diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp index 55b3b64dd..65588ce4b 100644 --- a/src/Generating/MineShafts.cpp +++ b/src/Generating/MineShafts.cpp @@ -20,6 +20,7 @@ in a depth-first processing. Each of the descendants will branch randomly, if no #include "MineShafts.h" #include "../Cuboid.h" #include "../BlockEntities/ChestEntity.h" +#include "../BlockEntities/MobSpawnerEntity.h" @@ -875,7 +876,9 @@ void cMineShaftCorridor::PlaceSpawner(cChunkDesc & a_ChunkDesc) ) { a_ChunkDesc.SetBlockTypeMeta(SpawnerRelX, m_BoundingBox.p1.y + 1, SpawnerRelZ, E_BLOCK_MOB_SPAWNER, 0); - // TODO: The spawner needs its accompanying cMobSpawnerEntity, when implemented + cMobSpawnerEntity * MobSpawner = static_cast(a_ChunkDesc.GetBlockEntity(SpawnerRelX, m_BoundingBox.p1.y + 1, SpawnerRelZ)); + ASSERT((MobSpawner != nullptr) && (MobSpawner->GetBlockType() == E_BLOCK_MOB_SPAWNER)); + MobSpawner->SetEntity(mtCaveSpider); } }