src/BlockEntities/BlockEntity.h @@ -38,9 +38,9 @@ protected: public: // tolua_end - virtual ~cBlockEntity() {}; // force a virtual destructor in all descendants + virtual ~cBlockEntity() {} // force a virtual destructor in all descendants - virtual void Destroy(void) {}; + virtual void Destroy(void) {} void SetWorld(cWorld * a_World) { diff --git a/src/BlockEntities/JukeboxEntity.h b/src/BlockEntities/JukeboxEntity.h index 8bb3009eb..d677d340f 100644 --- a/src/BlockEntities/JukeboxEntity.h +++ b/src/BlockEntities/JukeboxEntity.h @@ -58,7 +58,7 @@ public: static const char * GetClassStatic(void) { return "cJukeboxEntity"; } virtual void UsedBy(cPlayer * a_Player) override; - virtual void SendTo(cClientHandle &) override { }; + virtual void SendTo(cClientHandle &) override {} private: int m_Record; diff --git a/src/BlockEntities/NoteEntity.h b/src/BlockEntities/NoteEntity.h index 07b8fd259..e8497da3e 100644 --- a/src/BlockEntities/NoteEntity.h +++ b/src/BlockEntities/NoteEntity.h @@ -52,7 +52,7 @@ public: // tolua_end virtual void UsedBy(cPlayer * a_Player) override; - virtual void SendTo(cClientHandle &) override { }; + virtual void SendTo(cClientHandle &) override {} static const char * GetClassStatic(void) { return "cNoteEntity"; } diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 01c64b457..94ab8d8c6 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -60,19 +60,19 @@ public: virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called when a direct neighbor of this block has been changed (The position is the own position, not the neighbor position) - virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) {}; + virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) {} /// Notifies all neighbors of the given block about a change static void NeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called while the player diggs the block. - virtual void OnDigging(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) {}; + virtual void OnDigging(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) {} /// Called if the user right clicks the block and the block is useable - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) {}; + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) {} /** Called when a right click to this block is cancelled */ - virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) {}; + virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) {} /// Called when the item is mined to convert it into pickups. Pickups may specify multiple items. Appends items to a_Pickups, preserves its original contents virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta); diff --git a/src/Chunk.h b/src/Chunk.h index 5d50f9717..7eee3999c 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -380,9 +380,9 @@ public: cRedstoneSimulatorChunkData * GetRedstoneSimulatorData(void) { return &m_RedstoneSimulatorData; } cRedstoneSimulatorChunkData * GetRedstoneSimulatorQueuedData(void) { return &m_RedstoneSimulatorQueuedData; } cIncrementalRedstoneSimulator::PoweredBlocksList * GetRedstoneSimulatorPoweredBlocksList(void) { return &m_RedstoneSimulatorPoweredBlocksList; } - cIncrementalRedstoneSimulator::LinkedBlocksList * GetRedstoneSimulatorLinkedBlocksList(void) { return &m_RedstoneSimulatorLinkedBlocksList; }; - cIncrementalRedstoneSimulator::SimulatedPlayerToggleableList * GetRedstoneSimulatorSimulatedPlayerToggleableList(void) { return &m_RedstoneSimulatorSimulatedPlayerToggleableList; }; - cIncrementalRedstoneSimulator::RepeatersDelayList * GetRedstoneSimulatorRepeatersDelayList(void) { return &m_RedstoneSimulatorRepeatersDelayList; }; + cIncrementalRedstoneSimulator::LinkedBlocksList * GetRedstoneSimulatorLinkedBlocksList(void) { return &m_RedstoneSimulatorLinkedBlocksList; } + cIncrementalRedstoneSimulator::SimulatedPlayerToggleableList * GetRedstoneSimulatorSimulatedPlayerToggleableList(void) { return &m_RedstoneSimulatorSimulatedPlayerToggleableList; } + cIncrementalRedstoneSimulator::RepeatersDelayList * GetRedstoneSimulatorRepeatersDelayList(void) { return &m_RedstoneSimulatorRepeatersDelayList; } bool IsRedstoneDirty(void) const { return m_IsRedstoneDirty; } void SetIsRedstoneDirty(bool a_Flag) { m_IsRedstoneDirty = a_Flag; } diff --git a/src/ChunkDataCallback.h b/src/ChunkDataCallback.h index 