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Skeleton.cpp doesn't have to load ProjectileEntity.h and Entity.h.

This commit is contained in:
STRWarrior 2013-11-02 21:32:55 +01:00
parent 445a221d15
commit 6f0f620cf8

View File

@ -3,9 +3,6 @@
#include "Skeleton.h"
#include "../World.h"
#include "../Entities/ProjectileEntity.h"
#include "../Entities/Entity.h"