diff --git a/src/Generating/Prefab.h b/src/Generating/Prefab.h index 45af4b282..c62a68f97 100644 --- a/src/Generating/Prefab.h +++ b/src/Generating/Prefab.h @@ -146,6 +146,9 @@ public: /** Sets the flag whether the lowest layer of the prefab should be repeated downwards until it hits a solid block. */ void SetExtendFloor(bool a_ShouldExtendFloor) { m_ShouldExtendFloor = a_ShouldExtendFloor; } + /** Sets the internal hitbox to the specified value. */ + void SetHitBox(const cCuboid & a_HitBox) { m_HitBox = a_HitBox; } + protected: /** Packs complete definition of a single block, for per-letter assignment. */ struct sBlockTypeDef diff --git a/src/Generating/PrefabPiecePool.cpp b/src/Generating/PrefabPiecePool.cpp index e2273aed3..8431500ce 100644 --- a/src/Generating/PrefabPiecePool.cpp +++ b/src/Generating/PrefabPiecePool.cpp @@ -287,6 +287,7 @@ bool cPrefabPiecePool::LoadCubesetPieceVer1(const AString & a_FileName, cLuaStat { return false; } + prefab->SetHitBox(Hitbox); // Read the connectors if (!ReadConnectorsCubesetVer1(a_FileName, a_LuaState, PieceName, prefab.get(), a_LogWarnings))