53d44d038..804299816 100644 --- a/src/ChunkDataCallback.h +++ b/src/ChunkDataCallback.h @@ -29,25 +29,25 @@ public: (only in processes where multiple chunks can be processed, such as cWorld::ForEachChunkInRect()). If false is returned, the chunk is skipped. */ - virtual bool Coords(int a_ChunkX, int a_ChunkZ) { UNUSED(a_ChunkX); UNUSED(a_ChunkZ); return true; }; + virtual bool Coords(int a_ChunkX, int a_ChunkZ) { UNUSED(a_ChunkX); UNUSED(a_ChunkZ); return true; } /// Called once to provide heightmap data - virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) {UNUSED(a_HeightMap); }; + virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) { UNUSED(a_HeightMap); } /// Called once to provide biome data - virtual void BiomeData(const cChunkDef::BiomeMap * a_BiomeMap) {UNUSED(a_BiomeMap); }; + virtual void BiomeData(const cChunkDef::BiomeMap * a_BiomeMap) { UNUSED(a_BiomeMap); } /// Called once to let know if the chunk lighting is valid. Return value is ignored - virtual void LightIsValid(bool a_IsLightValid) {UNUSED(a_IsLightValid); }; + virtual void LightIsValid(bool a_IsLightValid) { UNUSED(a_IsLightValid); } /// Called once to export block info - virtual void ChunkData(const cChunkData & a_Buffer) {UNUSED(a_Buffer); }; + virtual void ChunkData(const cChunkData & a_Buffer) { UNUSED(a_Buffer); } /// Called for each entity in the chunk - virtual void Entity(cEntity * a_Entity) {UNUSED(a_Entity); }; + virtual void Entity(cEntity * a_Entity) { UNUSED(a_Entity); } /// Called for each blockentity in the chunk - virtual void BlockEntity(cBlockEntity * a_Entity) {UNUSED(a_Entity); }; + virtual void BlockEntity(cBlockEntity * a_Entity) { UNUSED(a_Entity); } } ; diff --git a/src/CommandOutput.h b/src/CommandOutput.h index 5682b4fd8..daa9430c0 100644 --- a/src/CommandOutput.h +++ b/src/CommandOutput.h @@ -14,16 +14,16 @@ Descendants override that function to provide specific processing of the output. class cCommandOutputCallback { public: - virtual ~cCommandOutputCallback() {}; // Force a virtual destructor in subclasses + virtual ~cCommandOutputCallback() {} // Force a virtual destructor in subclasses - /// Syntax sugar function, calls Out() with Printf()-ed parameters; appends a "\n" + /// Syntax sugar function, calls Out() with Printf()-ed parameters; appends a newline" void Out(const char * a_Fmt, ...) FORMATSTRING(2, 3); /// Called when the command wants to output anything; may be called multiple times virtual void Out(const AString & a_Text) = 0; /// Called when the command processing has been finished - virtual void Finished(void) {}; + virtual void Finished(void) {} } ; diff --git a/src/Entities/ArrowEntity.h b/src/Entities/ArrowEntity.h index ad93dba6c..4bfcb1f6d 100644 --- a/src/Entities/ArrowEntity.h +++ b/src/Entities/ArrowEntity.h @@ -28,7 +28,7 @@ public: // tolua_end - CLASS_PROTODEF(cArrowEntity); + CLASS_PROTODEF(cArrowEntity) /// Creates a new arrow with psNoPickup state and default damage modifier coeff cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/Boat.h b/src/Entities/Boat.h index 0fcfbd602..8de88d165 100644 --- a/src/Entities/Boat.h +++ b/src/Entities/Boat.h @@ -21,7 +21,7 @@ class cBoat : typedef cEntity super; public: - CLASS_PROTODEF(cBoat); + CLASS_PROTODEF(cBoat) // cEntity overrides: virtual void SpawnOn(cClientHandle & a_ClientHandle) override; diff --git a/src/Entities/EnderCrystal.h b/src/Entities/EnderCrystal.h index 30211de13..c98c3b681 100644 --- a/src/Entities/EnderCrystal.h +++ b/src/Entities/EnderCrystal.h @@ -15,7 +15,7 @@ class cEnderCrystal : typedef cEntity super; public: - CLASS_PROTODEF(cEnderCrystal); + CLASS_PROTODEF(cEnderCrystal) cEnderCrystal(double a_X, double a_Y, double a_Z); diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 83fe76e7e..efca60a6c 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -428,7 +428,7 @@ public: // tolua_end /// Called when the specified player right-clicks this entity - virtual void OnRightClicked(cPlayer &) {}; + virtual void OnRightClicked(cPlayer &) {} /// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy(). virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) diff --git a/src/Entities/EntityEffect.h b/src/Entities/EntityEffect.h index ebd611ff0..396a9bbe0 100644 --- a/src/Entities/EntityEffect.h +++ b/src/Entities/EntityEffect.h @@ -55,7 +55,7 @@ public: @param a_OtherEffect The other effect to copy */ cEntityEffect & operator=(cEntityEffect a_OtherEffect); - virtual ~cEntityEffect(void) {}; + virtual ~cEntityEffect(void) {} /** Creates a pointer to the proper entity effect from the effect type @warning This function creates raw pointers that must be manually managed. diff --git a/src/Entities/ExpBottleEntity.h b/src/Entities/ExpBottleEntity.h index e9536452c..d62a84469 100644 --- a/src/Entities/ExpBottleEntity.h +++ b/src/Entities/ExpBottleEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cExpBottleEntity); + CLASS_PROTODEF(cExpBottleEntity) cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/ExpOrb.h b/src/Entities/ExpOrb.h index 2cd4ef31f..bdb9a5b19 100644 --- a/src/Entities/ExpOrb.h +++ b/src/Entities/ExpOrb.h @@ -16,7 +16,7 @@ class cExpOrb : public: // tolua_end - CLASS_PROTODEF(cExpOrb); + CLASS_PROTODEF(cExpOrb) cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward); cExpOrb(const Vector3d & a_Pos, int a_Reward); diff --git a/src/Entities/FallingBlock.h b/src/Entities/FallingBlock.h index 5ba9909bb..c20fe8eb9 100644 --- a/src/Entities/FallingBlock.h +++ b/src/Entities/FallingBlock.h @@ -20,7 +20,7 @@ class cFallingBlock : typedef cEntity super; public: - CLASS_PROTODEF(cFallingBlock); + CLASS_PROTODEF(cFallingBlock) /// Creates a new falling block. a_BlockPosition is expected in world coords cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); diff --git a/src/Entities/FireChargeEntity.h b/src/Entities/FireChargeEntity.h index 42ecc7d74..5df55bec4 100644 --- a/src/Entities/FireChargeEntity.h +++ b/src/Entities/FireChargeEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cFireChargeEntity); + CLASS_PROTODEF(cFireChargeEntity) cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/FireworkEntity.h b/src/Entities/FireworkEntity.h index 7dbdc49e1..20f18b6dc 100644 --- a/src/Entities/FireworkEntity.h +++ b/src/Entities/FireworkEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cFireworkEntity); + CLASS_PROTODEF(cFireworkEntity) cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem & a_Item); const cItem & GetItem(void) const { return m_FireworkItem; } diff --git a/src/Entities/Floater.h b/src/Entities/Floater.h index 5d2720b6a..96d77ac82 100644 --- a/src/Entities/Floater.h +++ b/src/Entities/Floater.h @@ -16,7 +16,7 @@ class cFloater : public: // tolua_end - CLASS_PROTODEF(cFloater); + CLASS_PROTODEF(cFloater) cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, int a_PlayerID, int a_CountDownTime); diff --git a/src/Entities/GhastFireballEntity.h b/src/Entities/GhastFireballEntity.h index fa59fa642..3ed72d9ef 100644 --- a/src/Entities/GhastFireballEntity.h +++ b/src/Entities/GhastFireballEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cGhastFireballEntity); + CLASS_PROTODEF(cGhastFireballEntity) cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h index 6498e4b5b..3593f9ede 100644 --- a/src/Entities/HangingEntity.h +++ b/src/Entities/HangingEntity.h @@ -16,7 +16,7 @@ class cHangingEntity : public: - CLASS_PROTODEF(cHangingEntity); + CLASS_PROTODEF(cHangingEntity) cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z); @@ -38,7 +38,7 @@ public: private: virtual void SpawnOn(cClientHandle & a_ClientHandle) override; - virtual void Tick(float a_Dt, cChunk & a_Chunk) override {}; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override {} eBlockFace m_BlockFace; diff --git a/src/Entities/ItemFrame.h b/src/Entities/ItemFrame.h index 9261e52cc..a63b78b70 100644 --- a/src/Entities/ItemFrame.h +++ b/src/Entities/ItemFrame.h @@ -16,7 +16,7 @@ class cItemFrame : public: - CLASS_PROTODEF(cItemFrame); + CLASS_PROTODEF(cItemFrame) cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z); @@ -24,7 +24,7 @@ public: const cItem & GetItem(void) { return m_Item; } // tolua_export /** Set the item in the frame */ - void SetItem(cItem & a_Item) { m_Item = a_Item; }; // tolua_export + void SetItem(cItem & a_Item) { m_Item = a_Item; } // tolua_export /** Returns the rotation from the item in the frame */ Byte GetRotation(void) const { return m_Rotation; } // tolua_export diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h index c585cfab0..410d3c77d 100644 --- a/src/Entities/Minecart.h +++ b/src/Entities/Minecart.h @@ -21,7 +21,7 @@ class cMinecart : typedef cEntity super; public: - CLASS_PROTODEF(cMinecart); + CLASS_PROTODEF(cMinecart) /** Minecart payload, values correspond to packet subtype */ enum ePayload @@ -89,7 +89,7 @@ class cRideableMinecart : typedef cMinecart super; public: - CLASS_PROTODEF(cRideableMinecart); + CLASS_PROTODEF(cRideableMinecart) cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height); @@ -113,7 +113,7 @@ class cMinecartWithChest : typedef cMinecart super; public: - CLASS_PROTODEF(cMinecartWithChest); + CLASS_PROTODEF(cMinecartWithChest) /// Number of item slots in the chest static const int NumSlots = 9 * 3; @@ -144,7 +144,7 @@ class cMinecartWithFurnace : typedef cMinecart super; public: - CLASS_PROTODEF(cMinecartWithFurnace); + CLASS_PROTODEF(cMinecartWithFurnace) cMinecartWithFurnace(double a_X, double a_Y, double a_Z); @@ -176,7 +176,7 @@ class cMinecartWithTNT : typedef cMinecart super; public: - CLASS_PROTODEF(cMinecartWithTNT); + CLASS_PROTODEF(cMinecartWithTNT) cMinecartWithTNT(double a_X, double a_Y, double a_Z); } ; @@ -191,7 +191,7 @@ class cMinecartWithHopper : typedef cMinecart super; public: - CLASS_PROTODEF(cMinecartWithHopper); + CLASS_PROTODEF(cMinecartWithHopper) cMinecartWithHopper(double a_X, double a_Y, double a_Z); } ; diff --git a/src/Entities/Painting.h b/src/Entities/Painting.h index ce7c6f3de..9877c95c5 100644 --- a/src/Entities/Painting.h +++ b/src/Entities/Painting.h @@ -15,7 +15,7 @@ class cPainting : typedef cEntity super; public: - CLASS_PROTODEF(cPainting); + CLASS_PROTODEF(cPainting) cPainting(const AString & a_Name, int a_Direction, double a_X, double a_Y, double a_Z); const AString & GetName(void) const { return m_Name; } // tolua_export diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h index 63c7cfbb6..d50bcd8af 100644 --- a/src/Entities/Pawn.h +++ b/src/Entities/Pawn.h @@ -16,7 +16,7 @@ class cPawn : typedef cEntity super; public: - CLASS_PROTODEF(cPawn); + CLASS_PROTODEF(cPawn) cPawn(eEntityType a_EntityType, double a_Width, double a_Height); diff --git a/src/Entities/Pickup.h b/src/Entities/Pickup.h index d7c5d2b26..4d5250819 100644 --- a/src/Entities/Pickup.h +++ b/src/Entities/Pickup.h @@ -23,7 +23,7 @@ class cPickup : public: // tolua_end - CLASS_PROTODEF(cPickup); + CLASS_PROTODEF(cPickup) cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 26db2050b..488884602 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -48,7 +48,7 @@ public: virtual void Tick(float a_Dt, cChunk & a_Chunk) override; - virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); }; + virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); } /** Returns the curently equipped weapon; empty item if none */ virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); } diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h index e6b05714e..0ebc32f36 100644 --- a/src/Entities/ProjectileEntity.h +++ b/src/Entities/ProjectileEntity.h @@ -41,7 +41,7 @@ public: // tolua_end - CLASS_PROTODEF(cProjectileEntity); + CLASS_PROTODEF(cProjectileEntity) cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height); cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height); diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h index 290dd81d4..dd14ea82f 100644 --- a/src/Entities/SplashPotionEntity.h +++ b/src/Entities/SplashPotionEntity.h @@ -23,7 +23,7 @@ public: // tolua_end - CLASS_PROTODEF(cSplashPotionEntity); + CLASS_PROTODEF(cSplashPotionEntity) cSplashPotionEntity( cEntity * a_Creator, diff --git a/src/Entities/TNTEntity.h b/src/Entities/TNTEntity.h index df61b14f5..48503cf76 100644 --- a/src/Entities/TNTEntity.h +++ b/src/Entities/TNTEntity.h @@ -14,7 +14,7 @@ class cTNTEntity : public: // tolua_end - CLASS_PROTODEF(cTNTEntity); + CLASS_PROTODEF(cTNTEntity) cTNTEntity(double a_X, double a_Y, double a_Z, int a_FuseTicks = 80); cTNTEntity(const Vector3d & a_Pos, int a_FuseTicks = 80); diff --git a/src/Entities/ThrownEggEntity.h b/src/Entities/ThrownEggEntity.h index f93731256..a0b7d5340 100644 --- a/src/Entities/ThrownEggEntity.h +++ b/src/Entities/ThrownEggEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cThrownEggEntity); + CLASS_PROTODEF(cThrownEggEntity) cThrownEggEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/ThrownEnderPearlEntity.h b/src/Entities/ThrownEnderPearlEntity.h