From 6dd47e783af33cc7eecaf1837899c213bc09f954 Mon Sep 17 00:00:00 2001 From: Masy98 Date: Sat, 27 Sep 2014 15:11:35 +0200 Subject: [PATCH] Added default value to switch and spruce gate to fence gate handler --- src/Blocks/BlockDoor.h | 5 +++++ src/Blocks/BlockHandler.cpp | 1 + 2 files changed, 6 insertions(+) diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h index af6eee290..0ff8bcfc8 100644 --- a/src/Blocks/BlockDoor.h +++ b/src/Blocks/BlockDoor.h @@ -92,6 +92,11 @@ public: a_Pickups.Add(E_ITEM_IRON_DOOR); break; } + default: + { + ASSERT(!"Unhandled door type!"); + break; + } } } diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 7bfff0545..ff0b201e7 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -294,6 +294,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_SIGN_POST: return new cBlockSignPostHandler (a_BlockType); case E_BLOCK_SNOW: return new cBlockSnowHandler (a_BlockType); case E_BLOCK_SPRUCE_DOOR: return new cBlockDoorHandler (a_BlockType); + case E_BLOCK_SPRUCE_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType); case E_BLOCK_SPRUCE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_STAINED_GLASS: return new cBlockGlassHandler (a_BlockType); case E_BLOCK_STAINED_GLASS_PANE: return new cBlockGlassHandler (a_BlockType);