From 13195cd2075be1f07bd953d9251f26d21f0a908f Mon Sep 17 00:00:00 2001 From: LogicParrot Date: Thu, 31 Mar 2016 20:40:58 +0300 Subject: [PATCH] Fix adding players to world --- src/World.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/World.cpp b/src/World.cpp index 79098487f..d8b77647a 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -3817,7 +3817,7 @@ void cWorld::AddQueuedPlayers(void) // Add all the players in the grabbed list: { cCSLock Lock(m_CSPlayers); - for (auto Player : m_Players) + for (auto Player : PlayersToAdd) { ASSERT(std::find(m_Players.begin(), m_Players.end(), Player) == m_Players.end()); // Is it already in the list? HOW? LOGD("Adding player %s to world \"%s\".", Player->GetName().c_str(), m_WorldName.c_str());