index 549d8a3eb..436450013 100644 --- a/src/Entities/ThrownEnderPearlEntity.h +++ b/src/Entities/ThrownEnderPearlEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cThrownEnderPearlEntity); + CLASS_PROTODEF(cThrownEnderPearlEntity) cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/ThrownSnowballEntity.h b/src/Entities/ThrownSnowballEntity.h index 6f3efdd7e..8d195ced1 100644 --- a/src/Entities/ThrownSnowballEntity.h +++ b/src/Entities/ThrownSnowballEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cThrownSnowballEntity); + CLASS_PROTODEF(cThrownSnowballEntity) cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/WitherSkullEntity.h b/src/Entities/WitherSkullEntity.h index ebc1550e3..c59acd807 100644 --- a/src/Entities/WitherSkullEntity.h +++ b/src/Entities/WitherSkullEntity.h @@ -22,7 +22,7 @@ public: // tolua_end - CLASS_PROTODEF(cWitherSkullEntity); + CLASS_PROTODEF(cWitherSkullEntity) cWitherSkullEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Generating/ChunkGenerator.h b/src/Generating/ChunkGenerator.h index 9b2d9eb3c..88d71f3f9 100644 --- a/src/Generating/ChunkGenerator.h +++ b/src/Generating/ChunkGenerator.h @@ -44,7 +44,7 @@ public: { public: cGenerator(cChunkGenerator & a_ChunkGenerator); - virtual ~cGenerator() {} ; // Force a virtual destructor + virtual ~cGenerator() {} // Force a virtual destructor /// Called to initialize the generator on server startup. virtual void Initialize(cIniFile & a_IniFile); diff --git a/src/HTTPServer/HTTPMessage.h b/src/HTTPServer/HTTPMessage.h index dab942136..e402c8ad6 100644 --- a/src/HTTPServer/HTTPMessage.h +++ b/src/HTTPServer/HTTPMessage.h @@ -33,7 +33,7 @@ public: cHTTPMessage(eKind a_Kind); // Force a virtual destructor in all descendants - virtual ~cHTTPMessage() {}; + virtual ~cHTTPMessage() {} /** Adds a header into the internal map of headers. Recognizes special headers: Content-Type and Content-Length */ void AddHeader(const AString & a_Key, const AString & a_Value); diff --git a/src/Mobs/Bat.h b/src/Mobs/Bat.h index e878d0ee8..6b06aeb4f 100644 --- a/src/Mobs/Bat.h +++ b/src/Mobs/Bat.h @@ -15,7 +15,7 @@ class cBat : public: cBat(void); - CLASS_PROTODEF(cBat); + CLASS_PROTODEF(cBat) bool IsHanging(void) const {return false; } } ; diff --git a/src/Mobs/Blaze.h b/src/Mobs/Blaze.h index 5970451c7..f283b1070 100644 --- a/src/Mobs/Blaze.h +++ b/src/Mobs/Blaze.h @@ -15,7 +15,7 @@ class cBlaze : public: cBlaze(void); - CLASS_PROTODEF(cBlaze); + CLASS_PROTODEF(cBlaze) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void Attack(float a_Dt) override; diff --git a/src/Mobs/CaveSpider.h b/src/Mobs/CaveSpider.h index 3f8b2cece..f9ed10e1b 100644 --- a/src/Mobs/CaveSpider.h +++ b/src/Mobs/CaveSpider.h @@ -14,7 +14,7 @@ class cCaveSpider : public: cCaveSpider(void); - CLASS_PROTODEF(cCaveSpider); + CLASS_PROTODEF(cCaveSpider) virtual void Tick(float a_Dt, cChunk & a_Chunk) override; virtual void Attack(float a_Dt) override; diff --git a/src/Mobs/Chicken.h b/src/Mobs/Chicken.h index a4c1d6b9e..b1a50b61c 100644 --- a/src/Mobs/Chicken.h +++ b/src/Mobs/Chicken.h @@ -14,7 +14,7 @@ class cChicken : public: cChicken(void); - CLASS_PROTODEF(cChicken); + CLASS_PROTODEF(cChicken) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; diff --git a/src/Mobs/Cow.h b/src/Mobs/Cow.h index 973171ab5..8814b7e09 100644 --- a/src/Mobs/Cow.h +++ b/src/Mobs/Cow.h @@ -15,7 +15,7 @@ class cCow : public: cCow(); - CLASS_PROTODEF(cCow); + CLASS_PROTODEF(cCow) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void OnRightClicked(cPlayer & a_Player) override; diff --git a/src/Mobs/Creeper.h b/src/Mobs/Creeper.h index fc7db6716..747daca09 100644 --- a/src/Mobs/Creeper.h +++ b/src/Mobs/Creeper.h @@ -15,7 +15,7 @@ class cCreeper : public: cCreeper(void); - CLASS_PROTODEF(cCreeper); + CLASS_PROTODEF(cCreeper) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override; diff --git a/src/Mobs/EnderDragon.h b/src/Mobs/EnderDragon.h index 77177edfe..1d4cd657c 100644 --- a/src/Mobs/EnderDragon.h +++ b/src/Mobs/EnderDragon.h @@ -15,7 +15,7 @@ class cEnderDragon : public: cEnderDragon(void); - CLASS_PROTODEF(cEnderDragon); + CLASS_PROTODEF(cEnderDragon) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; } ; diff --git a/src/Mobs/Enderman.h b/src/Mobs/Enderman.h index 32e40e70b..aa2eff682 100644 --- a/src/Mobs/Enderman.h +++ b/src/Mobs/Enderman.h @@ -15,7 +15,7 @@ class cEnderman : public: cEnderman(void); - CLASS_PROTODEF(cEnderman); + CLASS_PROTODEF(cEnderman) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; diff --git a/src/Mobs/Ghast.h b/src/Mobs/Ghast.h index 43e8bedb6..1d4e6b94a 100644 --- a/src/Mobs/Ghast.h +++ b/src/Mobs/Ghast.h @@ -15,7 +15,7 @@ class cGhast : public: cGhast(void); - CLASS_PROTODEF(cGhast); + CLASS_PROTODEF(cGhast) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void Attack(float a_Dt) override; diff --git a/src/Mobs/Giant.h b/src/Mobs/Giant.h index 356dd4352..7c04c9b4f 100644 --- a/src/Mobs/Giant.h +++ b/src/Mobs/Giant.h @@ -15,7 +15,7 @@ class cGiant : public: cGiant(void); - CLASS_PROTODEF(cGiant); + CLASS_PROTODEF(cGiant) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; } ; diff --git a/src/Mobs/Horse.h b/src/Mobs/Horse.h index be0c23f9b..47189b3b0 100644 --- a/src/Mobs/Horse.h +++ b/src/Mobs/Horse.h @@ -15,7 +15,7 @@ class cHorse : public: cHorse(int Type, int Color, int Style, int TameTimes); - CLASS_PROTODEF(cHorse); + CLASS_PROTODEF(cHorse) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; diff --git a/src/Mobs/IronGolem.h b/src/Mobs/IronGolem.h index 30f9bedff..c5341ed76 100644 --- a/src/Mobs/IronGolem.h +++ b/src/Mobs/IronGolem.h @@ -15,7 +15,7 @@ class cIronGolem : public: cIronGolem(void); - CLASS_PROTODEF(cIronGolem); + CLASS_PROTODEF(cIronGolem) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; diff --git a/src/Mobs/MagmaCube.h b/src/Mobs/MagmaCube.h index 43065cae5..bfe63fa2e 100644 --- a/src/Mobs/MagmaCube.h +++ b/src/Mobs/MagmaCube.h @@ -15,7 +15,7 @@ public: /// Creates a MagmaCube of the specified size; size is 1 .. 3, with 1 being the smallest cMagmaCube(int a_Size); - CLASS_PROTODEF(cMagmaCube); + CLASS_PROTODEF(cMagmaCube) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; int GetSize(void) const { return m_Size; } diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index ffd078505..cdbd26c09 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -82,7 +82,7 @@ public: */ cMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height); - CLASS_PROTODEF(cMonster); + CLASS_PROTODEF(cMonster) virtual void SpawnOn(cClientHandle & a_ClientHandle) override; diff --git a/src/Mobs/Mooshroom.h b/src/Mobs/Mooshroom.h index 16f6c8248..fb002c2bf 100644 --- a/src/Mobs/Mooshroom.h +++ b/src/Mobs/Mooshroom.h @@ -15,7 +15,7 @@ class cMooshroom : public: cMooshroom(void); - CLASS_PROTODEF(cMooshroom); + CLASS_PROTODEF(cMooshroom) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void OnRightClicked(cPlayer & a_Player) override; diff --git a/src/Mobs/Ocelot.h b/src/Mobs/Ocelot.h index adb7a1f75..f2727d354 100644 --- a/src/Mobs/Ocelot.h +++ b/src/Mobs/Ocelot.h @@ -18,7 +18,7 @@ public: { } - CLASS_PROTODEF(cOcelot); + CLASS_PROTODEF(cOcelot) } ; diff --git a/src/Mobs/Pig.h b/src/Mobs/Pig.h index 313af2f44..534a0ca6f 100644 --- a/src/Mobs/Pig.h +++ b/src/Mobs/Pig.h @@ -15,7 +15,7 @@ class cPig : public: cPig(void); - CLASS_PROTODEF(cPig); + CLASS_PROTODEF(cPig) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void OnRightClicked(cPlayer & a_Player) override; diff --git a/src/Mobs/Sheep.h b/src/Mobs/Sheep.h index 5ffd3e4fe..28e1c7254 100644 --- a/src/Mobs/Sheep.h +++ b/src/Mobs/Sheep.h @@ -20,7 +20,7 @@ public: with the GenerateNaturalRandomColor() function. */ cSheep(int a_Color = -1); - CLASS_PROTODEF(cSheep); + CLASS_PROTODEF(cSheep) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void OnRightClicked(cPlayer & a_Player) override; diff --git a/src/Mobs/Silverfish.h b/src/Mobs/Silverfish.h index a6e11c49d..2df333dbc 100644 --- a/src/Mobs/Silverfish.h +++ b/src/Mobs/Silverfish.h @@ -18,7 +18,7 @@ public: { } - CLASS_PROTODEF(cSilverfish); + CLASS_PROTODEF(cSilverfish) } ; diff --git a/src/Mobs/Skeleton.h b/src/Mobs/Skeleton.h index 9a121ef48..577588b32 100644 --- a/src/Mobs/Skeleton.h +++ b/src/Mobs/Skeleton.h @@ -15,7 +15,7 @@ class cSkeleton : public: cSkeleton(bool IsWither); - CLASS_PROTODEF(cSkeleton); + CLASS_PROTODEF(cSkeleton) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void MoveToPosition(const Vector3d & a_Position) override; @@ -24,7 +24,7 @@ public: virtual bool IsUndead(void) override { return true; } - bool IsWither(void) const { return m_bIsWither; }; + bool IsWither(void) const { return m_bIsWither; } private: diff --git a/src/Mobs/Slime.h b/src/Mobs/Slime.h index 15ae113dc..f0b800f94 100644 --- a/src/Mobs/Slime.h +++ b/src/Mobs/Slime.h @@ -16,7 +16,7 @@ public: /** Creates a slime of the specified size; size can be 1, 2 or 4, with 1 is the smallest and 4 is the tallest. */ cSlime(int a_Size); - CLASS_PROTODEF(cSlime); + CLASS_PROTODEF(cSlime) // cAggressiveMonster overrides: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; diff --git a/src/Mobs/SnowGolem.h b/src/Mobs/SnowGolem.h index ff5e90da8..aba89e52d 100644 --- a/src/Mobs/SnowGolem.h +++ b/src/Mobs/SnowGolem.h @@ -15,7 +15,7 @@ class cSnowGolem : public: cSnowGolem(void); - CLASS_PROTODEF(cSnowGolem); + CLASS_PROTODEF(cSnowGolem) virtual void Tick(float a_Dt, cChunk & a_Chunk) override; virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; diff --git a/src/Mobs/Spider.h b/src/Mobs/Spider.h index 51e65d028..813d2e266 100644 --- a/src/Mobs/Spider.h +++ b/src/Mobs/Spider.h @@ -15,7 +15,7 @@ class cSpider : public: cSpider(void); - CLASS_PROTODEF(cSpider); + CLASS_PROTODEF(cSpider) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; } ; diff --git a/src/Mobs/Squid.h b/src/Mobs/Squid.h index a9dba8b70..b57340427 100644 --- a/src/Mobs/Squid.h +++ b/src/Mobs/Squid.h @@ -17,7 +17,7 @@ public: virtual void Tick(float a_Dt, cChunk & a_Chunk) override; - CLASS_PROTODEF(cSquid); + CLASS_PROTODEF(cSquid) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; diff --git a/src/Mobs/Villager.h b/src/Mobs/Villager.h index 068dfd835..aa81f0790 100644 --- a/src/Mobs/Villager.h +++ b/src/Mobs/Villager.h @@ -27,7 +27,7 @@ public: cVillager(eVillagerType VillagerType); - CLASS_PROTODEF(cVillager); + CLASS_PROTODEF(cVillager) // cEntity overrides virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override; diff --git a/src/Mobs/Witch.h b/src/Mobs/Witch.h index 51c63322a..bd059f61d 100644 --- a/src/Mobs/Witch.h +++ b/src/Mobs/Witch.h @@ -16,7 +16,7 @@ class cWitch : public: cWitch(); - CLASS_PROTODEF(cWitch); + CLASS_PROTODEF(cWitch) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h index cc8d1459b..2403823ed 100644 --- a/src/Mobs/Wither.h +++ b/src/Mobs/Wither.h @@ -15,7 +15,7 @@ class cWither : public: cWither(void); - CLASS_PROTODEF(cWither); + CLASS_PROTODEF(cWither) unsigned int GetWitherInvulnerableTicks(void) const { return m_WitherInvulnerableTicks; } diff --git a/src/Mobs/Wolf.h b/src/Mobs/Wolf.h index fb8a7c995..2e83db701 100644 --- a/src/Mobs/Wolf.h +++ b/src/Mobs/Wolf.h @@ -16,7 +16,7 @@ class cWolf : public: cWolf(void); - CLASS_PROTODEF(cWolf); + CLASS_PROTODEF(cWolf) virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override; virtual void OnRightClicked(cPlayer & a_Player) override; diff --git a/src/Mobs/Zombie.h b/src/Mobs/Zombie.h index 082573d8b..118b6e6e7 100644 --- a/src/Mobs/Zombie.h +++ b/src/Mobs/Zombie.h @@ -14,7 +14,7 @@ class cZombie : public: cZombie(bool a_IsVillagerZombie); - CLASS_PROTODEF(cZombie); + CLASS_PROTODEF(cZombie) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void MoveToPosition(const Vector3d & a_Position) override; diff --git a/src/Mobs/ZombiePigman.h b/src/Mobs/ZombiePigman.h index a4bad7efb..bae0115eb 100644 --- a/src/Mobs/ZombiePigman.h +++ b/src/Mobs/ZombiePigman.h @@ -14,7 +14,7 @@ class cZombiePigman : public: cZombiePigman(void); - CLASS_PROTODEF(cZombiePigman); + CLASS_PROTODEF(cZombiePigman) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void KilledBy(TakeDamageInfo & a_TDI) override; diff --git a/src/OSSupport/Queue.h b/src/OSSupport/Queue.h index 269f9db41..bf4d7f004 100644 --- a/src/OSSupport/Queue.h +++ b/src/OSSupport/Queue.h @@ -26,14 +26,14 @@ struct cQueueFuncs public: /// Called when an Item is deleted from the queue without being returned - static void Delete(T) {}; + static void Delete(T) {} /// Called when an Item is inserted with EnqueueItemIfNotPresent and there is another equal value already inserted static void Combine(T & a_existing, const T & a_new) { UNUSED(a_existing); UNUSED(a_new); - }; + } }; diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index c5ba7a679..166e9ab1b 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -138,7 +138,7 @@ protected: virtual void SendData(const char * a_Data, size_t a_Size) = 0; /// Called after writing each packet, enables descendants to flush their buffers - virtual void Flush(void) {}; + virtual void Flush(void) {} // Helpers for writing partial packet data, write using SendData() void WriteByte(Byte a_Value) diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h index d7ebf535b..bf08b6c50 100644 --- a/src/Protocol/Protocol125.h +++ b/src/Protocol/Protocol125.h @@ -90,7 +90,7 @@ public: virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; - virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override {}; + virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override {} virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void SendWeather (eWeather a_Weather) override; diff --git a/src/Simulator/Simulator.h b/src/Simulator/Simulator.h index 171eba91c..4d9a18867 100644 --- a/src/Simulator/Simulator.h +++ b/src/Simulator/Simulator.h @@ -32,7 +32,7 @@ public: UNUSED(a_ChunkX); UNUSED(a_ChunkZ); UNUSED(a_Chunk); - }; + } /// Called when a block changes virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk); diff --git a/src/World.h b/src/World.h index 6613b495a..9658178ae 100644 --- a/src/World.h +++ b/src/World.h @@ -96,7 +96,7 @@ public: class cTask { public: - virtual ~cTask(){}; + virtual ~cTask() {} virtual void Run(cWorld & a_World) = 0; } ; @@ -645,7 +645,7 @@ public: void GetChunkStats(int & a_NumValid, int & a_NumDirty, int & a_NumInLightingQueue); // Various queues length queries (cannot be const, they lock their CS): - inline int GetGeneratorQueueLength (void) { return m_Generator.GetQueueLength(); } // tolua_export + inline int GetGeneratorQueueLength (void) { return m_Generator.GetQueueLength(); } // tolua_export inline size_t GetLightingQueueLength (void) { return m_Lighting.GetQueueLength(); } // tolua_export inline size_t GetStorageLoadQueueLength(void) { return m_Storage.GetLoadQueueLength(); } // tolua_export inline size_t GetStorageSaveQueueLength(void) { return m_Storage.GetSaveQueueLength(); } // tolua_export @@ -677,13 +677,13 @@ public: void CastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ); /** Sets the specified weather; resets weather interval; asks and notifies plugins of the change */ - void SetWeather (eWeather a_NewWeather); + void SetWeather(eWeather a_NewWeather); /** Forces a weather change in the next game tick */ - void ChangeWeather (void); + void ChangeWeather(void); /** Returns the current weather. Instead of comparing values directly to the weather constants, use IsWeatherXXX() functions, if possible */ - eWeather GetWeather (void) const { return m_Weather; }; + eWeather GetWeather(void) const { return m_Weather; } /** Returns true if the current weather is sun */ bool IsWeatherSunny(void) const { return (m_Weather == wSunny); } @@ -698,7 +698,7 @@ public: bool IsWeatherRain(void) const { return (m_Weather == wRain); } /** Returns true if it is raining at the specified location. This takes into account biomes. */ - bool IsWeatherRainAt (int a_BlockX, int a_BlockZ) + bool IsWeatherRainAt(int a_BlockX, int a_BlockZ) { return (IsWeatherRain() && !IsBiomeNoDownfall(GetBiomeAt(a_BlockX, a_BlockZ))); } diff --git a/src/WorldStorage/FastNBT.h b/src/WorldStorage/FastNBT.h index 7aa83fc24..4ef72e379 100644 --- a/src/WorldStorage/FastNBT.h +++ b/src/WorldStorage/FastNBT.h @@ -160,7 +160,7 @@ public: /** Returns the direct child tag of the specified name, or -1 if no such tag. */ int FindChildByName(int a_Tag, const char * a_Name, size_t a_NameLength = 0) const; - /** Returns the child tag of the specified path (Name1\Name2\Name3...), or -1 if no such tag. */ + /** Returns the child tag of the specified path (Name1/Name2/Name3...), or -1 if no such tag. */ int FindTagByPath(int a_Tag, const AString & a_Path) const; eTagType GetType(int a_Tag) const { return m_Tags[(size_t)a_Tag].m_Type; } diff --git a/src/WorldStorage/WorldStorage.h b/src/WorldStorage/WorldStorage.h index 2d5d9c830..978a5b5d1 100644 --- a/src/WorldStorage/WorldStorage.h +++ b/src/WorldStorage/WorldStorage.h @@ -103,11 +103,11 @@ protected: struct FuncTable { - static void Delete(sChunkLoad) {}; + static void Delete(sChunkLoad) {} static void Combine(sChunkLoad & a_orig, const sChunkLoad a_new) { a_orig.m_Generate |= a_new.m_Generate; - }; + } }; typedef cQueue sChunkLoadQueue;